Player Matchup

Discordia
Discordia
Checho150
Discordia
Level 87
God Stats
14W - 14L
1,635 SR
Queue Stats
156W - 197L
1,379 Elo+
Party 1
Kuzenbo
Kuzenbo
Hammermad
Kuzenbo
Level 67
God Stats
75W - 81L
1,497 SR
Queue Stats
130W - 177L
1,411 Elo+
Party 1
Chiron
Chiron
M3fys
Chiron
Level 84
God Stats
17W - 16L
1,529 SR
Queue Stats
131W - 169L
1,416 Elo+
Party 1
Team Averages
Level 79
1,554 SR
1,402 Elo+

VS

Team Averages
Level 95
1,612 SR
1,416 Elo+
Chronos
Chronos
Pitumaster
Chronos
Level 95
God Stats
3W - 2L
1,326 SR
Queue Stats
132W - 114L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
SaCRaKIngg
Danzaburou
Level 119
God Stats
1W - 1L
1,654 SR
Queue Stats
115W - 105L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
kelogodness
Sylvanus
Level 70
God Stats
2W - 1L
1,855 SR
Queue Stats
111W - 124L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Checho150
Discordia
15
1 / 4 / 5
9,760
651
12,876
11,204
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Hammermad
Kuzenbo
15
2 / 2 / 5
10,792
719
7,772
13,859
21,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
M3fys
Chiron
16
4 / 3 / 3
10,698
713
19,768
13,683
6,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Pitumaster
Chronos
16
3 / 3 / 4
10,668
711
12,815
14,456
7,095
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SaCRaKIngg
Danzaburou
17
4 / 2 / 3
10,932
729
9,946
11,477
5,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
kelogodness
Sylvanus
16
2 / 2 / 7
10,313
688
7,296
22,344
34,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
7
Kills
9
9
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Checho150
Discordia
1
4
5
0.88
L
Kuzenbo
Hammermad
Kuzenbo
2
2
5
2.25
L
Chiron
M3fys
Chiron
4
3
3
1.83
W
Chronos
Pitumaster
Chronos
3
3
4
1.67
W
Danzaburou
SaCRaKIngg
Danzaburou
4
2
3
2.75
W
Sylvanus
kelogodness
Sylvanus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,416
Damage
30,057
38,746
Taken
48,277
32,629
Mitigated
47,155
8,781
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Checho150
Discordia
12,876
722
0
1,925
11,204
4,885
1,095
5,662
5,542
54,827
0
L
Kuzenbo
Hammermad
Kuzenbo
7,772
3,335
243
3,718
13,859
21,131
746
7,729
6,130
15,199
0
L
Chiron
M3fys
Chiron
19,768
7,996
1,233
1,662
13,683
6,613
244
6,792
6,890
0
60,563
W
Chronos
Pitumaster
Chronos
12,815
4,109
0
1,750
14,456
7,095
440
7,704
6,752
42,416
0
W
Danzaburou
SaCRaKIngg
Danzaburou
9,946
5,263
0
3,972
11,477
5,382
1,981
4,558
6,919
0
63,613
W
Sylvanus
kelogodness
Sylvanus
7,296
2,474
2,419
5,385
22,344
34,678
180
8,432
13,912
20,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
31,913
187
Minions Killed
191
0
Camps Cleared
0
836,381
Distance Traveled
731,626
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,760
651
82
5
0
273,833
0
L
Kuzenbo
10,792
719
18
1
0
303,086
0
L
Chiron
10,698
713
87
6
0
259,462
0
W
Chronos
10,668
711
70
5
0
259,613
0
W
Danzaburou
10,932
729
99
7
0
267,399
0
W
Sylvanus
10,313
688
22
1
0
204,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role