Player Matchup

Bellona
Bellona
CheshiresBeam
Bellona
Level 160
God Stats
5W - 7L
1,190 SR
Queue Stats
472W - 516L
1,397 Elo+
Party 1
Artemis
Artemis
FloppyRain69
Artemis
Level 29
God Stats
8W - 3L
1,600 SR
Queue Stats
9W - 6L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
RogueQuasar1860
Baron Samedi
Level 69
God Stats
10W - 10L
1,500 SR
Queue Stats
49W - 54L
1,279 Elo+
Solo
Team Averages
Level 86
1,430 SR
1,373 Elo+

VS

Team Averages
Level 107
1,480 SR
1,355 Elo+
Maui
Maui
Bigman305
Maui
Level 151
God Stats
29W - 52L
1,500 SR
Queue Stats
367W - 390L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
HotNSpicYYY13
Zhong Kui
Level 91
God Stats
21W - 15L
1,552 SR
Queue Stats
43W - 50L
1,341 Elo+
Solo
Fenrir
Fenrir
Orange696
Fenrir
Level 79
God Stats
0W - 6L
1,386 SR
Queue Stats
41W - 50L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
11 / 3 / 4
12,745
797
20,639
22,008
24,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
FloppyRain69
Artemis
17
3 / 4 / 8
11,945
747
9,266
12,021
4,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
RogueQuasar1860
Baron Samedi
17
3 / 4 / 11
11,730
733
12,753
12,844
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
17
0 / 2 / 9
10,494
656
3,848
15,768
22,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
HotNSpicYYY13
Zhong Kui
19
8 / 8 / 2
13,327
833
21,834
19,709
15,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Orange696
Fenrir
13
3 / 7 / 3
10,225
639
8,741
16,525
8,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
17
Kills
11
11
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
0
2
9
2.25
W
Bellona
11
3
4
4.33
W
Artemis
FloppyRain69
Artemis
3
4
8
1.75
L
Zhong Kui
HotNSpicYYY13
Zhong Kui
8
8
2
1.13
L
Fenrir
Orange696
Fenrir
3
7
3
0.64
W
Baron Samedi
RogueQuasar1860
Baron Samedi
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,658
Damage
34,423
46,873
Taken
52,002
36,044
Mitigated
47,385
8,872
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,848
372
0
530
15,768
22,831
98
4,218
11,078
23,708
0
W
Bellona
20,639
9,229
0
3,348
22,008
24,262
1,937
12,680
9,328
0
41,918
W
Artemis
FloppyRain69
Artemis
9,266
3,999
0
610
12,021
4,990
1,078
5,788
6,233
0
50,996
L
Zhong Kui
HotNSpicYYY13
Zhong Kui
21,834
1,813
0
6,279
19,709
15,814
510
4,828
14,101
69,553
0
L
Fenrir
Orange696
Fenrir
8,741
3,076
0
1,183
16,525
8,740
238
3,792
12,388
0
31,351
W
Baron Samedi
RogueQuasar1860
Baron Samedi
12,753
998
1,686
3,228
12,844
6,792
516
7,255
5,589
41,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
34,046
168
Minions Killed
165
0
Camps Cleared
0
764,929
Distance Traveled
778,417
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,494
656
29
2
0
269,426
0
W
Bellona
12,745
797
37
2
0
279,823
0
W
Artemis
11,945
747
62
4
0
241,725
1
L
Zhong Kui
13,327
833
102
6
0
245,348
0
L
Fenrir
10,225
639
34
2
0
263,643
0
W
Baron Samedi
11,730
733
69
4
0
243,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role