Player Matchup

Janus
Janus
ByEndou
Janus
Level 127
God Stats
5W - 4L
1,820 SR
Queue Stats
53W - 43L
1,580 Elo+
Solo
Surtr
Surtr
GLIZZYRUSS
Surtr
Level 98
God Stats
0W - 2L
1,463 SR
Queue Stats
0W - 5L
1,308 Elo+
Party 1
Izanami
Izanami
RegulatorJK
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Loki
Loki
TheMrReaper
Loki
Level 62
God Stats
1W - 2L
1,239 SR
Queue Stats
11W - 17L
1,308 Elo+
Party 1
Rama
Rama
koolkatsNkittenz
Rama
Level 29
God Stats
0W - 1L
1,640 SR
Queue Stats
0W - 5L
1,308 Elo+
Party 1
Team Averages
Level 64
1,532 SR
1,401 Elo+

VS

Team Averages
Level 80
1,553 SR
1,509 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Mia Malkova5613
Ne Zha
Level 140
God Stats
5W - 3L
1,529 SR
Queue Stats
173W - 152L
1,364 Elo+
Solo
Ra
Ra
PukeBurp
Ra
Level 25
God Stats
9W - 4L
1,742 SR
Queue Stats
9W - 5L
1,656 Elo+
Solo
Nu Wa
Nu Wa
Sun_Wu_Tofu
Nu Wa
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 48L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Totheark
Jormungandr
Level 124
God Stats
39W - 31L
1,491 SR
Queue Stats
110W - 109L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ByEndou
Janus
14
2 / 0 / 2
7,796
780
9,531
8,882
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
11
0 / 5 / 3
6,319
632
3,953
12,638
7,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
RegulatorJK
Izanami
12
0 / 7 / 1
6,362
636
3,913
9,784
3,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 4 / 0
7,012
701
3,667
7,037
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 3
6,538
654
4,609
8,378
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
8 / 3 / 4
8,485
849
10,536
15,307
13,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
3 / 0 / 9
7,897
790
5,651
5,882
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 1
7,007
701
3,163
2,825
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 0 / 6
7,877
788
10,652
5,797
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Totheark
Jormungandr
15
5 / 1 / 10
8,272
827
9,834
9,822
8,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
4
Kills
20
20
Deaths
4
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
3
4
3.33
L
Janus
ByEndou
Janus
2
0
2
3
L
Surtr
0
5
3
0.3
W
3
0
9
7.5
W
1
0
1
1.5
L
Izanami
RegulatorJK
Izanami
0
7
1
0.07
W
3
0
6
6
L
2
4
0
0.5
W
Jormungandr
Totheark
Jormungandr
5
1
10
10
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,673
Damage
39,836
46,719
Taken
39,633
20,343
Mitigated
29,067
8,684
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,536
3,789
0
7,433
15,307
13,757
179
2,795
12,512
0
23,263
L
Janus
ByEndou
Janus
9,531
484
99
3,917
8,882
3,778
34
3,825
5,049
36,395
0
L
Surtr
3,953
1,525
87
3,042
12,638
7,529
0
7,962
4,410
336
11,855
W
5,651
2,083
0
1,868
5,882
3,014
330
512
5,370
0
23,393
W
3,163
98
1,781
1,432
2,825
1,270
1,591
1,443
1,382
13,009
0
L
Izanami
RegulatorJK
Izanami
3,913
3,296
0
489
9,784
3,541
187
4,684
4,942
0
15,673
W
10,652
3,428
0
786
5,797
2,531
2,953
2,570
3,227
27,610
0
L
3,667
1,010
0
295
7,037
2,096
0
4,869
2,168
0
19,396
W
Jormungandr
Totheark
Jormungandr
9,834
2,916
0
370
9,822
8,495
162
2,316
7,506
23,376
0
L
4,609
3,170
0
755
8,378
3,399
574
1,877
6,501
0
16,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,027
Gold Earned
39,538
162
Minions Killed
190
0
Camps Cleared
0
876,640
Distance Traveled
1,055,720
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,485
849
36
4
0
238,101
0
L
Janus
7,796
780
68
7
0
204,949
0
L
Surtr
6,319
632
18
2
0
153,096
0
W
Ne Zha
7,897
790
39
4
0
228,802
4
W
Ra
7,007
701
42
4
0
195,438
0
L
Izanami
6,362
636
21
2
0
173,138
0
W
Nu Wa
7,877
788
42
4
0
173,826
1
L
Loki
7,012
701
33
3
0
172,066
0
W
Jormungandr
8,272
827
31
3
0
219,553
0
L
Rama
6,538
654
22
2
0
173,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role