Player Matchup

Mulan
Mulan
LususN
Mulan
Level 144
God Stats
1W - 1L
1,720 SR
Queue Stats
57W - 35L
1,639 Elo+
Party 1
Kali
Kali
Vísage
Kali
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 139L
1,500 Elo+
Party 1
Zeus
Zeus
bigahe
Zeus
Level 94
God Stats
104W - 78L
1,552 SR
Queue Stats
269W - 288L
1,417 Elo+
Solo
Odin
Odin
itllbeallwright
Odin
Level 114
God Stats
1W - 1L
1,775 SR
Queue Stats
84W - 92L
1,521 Elo+
Solo
Sol
Sol
sinbionte
Sol
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 146L
1,499 Elo+
Solo
Team Averages
Level 98
1,609 SR
1,515 Elo+

VS

Team Averages
Level 107
1,552 SR
1,486 Elo+
Ra
Ra
AyedolfYeetler
Ra
Level 100
God Stats
6W - 6L
1,684 SR
Queue Stats
271W - 267L
1,499 Elo+
Solo
Bakasura
Bakasura
COOLB3RD
Bakasura
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 81L
1,463 Elo+
Solo
Nike
Nike
EvietheBard
Nike
Level 107
God Stats
310W - 238L
1,576 SR
Queue Stats
600W - 571L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingPoet656
Kumbhakarna
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,485 Elo+
Solo
Ullr
Ullr
LegendaryChAoS_9
Ullr
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
167W - 142L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LususN
Mulan
10
2 / 1 / 0
5,561
506
10,906
8,517
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Vísage
Kali
11
1 / 1 / 1
5,902
537
3,356
9,678
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
bigahe
Zeus
10
1 / 3 / 0
5,727
521
4,445
6,409
1,782
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 1
5,341
486
2,618
5,832
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 0
5,167
470
2,969
4,334
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,118
556
2,865
4,719
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
COOLB3RD
Bakasura
12
2 / 1 / 1
6,422
584
4,345
11,492
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 1
6,385
580
3,698
7,724
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
KingPoet656
Kumbhakarna
8
0 / 0 / 1
5,072
461
2,209
9,469
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,694
427
3,899
6,788
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
5
6
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Bakasura
COOLB3RD
Bakasura
2
1
1
2.5
W
2
1
1
2.5
W
Kumbhakarna
KingPoet656
Kumbhakarna
0
0
1
0.5
W
0
2
1
0.25
L
Mulan
LususN
Mulan
2
1
0
2
L
Kali
Vísage
Kali
1
1
1
1.5
L
Zeus
bigahe
Zeus
1
3
0
0.33
L
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
17,016
34,770
Taken
40,192
16,139
Mitigated
18,148
14,429
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,865
160
143
2,229
4,719
1,710
0
2,384
2,291
45,904
0
W
Bakasura
COOLB3RD
Bakasura
4,345
3,459
0
3,707
11,492
4,676
0
1,122
10,291
0
48,490
W
3,698
526
0
730
7,724
4,640
0
3,908
3,783
0
37,600
W
Kumbhakarna
KingPoet656
Kumbhakarna
2,209
324
0
2,953
9,469
5,127
0
0
8,965
15,631
0
W
3,899
1,474
0
1,097
6,788
1,995
0
0
6,591
0
23,752
L
Mulan
LususN
Mulan
10,906
2,424
0
5,039
8,517
5,037
0
1,753
6,576
0
42,354
L
Kali
Vísage
Kali
3,356
1,922
0
2,313
9,678
4,412
0
584
8,657
0
51,293
L
Zeus
bigahe
Zeus
4,445
860
0
2,046
6,409
1,782
0
0
6,409
41,652
0
L
2,618
549
0
1,929
5,832
3,716
0
1,361
4,361
0
18,285
L
2,969
1,443
0
3,102
4,334
1,192
0
1,010
3,170
39,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,698
Gold Earned
28,691
328
Minions Killed
323
0
Camps Cleared
0
1,074,356
Distance Traveled
1,114,579
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,118
556
83
8
0
236,108
1
W
Bakasura
6,422
584
101
9
0
230,144
0
W
Nike
6,385
580
72
7
0
227,143
1
W
Kumbhakarna
5,072
461
13
1
0
239,188
0
W
Ullr
4,694
427
54
5
0
181,996
0
L
Mulan
5,561
506
78
7
0
218,787
0
L
Kali
5,902
537
92
8
0
261,565
0
L
Zeus
5,727
521
74
7
0
187,081
0
L
Odin
5,341
486
22
2
0
224,679
0
L
Sol
5,167
470
62
6
0
182,244
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role