Player Matchup

Danzaburou
Danzaburou
A_Mystic_Ninja
Danzaburou
Level 129
God Stats
5W - 4L
1,355 SR
Queue Stats
172W - 183L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
ItsCorpsey
Ao Kuang
Level 66
God Stats
1W - 2L
1,733 SR
Queue Stats
61W - 68L
1,370 Elo+
Party 1
Odin
Odin
lordofnunya
Odin
Level 64
God Stats
0W - 2L
1,224 SR
Queue Stats
18W - 19L
1,326 Elo+
Party 1
Team Averages
Level 86
1,437 SR
1,379 Elo+

VS

Team Averages
Level 150
1,582 SR
1,421 Elo+
Ix Chel
Ix Chel
DOOL811230
Ix Chel
Level 157
God Stats
39W - 37L
1,530 SR
Queue Stats
600W - 674L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
ltalian Mobsta
Kuzenbo
Level 152
God Stats
7W - 10L
1,500 SR
Queue Stats
241W - 257L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
opendamouf
Sun Wukong
Level 142
God Stats
18W - 10L
1,715 SR
Queue Stats
170W - 178L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A_Mystic_Ninja
Danzaburou
13
0 / 4 / 1
7,733
703
8,433
10,502
4,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
ItsCorpsey
Ao Kuang
12
3 / 6 / 0
7,797
709
9,168
15,024
6,860
Magic Focus

Magic Focus

+20
Magical Power

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 7 / 2
6,986
635
4,393
13,677
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DOOL811230
Ix Chel
16
7 / 0 / 10
9,926
902
12,124
6,242
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 11
8,865
806
8,228
11,457
14,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
opendamouf
Sun Wukong
14
6 / 3 / 8
9,606
873
11,074
15,062
12,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
17
17
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A_Mystic_Ninja
Danzaburou
0
4
1
0.13
W
Ix Chel
DOOL811230
Ix Chel
7
0
10
12
L
Ao Kuang
ItsCorpsey
Ao Kuang
3
6
0
0.5
L
0
7
2
0.14
W
4
0
11
9.5
W
Sun Wukong
opendamouf
Sun Wukong
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,994
Damage
31,426
39,203
Taken
32,761
24,328
Mitigated
29,512
6,688
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A_Mystic_Ninja
Danzaburou
8,433
3,021
173
2,549
10,502
4,520
0
4,841
5,498
0
38,505
W
Ix Chel
DOOL811230
Ix Chel
12,124
1,705
1,985
1,264
6,242
2,685
1,058
1,515
4,650
37,379
0
L
Ao Kuang
ItsCorpsey
Ao Kuang
9,168
2,283
0
3,213
15,024
6,860
0
8,261
6,580
25,597
0
L
4,393
1,263
0
753
13,677
12,948
0
6,807
6,493
0
14,005
W
8,228
2,841
438
1,908
11,457
14,670
200
2,989
8,141
18,134
0
W
Sun Wukong
opendamouf
Sun Wukong
11,074
1,938
159
830
15,062
12,157
1,123
4,718
9,932
174
35,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,516
Gold Earned
28,397
101
Minions Killed
146
0
Camps Cleared
0
493,045
Distance Traveled
618,012
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,733
703
56
5
0
150,122
1
W
Ix Chel
9,926
902
79
7
0
195,280
0
L
Ao Kuang
7,797
709
32
3
0
179,553
0
L
Odin
6,986
635
13
1
0
163,370
0
W
Kuzenbo
8,865
806
18
2
0
210,188
0
W
Sun Wukong
9,606
873
49
4
0
212,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role