Player Matchup

Anubis
Anubis
Dr_LuGe
Anubis
Level 136
God Stats
5W - 2L
1,379 SR
Queue Stats
238W - 227L
1,511 Elo+
Party 3
Ne Zha
Ne Zha
Kartoffo
Ne Zha
Level 184
God Stats
7W - 5L
1,599 SR
Queue Stats
49W - 44L
1,634 Elo+
Party 1
Khepri
Khepri
Naarvik
Khepri
Level 159
God Stats
1W - 1L
1,518 SR
Queue Stats
40W - 45L
1,587 Elo+
Party 1
Ix Chel
Ix Chel
SweGoD ALQUOF
Ix Chel
Level 175
God Stats
1W - 2L
1,440 SR
Queue Stats
29W - 26L
1,589 Elo+
Party 1
Artemis
Artemis
xThe_Prospect
Artemis
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 153L
1,532 Elo+
Party 3
Team Averages
Level 155
1,487 SR
1,571 Elo+

VS

Team Averages
Level 157
1,498 SR
1,572 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BOW Boldfase
Tsukuyomi
Level 90
God Stats
17W - 17L
1,549 SR
Queue Stats
248W - 222L
1,554 Elo+
Solo
Ullr
Ullr
Maanpaardt
Ullr
Level 239
God Stats
4W - 10L
1,342 SR
Queue Stats
215W - 204L
1,581 Elo+
Solo
Atlas
Atlas
ReadySaltedSean
Atlas
Level 145
God Stats
9W - 6L
1,599 SR
Queue Stats
118W - 92L
1,615 Elo+
Solo
Ix Chel
Ix Chel
olive57
Ix Chel
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 52L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dr_LuGe
Anubis
14
0 / 3 / 1
8,774
548
9,572
10,867
6,216
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Kartoffo
Ne Zha
17
14 / 0 / 4
10,385
649
19,919
14,951
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Naarvik
Khepri
13
2 / 0 / 17
8,889
556
5,374
12,810
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
15
6 / 4 / 9
9,063
566
13,009
14,810
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
14
1 / 1 / 5
8,772
548
7,563
7,395
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 2 / 0
8,423
526
7,021
18,144
11,790
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
BOW Boldfase
Tsukuyomi
12
4 / 5 / 1
8,024
502
7,315
12,944
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 0
8,527
533
5,711
13,067
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 7 / 4
6,888
431
5,588
16,379
15,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
olive57
Ix Chel
12
2 / 6 / 3
7,660
479
11,388
11,852
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
23
Kills
8
8
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
2
0
0.5
L
Tsukuyomi
BOW Boldfase
Tsukuyomi
4
5
1
0.9
W
Anubis
Dr_LuGe
Anubis
0
3
1
0.17
W
Ne Zha
Kartoffo
Ne Zha
14
0
4
16
L
1
3
0
0.33
W
Khepri
Naarvik
Khepri
2
0
17
10.5
L
0
7
4
0.29
W
Ix Chel
6
4
9
2.63
L
Ix Chel
olive57
Ix Chel
2
6
3
0.58
W
Artemis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,437
Damage
37,023
60,833
Taken
72,386
37,818
Mitigated
40,595
19,721
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,021
722
0
3,522
18,144
11,790
0
8,197
9,947
64,769
0
L
Tsukuyomi
BOW Boldfase
Tsukuyomi
7,315
935
0
2,650
12,944
3,689
0
3,438
9,506
0
50,386
W
Anubis
Dr_LuGe
Anubis
9,572
949
0
4,978
10,867
6,216
159
6,433
4,434
75,737
0
W
Ne Zha
Kartoffo
Ne Zha
19,919
7,739
0
4,420
14,951
7,353
0
4,559
10,325
0
111,711
L
5,711
2,308
0
2,351
13,067
5,312
0
2,800
10,267
0
68,060
W
Khepri
Naarvik
Khepri
5,374
824
0
2,516
12,810
13,103
0
4,104
8,677
23,858
0
L
5,588
977
0
1,596
16,379
15,104
0
6,413
9,966
15,191
0
W
Ix Chel
13,009
2,278
1,483
2,895
14,810
7,257
217
8,454
6,168
66,817
0
L
Ix Chel
olive57
Ix Chel
11,388
1,207
561
1,106
11,852
4,700
0
7,107
4,745
57,606
0
W
Artemis
7,563
4,017
0
3,429
7,395
3,889
0
577
6,757
0
68,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,883
Gold Earned
39,522
516
Minions Killed
425
0
Camps Cleared
0
1,618,091
Distance Traveled
1,579,459
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,423
526
121
8
0
305,983
0
L
Tsukuyomi
8,024
502
86
5
0
364,971
0
W
Anubis
8,774
548
136
9
0
274,530
4
W
Ne Zha
10,385
649
142
9
0
364,379
0
L
Ullr
8,527
533
115
7
0
290,913
3
W
Khepri
8,889
556
22
1
0
330,982
3
L
Atlas
6,888
431
13
1
0
309,504
0
W
Ix Chel
9,063
566
108
7
0
347,577
2
L
Ix Chel
7,660
479
90
6
0
308,088
2
W
Artemis
8,772
548
108
7
0
300,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role