Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SioxDC
Hercules
Level 105
God Stats
21W - 18L
1,471 SR
Queue Stats
92W - 91L
1,384 Elo+
Solo
Sol
Sol
Thundeyrn
Sol
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 103L
1,417 Elo+
Solo
Ix Chel
Ix Chel
hannaholivia
Ix Chel
Level 66
God Stats
0W - 1L
1,651 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
ssuunnyD
Fenrir
Level 59
God Stats
4W - 5L
1,499 SR
Queue Stats
172W - 204L
1,441 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,449 Elo+

VS

Team Averages
Level 69
1,405 SR
1,390 Elo+
Fenrir
Fenrir
Kibbles17
Fenrir
Level 83
God Stats
253W - 239L
1,496 SR
Queue Stats
595W - 588L
1,441 Elo+
Solo
Ix Chel
Ix Chel
SegaSalem
Ix Chel
Level 127
God Stats
3W - 5L
1,240 SR
Queue Stats
316W - 312L
1,445 Elo+
Solo
Ymir
Ymir
eedekim2
Ymir
Level 18
God Stats
3W - 2L
1,546 SR
Queue Stats
3W - 3L
1,404 Elo+
Party 1
Ra
Ra
its-Tobin
Ra
Level 68
God Stats
3W - 2L
1,506 SR
Queue Stats
17W - 29L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
xJerBearxx
Danzaburou
Level 48
God Stats
2W - 6L
1,235 SR
Queue Stats
11W - 28L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
0 / 2 / 0
5,412
451
5,265
7,497
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
SioxDC
Hercules
11
0 / 1 / 2
6,378
532
1,892
8,814
5,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 1 / 2
6,172
514
4,350
6,518
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
hannaholivia
Ix Chel
9
0 / 4 / 0
5,235
436
1,354
5,867
2,287
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
ssuunnyD
Fenrir
12
6 / 3 / 0
7,056
588
6,263
10,700
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kibbles17
Fenrir
12
5 / 0 / 0
7,254
605
4,371
8,331
4,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
SegaSalem
Ix Chel
12
0 / 3 / 3
7,038
587
5,270
7,458
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
0 / 0 / 3
5,792
483
4,827
7,120
2,930
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 3 / 1
6,657
555
5,376
7,017
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
xJerBearxx
Danzaburou
11
6 / 0 / 0
6,786
566
5,813
7,201
2,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
11
11
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
2
0
0
W
Fenrir
Kibbles17
Fenrir
5
0
0
5
W
Ix Chel
SegaSalem
Ix Chel
0
3
3
0.5
L
Hercules
SioxDC
Hercules
0
1
2
1
L
0
1
2
1
W
Ymir
0
0
3
1.5
L
Ix Chel
hannaholivia
Ix Chel
0
4
0
0
W
0
3
1
0.17
L
Fenrir
ssuunnyD
Fenrir
6
3
0
2
W
Danzaburou
xJerBearxx
Danzaburou
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,124
Damage
25,657
39,396
Taken
37,127
17,575
Mitigated
14,806
9,899
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,265
1,201
0
1,613
7,497
3,029
425
2,639
4,858
0
42,676
W
Fenrir
Kibbles17
Fenrir
4,371
1,130
0
3,854
8,331
4,415
0
1,806
6,525
0
37,018
W
Ix Chel
SegaSalem
Ix Chel
5,270
347
205
1,764
7,458
2,485
48
2,483
4,975
52,258
0
L
Hercules
SioxDC
Hercules
1,892
486
0
3,761
8,814
5,587
0
4,756
4,058
0
38,185
L
4,350
1,105
0
2,299
6,518
2,267
0
3,682
2,836
43,697
0
W
Ymir
4,827
1,428
184
1,499
7,120
2,930
44
746
6,374
29,890
0
L
Ix Chel
hannaholivia
Ix Chel
1,354
278
257
21
5,867
2,287
195
1,785
4,082
17,851
0
W
5,376
887
0
1,536
7,017
2,258
25
0
7,017
53,041
0
L
Fenrir
ssuunnyD
Fenrir
6,263
862
0
1,948
10,700
4,405
0
2,611
8,089
0
48,330
W
Danzaburou
xJerBearxx
Danzaburou
5,813
2,509
0
1,755
7,201
2,718
0
669
6,532
0
43,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
33,527
334
Minions Killed
357
0
Camps Cleared
0
1,099,204
Distance Traveled
1,179,035
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,412
451
65
5
0
181,365
0
W
Fenrir
7,254
605
55
5
0
254,939
4
W
Ix Chel
7,038
587
95
8
0
215,647
0
L
Hercules
6,378
532
81
7
0
229,291
0
L
Sol
6,172
514
74
6
0
232,926
3
W
Ymir
5,792
483
61
5
0
245,588
0
L
Ix Chel
5,235
436
39
3
0
193,097
0
W
Ra
6,657
555
84
7
0
242,365
0
L
Fenrir
7,056
588
75
6
0
262,525
0
W
Danzaburou
6,786
566
62
5
0
220,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role