Player Matchup

Mercury
Mercury
Gold II
AW1LSON31
Mercury
Gold II
Level 147
God Stats
12W - 10L
1,557 SR
Queue Stats
310W - 312L
1,516 MMR
Solo
Terra
Terra
Gold II
Light_Exe_
Terra
Gold II
Level 162
God Stats
37W - 33L
1,556 SR
Queue Stats
226W - 230L
1,516 MMR
Solo
Hades
Hades
Gold II
Ru5h77
Hades
Gold II
Level 187
God Stats
4W - 2L
1,819 SR
Queue Stats
899W - 901L
1,528 MMR
Solo
Izanami
Izanami
Gold IV
RuggEd NacoM
Izanami
Gold IV
Level 148
God Stats
11W - 8L
1,693 SR
Queue Stats
74W - 89L
1,525 MMR
Solo
Hercules
Hercules
Bronze III
landonistipsy
Hercules
Bronze III
Level 145
God Stats
1W - 0L
1,543 SR
Queue Stats
8W - 3L
1,515 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,634 SR
1,520 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,565 SR
1,519 MMR
Ishtar
Ishtar
Silver I
Boses Bae
Ishtar
Silver I
Level 104
God Stats
4W - 4L
1,613 SR
Queue Stats
11W - 11L
1,523 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
GodTierBussy
Ao Kuang
Gold III
Level 159
God Stats
2W - 3L
1,314 SR
Queue Stats
282W - 283L
1,494 MMR
Party 1
Poseidon
Poseidon
Gold V
I Raicho I
Poseidon
Gold V
Level 148
God Stats
1W - 2L
1,799 SR
Queue Stats
19W - 18L
1,499 MMR
Party 2
Tyr
Tyr
Bronze III
Kugetuuu
Tyr
Bronze III
Level 157
God Stats
5W - 6L
1,500 SR
Queue Stats
358W - 351L
1,538 MMR
Solo
Kali
Kali
Gold II
uhhhmason
Kali
Gold II
Level 144
God Stats
9W - 10L
1,599 SR
Queue Stats
287W - 288L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AW1LSON31
Mercury
16
3 / 3 / 4
10,072
592
13,171
15,463
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
13
0 / 0 / 10
8,583
505
3,981
7,366
5,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Ru5h77
Hades
17
11 / 0 / 2
11,494
676
12,433
9,338
5,535
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
RuggEd NacoM
Izanami
15
1 / 2 / 3
9,314
548
5,258
11,345
5,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hercules
landonistipsy
Hercules
15
8 / 1 / 2
10,293
605
15,977
17,527
16,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
VamanaSusanoMartichoras

VS

Bans
LokiYmirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Boses Bae
Ishtar
14
1 / 4 / 1
8,831
519
7,150
12,743
5,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
GodTierBussy
Ao Kuang
9
1 / 2 / 3
7,521
442
6,811
17,507
11,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
I Raicho I
Poseidon
11
0 / 6 / 0
7,445
438
3,295
7,618
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 8 / 1
7,822
460
10,742
18,950
19,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
14
3 / 4 / 1
8,491
499
7,903
15,176
7,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
23
Kills
6
6
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
AW1LSON31
Mercury
3
3
4
1.67
L
Ishtar
Boses Bae
Ishtar
1
4
1
0.38
L
Ao Kuang
GodTierBussy
Ao Kuang
1
2
3
1.25
L
Poseidon
I Raicho I
Poseidon
0
6
0
0
L
1
8
1
0.19
W
Terra
0
0
10
5
W
Hades
Ru5h77
Hades
11
0
2
12
W
Izanami
RuggEd NacoM
Izanami
1
2
3
1.25
W
Hercules
landonistipsy
Hercules
8
1
2
9
L
Kali
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,820
Damage
35,901
61,039
Taken
71,994
39,845
Mitigated
46,206
23,403
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AW1LSON31
Mercury
13,171
7,726
0
1,511
15,463
6,907
0
2,704
12,759
0
100,955
L
Ishtar
Boses Bae
Ishtar
7,150
4,738
0
3,588
12,743
5,046
240
2,723
10,020
0
76,710
L
Ao Kuang
GodTierBussy
Ao Kuang
6,811
1,424
1,139
4,769
17,507
11,474
0
6,678
10,736
14,678
0
L
Poseidon
I Raicho I
Poseidon
3,295
267
0
673
7,618
2,491
0
3,437
4,130
54,279
0
L
10,742
1,175
0
2,270
18,950
19,709
0
2,546
15,528
0
47,630
W
Terra
3,981
876
3,535
2,561
7,366
5,513
120
1,363
6,003
16,091
0
W
Hades
Ru5h77
Hades
12,433
2,468
293
5,889
9,338
5,535
415
3,170
6,168
106,100
0
W
Izanami
RuggEd NacoM
Izanami
5,258
4,307
0
2,967
11,345
5,513
28
2,103
9,242
0
90,398
W
Hercules
landonistipsy
Hercules
15,977
6,387
0
6,647
17,527
16,377
0
1,116
16,411
0
82,599
L
Kali
7,903
3,439
0
3,240
15,176
7,486
0
1,030
13,942
0
76,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,756
Gold Earned
40,110
613
Minions Killed
444
0
Camps Cleared
0
1,841,546
Distance Traveled
1,663,345
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,072
592
129
8
0
390,991
0
L
Ishtar
8,831
519
140
8
0
300,788
0
L
Ao Kuang
7,521
442
23
1
0
359,190
3
L
Poseidon
7,445
438
105
6
0
270,376
3
L
Tyr
7,822
460
66
4
0
346,995
0
W
Terra
8,583
505
19
1
0
388,009
5
W
Hades
11,494
676
197
12
0
372,790
2
W
Izanami
9,314
548
161
9
0
335,250
6
W
Hercules
10,293
605
107
6
0
354,506
1
L
Kali
8,491
499
110
6
0
385,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role