Player Matchup

Cernunnos
Cernunnos
D0CTORJEKYLL
Cernunnos
Level 128
God Stats
2W - 2L
1,643 SR
Queue Stats
10W - 11L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Spartanking5595
Cthulhu
Level 124
God Stats
1W - 1L
1,553 SR
Queue Stats
14W - 15L
1,514 Elo+
Party 1
Janus
Janus
UCNODVEERR
Janus
Level 66
God Stats
0W - 4L
1,519 SR
Queue Stats
6W - 9L
1,530 Elo+
Party 1
Team Averages
Level 106
1,572 SR
1,508 Elo+

VS

Team Averages
Level 104
1,486 SR
1,441 Elo+
Sol
Sol
Abucadabra
Sol
Level 99
God Stats
2W - 1L
1,415 SR
Queue Stats
165W - 170L
1,506 Elo+
Solo
Izanami
Izanami
Chreznov
Izanami
Level 107
God Stats
56W - 64L
1,440 SR
Queue Stats
406W - 426L
1,443 Elo+
Solo
Mulan
Mulan
MrTony1314
Mulan
Level 105
God Stats
12W - 3L
1,605 SR
Queue Stats
28W - 26L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D0CTORJEKYLL
Cernunnos
13
3 / 5 / 0
8,229
748
9,424
11,842
5,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 3
7,213
656
7,410
11,385
11,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
14
2 / 2 / 3
8,221
747
11,090
10,028
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
9,357
851
11,819
11,135
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Chreznov
Izanami
14
3 / 2 / 5
8,873
807
7,085
8,917
3,692
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
13
2 / 2 / 8
8,681
789
7,922
17,571
20,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
10
10
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Izanami
Chreznov
Izanami
3
2
5
2.75
L
Cernunnos
D0CTORJEKYLL
Cernunnos
3
5
0
0.6
W
Mulan
2
2
8
3
L
0
3
3
0.5
L
Janus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
26,826
33,255
Taken
37,623
21,352
Mitigated
28,054
6,092
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,819
3,563
0
5,778
11,135
4,227
1,808
5,786
5,349
52,617
0
W
Izanami
Chreznov
Izanami
7,085
5,779
30
2,431
8,917
3,692
1,710
4,271
4,646
0
30,124
L
Cernunnos
D0CTORJEKYLL
Cernunnos
9,424
5,068
424
1,964
11,842
5,798
880
3,791
7,876
0
28,474
W
Mulan
7,922
1,106
0
2,422
17,571
20,135
253
8,345
9,226
0
20,201
L
7,410
253
380
231
11,385
11,005
0
3,999
6,939
27,745
282
L
Janus
11,090
593
565
2,528
10,028
4,549
532
4,075
5,879
31,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,663
Gold Earned
26,911
137
Minions Killed
127
0
Camps Cleared
0
598,176
Distance Traveled
584,747
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,357
851
63
6
0
217,069
0
W
Izanami
8,873
807
39
4
0
174,127
0
L
Cernunnos
8,229
748
54
5
0
172,928
0
W
Mulan
8,681
789
25
2
0
193,551
2
L
Cthulhu
7,213
656
32
3
0
215,459
0
L
Janus
8,221
747
51
5
0
209,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role