Player Matchup

Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
 
Cu Chulainn
Diamond V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
axkl
Bacchus
Platinum II
Level 129
God Stats
4W - 1L
1,558 SR
Queue Stats
48W - 30L
2,000 MMR
Solo
Vulcan
Vulcan
Diamond V
rhodesiα
Vulcan
Diamond V
Level 66
God Stats
13W - 5L
1,789 SR
Queue Stats
127W - 110L
2,053 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,569 SR
1,711 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,683 SR
1,938 MMR
Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond IV
AfkPushingLane
Zeus
Diamond IV
Level 126
God Stats
1W - 2L
1,787 SR
Queue Stats
143W - 123L
2,128 MMR
Party 1
Thanatos
Thanatos
Diamond V
DaRealAce
Thanatos
Diamond V
Level 159
God Stats
2W - 4L
1,764 SR
Queue Stats
139W - 139L
1,973 MMR
Solo
Serqet
Serqet
Diamond V
Kayayaaaaa
Serqet
Diamond V
Level 155
God Stats
7W - 4L
1,790 SR
Queue Stats
220W - 189L
2,061 MMR
Party 1
Izanami
Izanami
Platinum II
nivdahan12350
Izanami
Platinum II
Level 124
God Stats
5W - 3L
1,575 SR
Queue Stats
222W - 227L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
9 / 3 / 5
8,678
668
10,498
14,141
8,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
 
Hou Yi
15
5 / 0 / 2
8,524
656
9,758
8,795
3,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
 
Cu Chulainn
14
3 / 1 / 5
8,054
620
12,207
12,830
12,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
axkl
Bacchus
11
2 / 0 / 8
7,507
577
6,076
10,072
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
rhodesiα
Vulcan
13
3 / 3 / 2
7,811
601
4,892
6,307
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
VamanaMartichorasAo Kuang

VS

Bans
BakasuraAphroditeHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 4 / 0
6,480
498
4,827
10,465
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 3 / 1
8,234
633
11,234
8,692
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
DaRealAce
Thanatos
11
1 / 6 / 1
6,845
527
7,902
15,382
11,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Kayayaaaaa
Serqet
9
1 / 3 / 1
6,313
486
3,557
11,822
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
12
0 / 6 / 0
6,831
525
2,927
10,023
4,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
7
7
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
3
5
3.83
W
Hou Yi
 
Hou Yi
5
0
2
6
W
Cu Chulainn
 
Cu Chulainn
3
1
5
5.5
L
Mercury
 
Mercury
1
4
0
0.25
L
4
3
1
1.5
L
Thanatos
DaRealAce
Thanatos
1
6
1
0.25
L
Serqet
Kayayaaaaa
Serqet
1
3
1
0.5
W
Bacchus
axkl
Bacchus
2
0
8
6
L
Izanami
0
6
0
0
W
Vulcan
rhodesiα
Vulcan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,431
Damage
30,447
52,145
Taken
56,384
38,109
Mitigated
32,219
17,914
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,498
6,141
0
4,862
14,141
8,851
0
2,634
11,410
0
80,132
W
Hou Yi
 
Hou Yi
9,758
5,403
0
4,492
8,795
3,498
0
0
8,693
0
72,579
W
Cu Chulainn
 
Cu Chulainn
12,207
2,170
0
4,290
12,830
12,752
383
0
12,728
4,863
59,025
L
Mercury
 
Mercury
4,827
2,683
0
422
10,465
3,988
0
2,056
8,325
0
44,067
L
11,234
1,564
0
1,142
8,692
3,268
0
4,765
3,927
77,195
0
L
Thanatos
DaRealAce
Thanatos
7,902
3,561
0
6,294
15,382
11,752
0
1,323
13,142
0
46,032
L
Serqet
Kayayaaaaa
Serqet
3,557
737
0
2,188
11,822
9,030
0
3,482
8,291
0
10,299
W
Bacchus
axkl
Bacchus
6,076
859
0
2,821
10,072
10,565
0
4,805
5,092
19,271
0
L
Izanami
2,927
2,110
0
1,320
10,023
4,181
0
374
9,649
0
63,071
W
Vulcan
rhodesiα
Vulcan
4,892
1,425
0
1,449
6,307
2,443
318
3,795
2,410
71,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,574
Gold Earned
34,703
481
Minions Killed
430
0
Camps Cleared
0
1,491,553
Distance Traveled
1,449,855
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,678
668
115
9
0
336,224
0
W
Hou Yi
8,524
656
135
10
0
272,352
1
W
Cu Chulainn
8,054
620
99
8
0
280,872
0
L
Mercury
6,480
498
68
5
0
338,927
0
L
Zeus
8,234
633
146
11
0
270,199
0
L
Thanatos
6,845
527
74
6
0
296,565
0
L
Serqet
6,313
486
15
1
0
295,755
4
W
Bacchus
7,507
577
15
1
0
312,091
7
L
Izanami
6,831
525
127
10
0
248,409
1
W
Vulcan
7,811
601
117
9
0
290,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role