Player Matchup

Cthulhu
Cthulhu
Askiña
Cthulhu
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JamDaddyWild
Morgan Le Fay
Level 149
God Stats
8W - 5L
1,831 SR
Queue Stats
322W - 341L
1,534 Elo+
Party 1
Ullr
Ullr
LitJewBoy
Ullr
Level 155
God Stats
1W - 3L
1,404 SR
Queue Stats
147W - 167L
1,557 Elo+
Party 1
Serqet
Serqet
SirBojmir
Serqet
Level 142
God Stats
13W - 10L
1,732 SR
Queue Stats
294W - 325L
1,536 Elo+
Party 1
Chang'e
Chang'e
bubzy420
Chang'e
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 257L
1,568 Elo+
Party 1
Team Averages
Level 115
1,594 SR
1,539 Elo+

VS

Team Averages
Level 87
1,622 SR
1,602 Elo+
Ah Puch
Ah Puch
BrainB1ast
Ah Puch
Level 65
God Stats
1W - 0L
1,830 SR
Queue Stats
27W - 6L
1,657 Elo+
Party 2
Ares
Ares
Heatproofjet
Ares
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 23L
1,655 Elo+
Party 2
Chang'e
Chang'e
M11stro
Chang'e
Level 66
God Stats
32W - 15L
1,711 SR
Queue Stats
649W - 559L
1,583 Elo+
Solo
Chaac
Chaac
SuperCh1cken
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
wolfbark
Ishtar
Level 154
God Stats
23W - 17L
1,570 SR
Queue Stats
301W - 274L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Askiña
Cthulhu
9
0 / 4 / 0
6,547
409
5,121
15,574
11,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
JamDaddyWild
Morgan Le Fay
16
3 / 6 / 3
9,882
618
10,081
14,902
6,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
0 / 3 / 1
7,300
456
5,995
11,577
5,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
SirBojmir
Serqet
14
7 / 4 / 2
9,004
563
11,807
13,457
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
bubzy420
Chang'e
13
1 / 6 / 1
7,554
472
3,248
12,409
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrainB1ast
Ah Puch
16
8 / 2 / 2
10,254
641
12,754
12,141
4,813
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 3
9,207
575
8,268
9,601
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
M11stro
Chang'e
15
2 / 4 / 9
9,884
618
9,346
11,380
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 5
10,494
656
8,392
15,801
8,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
wolfbark
Ishtar
15
3 / 2 / 3
8,858
554
11,870
9,967
5,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
11
Kills
23
23
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Askiña
Cthulhu
0
4
0
0
W
Ah Puch
BrainB1ast
Ah Puch
8
2
2
4.5
W
4
1
3
5.5
L
Morgan Le Fay
JamDaddyWild
Morgan Le Fay
3
6
3
0.75
L
Ullr
0
3
1
0.17
W
Chang'e
M11stro
Chang'e
2
4
9
1.63
L
Serqet
SirBojmir
Serqet
7
4
2
2
W
6
2
5
4.25
L
Chang'e
bubzy420
Chang'e
1
6
1
0.25
W
Ishtar
wolfbark
Ishtar
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,252
Damage
50,630
67,919
Taken
58,890
34,582
Mitigated
30,873
13,600
Healing
20,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Askiña
Cthulhu
5,121
436
1,312
1,503
15,574
11,792
0
6,106
9,468
21,614
0
W
Ah Puch
BrainB1ast
Ah Puch
12,754
1,765
62
7,110
12,141
4,813
208
4,505
7,360
80,178
0
W
8,268
461
0
2,526
9,601
8,306
0
3,033
6,568
23,995
0
L
Morgan Le Fay
JamDaddyWild
Morgan Le Fay
10,081
694
0
3,094
14,902
6,813
0
7,599
7,303
88,285
0
L
Ullr
5,995
3,729
0
3,450
11,577
5,524
0
4,120
7,457
0
51,257
W
Chang'e
M11stro
Chang'e
9,346
344
981
3,982
11,380
4,025
532
5,134
5,936
71,202
0
L
Serqet
SirBojmir
Serqet
11,807
3,168
0
1,268
13,457
5,978
0
5,326
8,131
0
57,841
W
8,392
3,623
0
3,668
15,801
8,491
0
4,346
10,644
0
97,508
L
Chang'e
bubzy420
Chang'e
3,248
428
160
2,813
12,409
4,475
0
7,217
5,192
41,073
0
W
Ishtar
wolfbark
Ishtar
11,870
6,936
0
1,977
9,967
5,238
0
1,908
8,059
0
84,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
48,697
462
Minions Killed
529
0
Camps Cleared
0
1,620,357
Distance Traveled
1,714,206
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,547
409
36
2
0
339,418
0
W
Ah Puch
10,254
641
97
6
0
321,861
0
W
Ares
9,207
575
29
2
0
360,792
4
L
Morgan Le Fay
9,882
618
151
9
0
294,710
0
L
Ullr
7,300
456
93
6
0
296,454
4
W
Chang'e
9,884
618
131
8
0
337,738
6
L
Serqet
9,004
563
85
5
0
366,652
2
W
Chaac
10,494
656
136
9
0
380,336
0
L
Chang'e
7,554
472
97
6
0
323,123
0
W
Ishtar
8,858
554
136
9
0
313,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role