Player Matchup

Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond V
CaptainØMG
Ymir
Diamond V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 40L
2,024 MMR
Party 1
Cernunnos
Cernunnos
Diamond V
DiegoBy99
Cernunnos
Diamond V
Level 149
God Stats
1W - 1L
1,752 SR
Queue Stats
33W - 13L
2,024 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,584 SR
1,850 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 186
1,942 SR
2,259 MMR
Ne Zha
Ne Zha
Diamond I
Snowman
Ne Zha
Diamond I
Level 186
God Stats
2W - 0L
2,171 SR
Queue Stats
53W - 8L
2,641 MMR
Party 2
Hera
Hera
Diamond V
THESANDMAN863
Hera
Diamond V
Level 170
God Stats
1W - 2L
1,708 SR
Queue Stats
59W - 62L
2,057 MMR
Solo
Vamana
Vamana
Platinum IV
iiRea
Vamana
Platinum IV
Level 203
God Stats
3W - 0L
1,947 SR
Queue Stats
16W - 2L
2,080 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 6 / 2
9,339
778
6,281
16,409
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 8 / 2
7,938
662
4,253
21,897
20,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
DiegoBy99
Cernunnos
13
1 / 5 / 2
8,007
667
8,130
14,451
5,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeKuzenboFenrirAo KuangAtlas

VS

Bans
TiamatAchillesMartichorasScyllaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Snowman
Ne Zha
15
3 / 3 / 10
9,743
812
9,924
13,757
11,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 0 / 13
10,677
890
19,781
5,886
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
iiRea
Vamana
15
10 / 1 / 8
10,510
876
17,869
16,787
17,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
19
19
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
2
0.5
L
1
8
2
0.25
L
Cernunnos
DiegoBy99
Cernunnos
1
5
2
0.4
W
Ne Zha
Snowman
Ne Zha
3
3
10
2.67
W
6
0
13
12.5
W
Vamana
iiRea
Vamana
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,664
Damage
47,574
52,757
Taken
36,430
32,530
Mitigated
31,889
10,265
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,281
154
1,869
4,245
16,409
6,489
60
5,306
10,821
32,980
0
L
4,253
1,088
1,066
1,902
21,897
20,105
0
9,207
11,612
11,210
0
L
Cernunnos
DiegoBy99
Cernunnos
8,130
3,165
0
1,183
14,451
5,936
49
5,301
8,759
0
30,823
W
Ne Zha
Snowman
Ne Zha
9,924
2,252
284
3,331
13,757
11,463
260
3,934
9,823
0
42,590
W
19,781
4,779
0
990
5,886
2,574
1,267
2,458
3,428
62,093
0
W
Vamana
iiRea
Vamana
17,869
10,400
0
4,336
16,787
17,852
53
4,538
12,249
0
41,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
30,930
114
Minions Killed
181
0
Camps Cleared
0
636,825
Distance Traveled
783,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,339
778
53
4
0
225,975
0
L
Ymir
7,938
662
7
1
0
197,763
0
L
Cernunnos
8,007
667
54
5
0
213,087
0
W
Ne Zha
9,743
812
44
4
0
235,664
0
W
Hera
10,677
890
97
8
0
260,427
0
W
Vamana
10,510
876
40
3
0
287,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role