Player Matchup

Skadi
Skadi
ArbaMarius
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,111 Elo+
Party 2
Achilles
Achilles
Ckwamma
Achilles
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 81L
1,404 Elo+
Party 2
Vamana
Vamana
ERIK_MARU
Vamana
Level 155
God Stats
18W - 17L
1,154 SR
Queue Stats
1,133W - 1,150L
1,368 Elo+
Solo
Ra
Ra
Killlagorillla6x
Ra
Level 96
God Stats
5W - 4L
1,500 SR
Queue Stats
318W - 327L
1,439 Elo+
Solo
Khepri
Khepri
orejasdevistec
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,275 Elo+
Solo
Team Averages
Level 116
1,431 SR
1,319 Elo+

VS

Team Averages
Level 105
1,584 SR
1,477 Elo+
Fafnir
Fafnir
Bencefice14
Fafnir
Level 104
God Stats
3W - 4L
1,588 SR
Queue Stats
123W - 128L
1,500 Elo+
Solo
Artemis
Artemis
FurKan1510
Artemis
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
187W - 185L
1,447 Elo+
Party 1
Chaac
Chaac
Jonnysmtr
Chaac
Level 124
God Stats
2W - 2L
1,833 SR
Queue Stats
109W - 112L
1,483 Elo+
Party 1
Sol
Sol
LuckyAce19
Sol
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 23L
1,499 Elo+
Party 1
Horus
Horus
MunibSantoro
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
3 / 0 / 16
9,891
761
10,778
9,977
6,982
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Ckwamma
Achilles
16
6 / 3 / 8
10,092
776
11,165
15,742
17,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
ERIK_MARU
Vamana
17
7 / 3 / 11
10,355
797
18,918
19,440
21,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 13
10,302
792
17,128
9,583
6,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 1 / 19
10,406
800
6,304
17,948
23,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
0 / 5 / 6
8,335
641
8,167
22,487
30,717
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Artemis
FurKan1510
Artemis
1
0 / 0 / 1
3,296
254
0
0
0
Chaac
Jonnysmtr
Chaac
16
4 / 5 / 3
9,009
693
17,523
21,876
26,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 4 / 3
9,015
693
17,565
10,432
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 4
8,809
678
5,880
20,217
23,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
20
Kills
7
8
Deaths
20
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
0
16
11
L
Fafnir
0
5
6
0.6
W
Achilles
Ckwamma
Achilles
6
3
8
3.33
W
Vamana
ERIK_MARU
Vamana
7
3
11
4.17
L
Artemis
FurKan1510
Artemis
0
0
1
0.5
L
Chaac
Jonnysmtr
Chaac
4
5
3
1.1
W
4
1
13
10.5
L
2
4
3
0.88
L
1
6
4
0.5
W
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,293
Damage
49,135
72,690
Taken
75,012
76,457
Mitigated
85,616
31,621
Healing
22,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
10,778
4,935
287
1,028
9,977
6,982
1,881
3,714
6,263
0
23,658
L
Fafnir
8,167
2,056
1,343
6,015
22,487
30,717
48
4,729
16,494
14,760
1,304
W
Achilles
Ckwamma
Achilles
11,165
3,879
487
2,919
15,742
17,528
1,419
4,298
11,444
0
14,110
W
Vamana
ERIK_MARU
Vamana
18,918
11,571
110
4,165
19,440
21,364
2,709
7,324
12,116
0
31,106
L
Artemis
FurKan1510
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Jonnysmtr
Chaac
17,523
919
590
6,423
21,876
26,794
0
9,658
11,428
0
34,099
W
17,128
2,259
15,450
4,008
9,583
6,939
984
3,004
6,579
43,815
0
L
17,565
3,812
154
1,735
10,432
4,628
388
2,346
7,663
32,154
0
L
5,880
2,431
1,446
4,567
20,217
23,477
62
5,756
13,035
0
13,320
W
6,304
945
927
2,240
17,948
23,644
771
6,088
11,860
13,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,046
Gold Earned
38,464
125
Minions Killed
97
0
Camps Cleared
0
1,218,193
Distance Traveled
926,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,891
761
18
1
0
238,412
0
L
Fafnir
8,335
641
11
1
0
217,686
0
W
Achilles
10,092
776
14
1
0
259,706
0
W
Vamana
10,355
797
24
2
0
248,249
0
L
Artemis
3,296
254
0
0
0
0
0
L
Chaac
9,009
693
32
2
0
262,485
0
W
Ra
10,302
792
60
5
0
245,697
0
L
Sol
9,015
693
37
3
0
215,813
0
L
Horus
8,809
678
17
1
0
230,060
0
W
Khepri
10,406
800
9
1
0
226,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role