Player Matchup

Cupid
Cupid
Evil3yes
Cupid
Level 141
God Stats
2W - 0L
1,733 SR
Queue Stats
89W - 92L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
Fartseeker
Kuzenbo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,738 Elo+
Party 2
Gilgamesh
Gilgamesh
Gwelan80
Gilgamesh
Level 129
God Stats
5W - 5L
1,409 SR
Queue Stats
697W - 702L
1,531 Elo+
Party 1
Poseidon
Poseidon
MaddoG69GR
Poseidon
Level 140
God Stats
1W - 2L
1,696 SR
Queue Stats
97W - 97L
1,413 Elo+
Party 1
Raijin
Raijin
SwobuSwagins
Raijin
Level 124
God Stats
5W - 5L
1,502 SR
Queue Stats
348W - 328L
1,509 Elo+
Party 2
Team Averages
Level 116
1,568 SR
1,534 Elo+

VS

Team Averages
Level 117
1,514 SR
1,543 Elo+
Charybdis
Charybdis
GayBoy1
Charybdis
Level 32
God Stats
0W - 2L
1,248 SR
Queue Stats
17W - 14L
1,569 Elo+
Solo
Cliodhna
Cliodhna
MajorFoxDie
Cliodhna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
OnlyChinese
Zhong Kui
Level 129
God Stats
0W - 5L
1,500 SR
Queue Stats
333W - 329L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
leonidas30315
Kuzenbo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 109L
1,625 Elo+
Solo
Eset
Eset
vividtech
Eset
Level 125
God Stats
3W - 1L
1,820 SR
Queue Stats
358W - 366L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Evil3yes
Cupid
19
9 / 1 / 16
11,160
858
18,069
12,943
6,613
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Fartseeker
Kuzenbo
16
2 / 4 / 18
10,136
780
6,431
16,326
28,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Gwelan80
Gilgamesh
17
8 / 4 / 19
11,213
863
13,936
20,153
22,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
MaddoG69GR
Poseidon
15
2 / 4 / 14
9,475
729
7,724
10,058
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
20
10 / 4 / 16
11,959
920
26,202
12,420
6,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GayBoy1
Charybdis
17
4 / 5 / 7
10,243
788
18,248
15,617
8,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cliodhna
MajorFoxDie
Cliodhna
15
6 / 6 / 4
9,525
733
12,713
14,743
6,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
OnlyChinese
Zhong Kui
15
1 / 8 / 9
9,676
744
12,458
18,094
14,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
16
1 / 5 / 11
8,952
689
9,055
20,190
33,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
15
5 / 7 / 7
9,258
712
7,468
13,106
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
55
31
Kills
17
17
Deaths
31
83
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cupid
Evil3yes
Cupid
9
1
16
17
W
Kuzenbo
Fartseeker
Kuzenbo
2
4
18
2.75
L
Charybdis
GayBoy1
Charybdis
4
5
7
1.5
W
Gilgamesh
Gwelan80
Gilgamesh
8
4
19
4.38
W
Poseidon
MaddoG69GR
Poseidon
2
4
14
2.25
L
Cliodhna
MajorFoxDie
Cliodhna
6
6
4
1.33
L
Zhong Kui
OnlyChinese
Zhong Kui
1
8
9
0.69
W
Raijin
10
4
16
4.5
L
Kuzenbo
1
5
11
1.3
L
Eset
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,362
Damage
59,942
71,900
Taken
81,750
68,745
Mitigated
68,869
27,234
Healing
20,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Evil3yes
Cupid
18,069
12,127
5,798
5,328
12,943
6,613
4,938
6,210
6,733
0
35,623
W
Kuzenbo
Fartseeker
Kuzenbo
6,431
2,116
996
2,026
16,326
28,758
366
7,271
9,055
10,736
0
L
Charybdis
GayBoy1
Charybdis
18,248
11,374
1,979
3,991
15,617
8,060
894
8,287
6,997
0
33,986
W
Gilgamesh
Gwelan80
Gilgamesh
13,936
3,037
1,639
3,102
20,153
22,954
927
6,246
13,907
0
21,935
W
Poseidon
MaddoG69GR
Poseidon
7,724
539
2,798
1,328
10,058
4,244
1,135
3,540
6,518
21,151
0
L
Cliodhna
MajorFoxDie
Cliodhna
12,713
1,476
1,232
3,707
14,743
6,888
467
8,266
6,229
0
23,406
L
Zhong Kui
OnlyChinese
Zhong Kui
12,458
475
0
3,006
18,094
14,007
0
9,129
8,819
27,475
0
W
Raijin
26,202
2,961
1,982
2,237
12,420
6,176
1,182
5,714
6,706
54,817
0
L
Kuzenbo
9,055
1,936
891
2,663
20,190
33,271
111
8,592
11,343
17,619
0
L
Eset
7,468
317
2,040
1,465
13,106
6,643
0
6,083
6,988
14,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,943
Gold Earned
47,654
149
Minions Killed
140
0
Camps Cleared
0
1,150,326
Distance Traveled
1,022,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,160
858
34
3
0
268,058
0
W
Kuzenbo
10,136
780
9
1
0
229,845
0
L
Charybdis
10,243
788
46
4
0
207,230
0
W
Gilgamesh
11,213
863
18
1
0
230,067
0
W
Poseidon
9,475
729
19
1
0
203,837
0
L
Cliodhna
9,525
733
32
2
0
198,330
0
L
Zhong Kui
9,676
744
39
3
0
167,958
0
W
Raijin
11,959
920
69
5
0
218,519
0
L
Kuzenbo
8,952
689
15
1
0
234,524
0
L
Eset
9,258
712
8
1
0
214,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role