Player Matchup

Cthulhu
Cthulhu
MalumDeus
Cthulhu
Level 142
God Stats
12W - 7L
1,728 SR
Queue Stats
68W - 59L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Mannyy1541
Nu Wa
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
50W - 46L
1,665 Elo+
Solo
Thor
Thor
Redeeméd
Thor
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 65L
1,291 Elo+
Solo
Anhur
Anhur
Rook77
Anhur
Level 35
God Stats
11W - 1L
1,797 SR
Queue Stats
213W - 32L
1,728 Elo+
Solo
Ra
Ra
ThunderHill
Ra
Level 36
God Stats
5W - 17L
1,569 SR
Queue Stats
34W - 32L
1,442 Elo+
Solo
Team Averages
Level 80
1,619 SR
1,533 Elo+

VS

Team Averages
Level 59
1,500 SR
1,375 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BiGE0303
Kuzenbo
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 129L
1,313 Elo+
Solo
Fenrir
Fenrir
Biker2k69
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Poseidon
Poseidon
natha272
Poseidon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Neith
Neith
zykroh-fn
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MalumDeus
Cthulhu
14
2 / 4 / 8
8,339
758
6,030
11,340
13,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
15
1 / 0 / 2
8,066
733
7,565
2,310
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
5 / 1 / 7
8,480
771
7,312
7,641
3,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Rook77
Anhur
16
11 / 1 / 5
9,523
866
20,098
11,643
5,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 0 / 3
8,764
797
1,554
4,934
2,232
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 0 / 1
7,858
714
7,510
4,562
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
BiGE0303
Kuzenbo
14
3 / 0 / 1
7,399
673
3,610
8,567
10,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Biker2k69
Fenrir
12
0 / 8 / 1
6,730
612
1,679
11,717
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
natha272
Poseidon
14
0 / 5 / 5
7,480
680
7,910
11,261
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
zykroh-fn
Neith
12
0 / 8 / 2
6,759
614
3,439
12,443
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
21
Kills
6
6
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
0
1
3.5
L
Kuzenbo
BiGE0303
Kuzenbo
3
0
1
3.5
L
Fenrir
Biker2k69
Fenrir
0
8
1
0.06
W
Cthulhu
MalumDeus
Cthulhu
2
4
8
1.5
W
Nu Wa
1
0
2
2
W
Thor
5
1
7
8.5
W
Anhur
Rook77
Anhur
11
1
5
13.5
W
2
0
3
3.5
L
Poseidon
natha272
Poseidon
0
5
5
0.5
L
Neith
zykroh-fn
Neith
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
24,148
37,868
Taken
48,550
25,981
Mitigated
23,545
10,495
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,510
453
0
1,560
4,562
1,720
0
2,184
2,093
28,311
0
L
Kuzenbo
BiGE0303
Kuzenbo
3,610
1,321
221
957
8,567
10,909
0
2,755
5,361
9,762
0
L
Fenrir
Biker2k69
Fenrir
1,679
1,009
0
158
11,717
3,788
0
2,210
9,268
0
10,386
W
Cthulhu
MalumDeus
Cthulhu
6,030
667
0
860
11,340
13,805
0
6,101
5,009
18,509
0
W
Nu Wa
7,565
1,482
0
548
2,310
933
1,080
1,333
977
28,683
0
W
Thor
7,312
1,783
0
474
7,641
3,547
470
4,087
3,390
0
16,276
W
Anhur
Rook77
Anhur
20,098
14,179
0
5,917
11,643
5,464
1,585
4,462
7,053
0
49,440
W
1,554
241
965
1,731
4,934
2,232
915
2,483
2,409
39,967
0
L
Poseidon
natha272
Poseidon
7,910
1,152
0
720
11,261
3,126
0
3,056
7,855
31,756
0
L
Neith
zykroh-fn
Neith
3,439
1,332
0
150
12,443
4,002
0
3,262
8,824
0
13,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,172
Gold Earned
36,226
257
Minions Killed
157
0
Camps Cleared
0
1,089,106
Distance Traveled
1,080,617
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,858
714
57
5
0
232,337
0
L
Kuzenbo
7,399
673
10
1
0
248,296
4
L
Fenrir
6,730
612
21
2
0
217,590
0
W
Cthulhu
8,339
758
32
3
0
220,834
3
W
Nu Wa
8,066
733
57
5
0
204,260
2
W
Thor
8,480
771
29
3
0
225,296
0
W
Anhur
9,523
866
53
5
0
221,036
0
W
Ra
8,764
797
86
8
0
217,680
0
L
Poseidon
7,480
680
48
4
0
197,595
0
L
Neith
6,759
614
21
2
0
184,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role