Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ElMakis
Izanami
Level 11
God Stats
5W - 10L
1,173 SR
Queue Stats
26W - 39L
1,442 Elo+
Party 2
Freya
Freya
Marinarba
Freya
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 184L
1,498 Elo+
Party 2
Ix Chel
Ix Chel
MrBielonete
Ix Chel
Level 87
God Stats
2W - 3L
1,377 SR
Queue Stats
195W - 168L
1,498 Elo+
Party 2
Fenrir
Fenrir
Геннос
Fenrir
Level 109
God Stats
1W - 6L
1,239 SR
Queue Stats
213W - 204L
1,411 Elo+
Solo
Team Averages
Level 84
1,358 SR
1,470 Elo+

VS

Team Averages
Level 79
1,463 SR
1,481 Elo+
Bacchus
Bacchus
BenShoo
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
HarrySO
Cthulhu
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 18L
1,274 Elo+
Solo
Yu Huang
Yu Huang
LordToxic36
Yu Huang
Level 59
God Stats
2W - 3L
1,504 SR
Queue Stats
10W - 7L
1,526 Elo+
Party 3
Hou Yi
Hou Yi
TheWolffe
Hou Yi
Level 86
God Stats
0W - 2L
1,318 SR
Queue Stats
55W - 49L
1,564 Elo+
Party 3
He Bo
He Bo
lurwher
He Bo
Level 101
God Stats
1W - 2L
1,495 SR
Queue Stats
38W - 31L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 0 / 4
7,683
698
2,987
8,128
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ElMakis
Izanami
9
2 / 2 / 1
5,899
536
3,385
7,444
2,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Marinarba
Freya
11
3 / 1 / 3
6,815
620
7,942
6,686
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
MrBielonete
Ix Chel
9
0 / 1 / 5
5,849
532
2,457
5,593
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
11
2 / 5 / 0
6,524
593
2,983
10,070
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BenShoo
Bacchus
8
0 / 3 / 0
4,624
420
4,179
8,894
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
HarrySO
Cthulhu
11
6 / 5 / 0
6,587
599
6,132
9,848
6,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
LordToxic36
Yu Huang
1
0 / 0 / 0
3,549
323
0
0
0
Hou Yi
TheWolffe
Hou Yi
1
0 / 0 / 0
3,549
323
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
lurwher
He Bo
11
3 / 3 / 0
6,055
550
4,868
10,509
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
9
9
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
4
6
L
Bacchus
BenShoo
Bacchus
0
3
0
0
W
Izanami
ElMakis
Izanami
2
2
1
1.25
L
Cthulhu
HarrySO
Cthulhu
6
5
0
1.2
L
Yu Huang
LordToxic36
Yu Huang
0
0
0
0
W
Freya
Marinarba
Freya
3
1
3
4.5
W
Ix Chel
MrBielonete
Ix Chel
0
1
5
2.5
L
Hou Yi
TheWolffe
Hou Yi
0
0
0
0
L
He Bo
lurwher
He Bo
3
3
0
1
W
Fenrir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,754
Damage
15,179
37,921
Taken
29,251
16,011
Mitigated
16,532
20,081
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,987
604
0
8,201
8,128
3,223
0
619
7,421
0
57,450
L
Bacchus
BenShoo
Bacchus
4,179
355
0
1,817
8,894
6,624
0
2,725
6,093
15,230
0
W
Izanami
ElMakis
Izanami
3,385
1,972
0
1,365
7,444
2,870
1,299
4,240
3,114
0
39,328
L
Cthulhu
HarrySO
Cthulhu
6,132
755
0
1,037
9,848
6,370
0
1,334
8,481
34,125
0
L
Yu Huang
LordToxic36
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Freya
Marinarba
Freya
7,942
2,403
0
3,050
6,686
2,881
576
3,940
2,699
41,814
0
W
Ix Chel
MrBielonete
Ix Chel
2,457
676
1,698
2,682
5,593
3,406
628
2,389
3,114
12,172
0
L
Hou Yi
TheWolffe
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
lurwher
He Bo
4,868
444
0
2,668
10,509
3,538
0
5,867
4,278
42,948
0
W
Fenrir
2,983
1,279
0
3,085
10,070
3,631
571
3,185
6,394
0
31,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
24,364
293
Minions Killed
135
0
Camps Cleared
0
1,108,083
Distance Traveled
645,688
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,683
698
95
9
0
260,428
0
L
Bacchus
4,624
420
20
2
0
220,213
0
W
Izanami
5,899
536
61
6
0
202,767
0
L
Cthulhu
6,587
599
47
4
0
210,148
0
L
Yu Huang
3,549
323
0
0
0
0
0
W
Freya
6,815
620
68
6
0
204,990
0
W
Ix Chel
5,849
532
10
1
0
209,272
2
L
Hou Yi
3,549
323
0
0
0
1,032
0
L
He Bo
6,055
550
68
6
0
214,295
0
W
Fenrir
6,524
593
59
5
0
230,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role