Player Matchup

Thanatos
Thanatos
BalebBatterson
Thanatos
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
20W - 34L
1,326 Elo+
Party 3
Neith
Neith
DillyDallyer
Neith
Level 149
God Stats
7W - 5L
1,296 SR
Queue Stats
120W - 101L
1,500 Elo+
Party 2
Janus
Janus
GoreyRory
Janus
Level 28
God Stats
2W - 2L
1,273 SR
Queue Stats
69W - 42L
1,616 Elo+
Party 2
Mulan
Mulan
Meemeeroo
Mulan
Level 113
God Stats
9W - 7L
1,365 SR
Queue Stats
172W - 167L
1,469 Elo+
Party 2
Hel
Hel
WatchTheGank
Hel
Level 60
God Stats
3W - 1L
1,489 SR
Queue Stats
53W - 67L
1,446 Elo+
Party 3
Team Averages
Level 75
1,385 SR
1,471 Elo+

VS

Team Averages
Level 108
1,396 SR
1,511 Elo+
Chiron
Chiron
CROW3BAR
Chiron
Level 142
God Stats
0W - 3L
1,341 SR
Queue Stats
27W - 31L
1,425 Elo+
Party 4
Ix Chel
Ix Chel
Ismadrades
Ix Chel
Level 157
God Stats
2W - 1L
1,600 SR
Queue Stats
7W - 3L
1,718 Elo+
Solo
Jormungandr
Jormungandr
LemmeCook
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
Snafu58
Mercury
Level 148
God Stats
1W - 5L
1,240 SR
Queue Stats
54W - 67L
1,409 Elo+
Party 4
Achilles
Achilles
cmcbcc
Achilles
Level 65
God Stats
0W - 1L
1,299 SR
Queue Stats
13W - 13L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 2 / 2
7,346
490
4,864
13,394
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 0 / 4
9,669
645
13,048
9,251
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Janus
GoreyRory
Janus
16
12 / 1 / 2
10,615
708
14,976
7,672
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Meemeeroo
Mulan
14
1 / 2 / 2
8,307
554
6,018
11,669
10,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 5
7,675
512
3,693
9,637
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CROW3BAR
Chiron
12
0 / 2 / 0
6,784
452
2,691
8,965
3,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Ismadrades
Ix Chel
13
3 / 7 / 1
8,040
536
6,638
13,291
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LemmeCook
Jormungandr
11
0 / 3 / 2
6,791
453
4,238
15,088
13,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Snafu58
Mercury
15
4 / 3 / 2
8,747
583
10,094
12,611
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
cmcbcc
Achilles
12
0 / 2 / 0
6,973
465
5,294
10,997
15,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
7
7
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
2
2
1
L
Chiron
CROW3BAR
Chiron
0
2
0
0
W
3
0
4
5
W
Janus
GoreyRory
Janus
12
1
2
13
L
Ix Chel
Ismadrades
Ix Chel
3
7
1
0.5
L
Jormungandr
LemmeCook
Jormungandr
0
3
2
0.33
W
Mulan
Meemeeroo
Mulan
1
2
2
1
L
Mercury
Snafu58
Mercury
4
3
2
1.67
W
0
2
5
1.25
L
Achilles
cmcbcc
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
28,955
51,623
Taken
60,952
30,309
Mitigated
41,722
21,414
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,864
1,171
0
6,705
13,394
5,335
0
2,940
10,369
0
55,170
L
Chiron
CROW3BAR
Chiron
2,691
765
369
3,701
8,965
3,167
0
2,030
6,935
0
51,135
W
13,048
5,260
0
3,078
9,251
4,221
665
2,747
6,504
0
94,503
W
Janus
GoreyRory
Janus
14,976
1,529
0
500
7,672
3,224
836
3,338
4,334
88,272
0
L
Ix Chel
Ismadrades
Ix Chel
6,638
1,187
510
3,152
13,291
4,918
378
8,198
5,093
58,430
0
L
Jormungandr
LemmeCook
Jormungandr
4,238
1,224
0
1,118
15,088
13,368
0
3,602
11,486
32,620
0
W
Mulan
Meemeeroo
Mulan
6,018
952
0
4,517
11,669
10,409
0
0
10,925
0
57,773
L
Mercury
Snafu58
Mercury
10,094
6,937
0
750
12,611
4,972
0
3,752
8,859
0
76,134
W
3,693
445
2,728
3,886
9,637
7,120
669
2,775
6,862
34,237
0
L
Achilles
cmcbcc
Achilles
5,294
1,467
0
1,486
10,997
15,297
0
1,087
9,910
0
45,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,612
Gold Earned
37,335
510
Minions Killed
416
0
Camps Cleared
0
1,506,873
Distance Traveled
1,382,313
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,346
490
70
5
0
324,331
0
L
Chiron
6,784
452
80
5
0
289,386
0
W
Neith
9,669
645
155
10
0
289,586
0
W
Janus
10,615
708
147
10
0
344,479
0
L
Ix Chel
8,040
536
97
6
0
244,752
0
L
Jormungandr
6,791
453
50
3
0
288,200
0
W
Mulan
8,307
554
90
6
0
265,558
3
L
Mercury
8,747
583
114
8
0
299,242
0
W
Hel
7,675
512
48
3
0
282,919
1
L
Achilles
6,973
465
75
5
0
260,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role