Player Matchup

Ymir
Ymir
AWookiieCookiie
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 102L
1,424 Elo+
Party 1
Chang'e
Chang'e
KMoney9
Chang'e
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 135L
1,457 Elo+
Party 1
Mulan
Mulan
Torak141
Mulan
Level 129
God Stats
1W - 2L
1,497 SR
Queue Stats
96W - 133L
1,459 Elo+
Party 1
Serqet
Serqet
lBlito
Serqet
Level 159
God Stats
3W - 8L
1,760 SR
Queue Stats
130W - 108L
1,597 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mootroot3
Ah Muzen Cab
Level 124
God Stats
2W - 4L
1,168 SR
Queue Stats
101W - 138L
1,461 Elo+
Party 1
Team Averages
Level 130
1,485 SR
1,479 Elo+

VS

Team Averages
Level 119
1,588 SR
1,501 Elo+
Sobek
Sobek
End0rf1ns
Sobek
Level 146
God Stats
5W - 9L
1,438 SR
Queue Stats
240W - 187L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
Reijen
Gilgamesh
Level 102
God Stats
27W - 23L
1,546 SR
Queue Stats
264W - 282L
1,478 Elo+
Party 2
Ra
Ra
Saturn3100
Ra
Level 116
God Stats
13W - 11L
1,649 SR
Queue Stats
139W - 117L
1,566 Elo+
Solo
Neith
Neith
WhilkandMisky
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,384 Elo+
Solo
Hercules
Hercules
azizksouri
Hercules
Level 166
God Stats
3W - 1L
1,809 SR
Queue Stats
195W - 256L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,709
439
1,299
10,011
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
KMoney9
Chang'e
11
0 / 3 / 2
6,280
483
5,275
7,877
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Torak141
Mulan
11
0 / 5 / 1
6,875
529
7,032
11,307
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
lBlito
Serqet
13
5 / 2 / 0
7,585
583
6,334
9,988
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
mootroot3
Ah Muzen Cab
12
0 / 3 / 1
6,750
519
5,214
9,232
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
End0rf1ns
Sobek
11
2 / 0 / 6
7,104
546
4,485
9,863
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Reijen
Gilgamesh
13
3 / 1 / 4
7,994
615
6,301
9,844
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 4
7,838
603
5,698
7,007
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 1 / 3
8,028
618
7,375
6,254
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
azizksouri
Hercules
14
5 / 1 / 2
8,378
644
9,044
11,869
9,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
15
15
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sobek
End0rf1ns
Sobek
2
0
6
5
L
Chang'e
KMoney9
Chang'e
0
3
2
0.33
W
Gilgamesh
Reijen
Gilgamesh
3
1
4
5
W
1
2
4
1.5
L
Mulan
Torak141
Mulan
0
5
1
0.1
W
4
1
3
5.5
W
Hercules
azizksouri
Hercules
5
1
2
6
L
Serqet
lBlito
Serqet
5
2
0
2.5
L
Ah Muzen Cab
mootroot3
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,154
Damage
32,903
48,415
Taken
44,837
29,810
Mitigated
27,344
10,200
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,299
177
111
2,129
10,011
7,758
0
3,131
6,880
14,492
0
W
Sobek
End0rf1ns
Sobek
4,485
390
0
3,936
9,863
8,386
0
2,389
7,370
20,455
0
L
Chang'e
KMoney9
Chang'e
5,275
106
595
1,570
7,877
2,806
0
3,023
4,773
43,714
0
W
Gilgamesh
Reijen
Gilgamesh
6,301
2,725
0
1,177
9,844
4,376
0
1,299
8,263
0
63,459
W
5,698
631
889
1,667
7,007
2,427
0
2,214
4,429
65,724
0
L
Mulan
Torak141
Mulan
7,032
1,523
0
3,789
11,307
9,088
0
627
10,606
0
53,005
W
7,375
3,226
0
2,024
6,254
2,606
786
106
5,995
0
64,740
W
Hercules
azizksouri
Hercules
9,044
4,481
0
3,950
11,869
9,549
0
863
10,069
0
60,819
L
Serqet
lBlito
Serqet
6,334
1,868
0
746
9,988
6,548
0
1,826
8,162
0
52,357
L
Ah Muzen Cab
mootroot3
Ah Muzen Cab
5,214
2,235
0
1,260
9,232
3,610
0
1,421
7,811
0
60,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
39,342
418
Minions Killed
459
0
Camps Cleared
0
1,304,933
Distance Traveled
1,372,294
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,709
439
25
2
0
251,171
2
W
Sobek
7,104
546
20
2
0
269,057
2
L
Chang'e
6,280
483
91
7
0
275,746
6
W
Gilgamesh
7,994
615
106
8
0
327,962
0
W
Ra
7,838
603
106
8
0
279,531
2
L
Mulan
6,875
529
101
8
0
230,941
4
W
Neith
8,028
618
123
9
0
227,406
1
W
Hercules
8,378
644
104
8
0
268,338
0
L
Serqet
7,585
583
91
7
0
302,746
4
L
Ah Muzen Cab
6,750
519
110
8
0
244,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role