Player Matchup

Cerberus
Cerberus
JamJamPlayzz
Cerberus
Level 106
God Stats
6W - 3L
1,731 SR
Queue Stats
46W - 45L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
SMTFN
Sun Wukong
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,486 Elo+
Party 3
Da Ji
Da Ji
Zhronaxko
Da Ji
Level 119
God Stats
6W - 6L
1,315 SR
Queue Stats
252W - 239L
1,481 Elo+
Solo
Janus
Janus
bezlo
Janus
Level 50
God Stats
4W - 4L
1,542 SR
Queue Stats
42W - 40L
1,496 Elo+
Party 3
Jing Wei
Jing Wei
claw13
Jing Wei
Level 67
God Stats
1W - 0L
1,187 SR
Queue Stats
28W - 37L
1,357 Elo+
Solo
Team Averages
Level 77
1,455 SR
1,467 Elo+

VS

Team Averages
Level 56
1,452 SR
1,392 Elo+
Chang'e
Chang'e
Elpomeur
Chang'e
Level 69
God Stats
20W - 11L
1,689 SR
Queue Stats
96W - 88L
1,477 Elo+
Party 2
Izanami
Izanami
Freakgamr44
Izanami
Level 6
God Stats
19W - 17L
1,505 SR
Queue Stats
73W - 76L
1,354 Elo+
Party 1
Jormungandr
Jormungandr
Jerdner
Jormungandr
Level 13
God Stats
1W - 5L
1,252 SR
Queue Stats
46W - 47L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
M0ANARCH
Nu Wa
Level 68
God Stats
4W - 8L
1,313 SR
Queue Stats
31W - 36L
1,339 Elo+
Party 1
Bastet
Bastet
darkxelll
Bastet
Level 126
God Stats
2W - 2L
1,499 SR
Queue Stats
113W - 94L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JamJamPlayzz
Cerberus
11
1 / 0 / 7
6,947
579
7,087
11,763
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
SMTFN
Sun Wukong
11
3 / 1 / 1
7,412
618
5,875
10,729
5,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Da Ji
Zhronaxko
Da Ji
11
5 / 1 / 1
6,860
572
5,677
8,851
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
bezlo
Janus
11
6 / 1 / 2
6,895
575
5,245
4,640
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
claw13
Jing Wei
10
1 / 2 / 2
5,975
498
4,140
5,242
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elpomeur
Chang'e
10
2 / 2 / 1
6,488
541
3,147
8,821
5,364
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Freakgamr44
Izanami
10
0 / 3 / 1
6,041
503
2,122
5,915
1,611
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Jerdner
Jormungandr
10
0 / 4 / 1
6,217
518
5,660
8,622
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
M0ANARCH
Nu Wa
10
1 / 5 / 0
6,377
531
5,281
7,688
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
darkxelll
Bastet
11
2 / 2 / 3
6,676
556
7,025
12,444
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
5
5
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Elpomeur
Chang'e
2
2
1
1.25
L
Izanami
Freakgamr44
Izanami
0
3
1
0.17
W
Cerberus
JamJamPlayzz
Cerberus
1
0
7
4.5
L
Jormungandr
Jerdner
Jormungandr
0
4
1
0.13
L
Nu Wa
M0ANARCH
Nu Wa
1
5
0
0.2
W
Sun Wukong
SMTFN
Sun Wukong
3
1
1
3.5
W
Da Ji
Zhronaxko
Da Ji
5
1
1
5.5
W
Janus
bezlo
Janus
6
1
2
7
W
Jing Wei
claw13
Jing Wei
1
2
2
1
L
Bastet
darkxelll
Bastet
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
23,235
41,225
Taken
43,490
18,447
Mitigated
20,003
12,361
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Elpomeur
Chang'e
3,147
595
752
2,992
8,821
5,364
0
4,292
4,529
22,101
0
L
Izanami
Freakgamr44
Izanami
2,122
1,311
0
987
5,915
1,611
1,062
414
5,501
0
39,994
W
Cerberus
JamJamPlayzz
Cerberus
7,087
112
0
5,500
11,763
6,475
0
3,955
7,664
39,850
0
L
Jormungandr
Jerdner
Jormungandr
5,660
2,111
0
786
8,622
6,572
0
226
8,396
38,599
104
L
Nu Wa
M0ANARCH
Nu Wa
5,281
1,796
0
956
7,688
2,342
0
5,434
2,254
32,212
0
W
Sun Wukong
SMTFN
Sun Wukong
5,875
1,881
0
2,902
10,729
5,589
358
5,386
4,727
0
50,549
W
Da Ji
Zhronaxko
Da Ji
5,677
920
0
1,956
8,851
3,536
397
720
8,089
0
46,671
W
Janus
bezlo
Janus
5,245
632
0
747
4,640
1,390
0
2,023
2,447
39,417
0
W
Jing Wei
claw13
Jing Wei
4,140
2,960
0
1,256
5,242
1,457
603
868
4,314
0
34,057
L
Bastet
darkxelll
Bastet
7,025
2,205
0
3,832
12,444
4,114
0
1,966
10,478
0
45,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
31,799
378
Minions Killed
284
0
Camps Cleared
0
1,128,299
Distance Traveled
1,131,406
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,488
541
24
2
0
217,010
0
L
Izanami
6,041
503
73
6
0
200,685
0
W
Cerberus
6,947
579
105
9
0
231,078
6
L
Jormungandr
6,217
518
65
5
0
213,019
0
L
Nu Wa
6,377
531
60
5
0
226,744
0
W
Sun Wukong
7,412
618
93
8
0
185,761
1
W
Da Ji
6,860
572
62
5
0
237,664
0
W
Janus
6,895
575
68
6
0
241,259
2
W
Jing Wei
5,975
498
50
4
0
232,537
2
L
Bastet
6,676
556
62
5
0
273,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role