Player Matchup

Mulan
Mulan
BigBalls356
Mulan
Level 13
God Stats
3W - 0L
1,436 SR
Queue Stats
11W - 9L
1,428 Elo+
Party 1
Skadi
Skadi
MOkly_17
Skadi
Level 98
God Stats
12W - 6L
1,719 SR
Queue Stats
303W - 302L
1,424 Elo+
Solo
Sylvanus
Sylvanus
TheCoreGod123
Sylvanus
Level 19
God Stats
11W - 9L
1,613 SR
Queue Stats
49W - 51L
1,494 Elo+
Party 1
Aphrodite
Aphrodite
ThunderCrotch12
Aphrodite
Level 101
God Stats
93W - 63L
1,669 SR
Queue Stats
188W - 169L
1,471 Elo+
Solo
Thanatos
Thanatos
scwurt
Thanatos
Level 67
God Stats
4W - 3L
1,782 SR
Queue Stats
126W - 136L
1,465 Elo+
Party 1
Team Averages
Level 60
1,644 SR
1,456 Elo+

VS

Team Averages
Level 111
1,563 SR
1,437 Elo+
Ix Chel
Ix Chel
Ashen_Vengeance
Ix Chel
Level 124
God Stats
2W - 5L
1,402 SR
Queue Stats
192W - 181L
1,443 Elo+
Solo
Khepri
Khepri
Gyarodos36219
Khepri
Level 123
God Stats
7W - 7L
1,567 SR
Queue Stats
124W - 130L
1,542 Elo+
Solo
Ishtar
Ishtar
Lightinghawk2D
Ishtar
Level 104
God Stats
5W - 3L
1,847 SR
Queue Stats
88W - 104L
1,387 Elo+
Solo
Izanami
Izanami
carlan82
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,298 Elo+
Solo
King Arthur
King Arthur
ibanovisu
King Arthur
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 304L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 7
10,494
583
16,886
14,218
16,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
MOkly_17
Skadi
15
2 / 3 / 5
9,531
530
12,232
13,058
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
TheCoreGod123
Sylvanus
13
3 / 0 / 11
9,391
522
6,843
15,937
13,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
ThunderCrotch12
Aphrodite
14
2 / 3 / 13
8,767
487
10,975
15,626
8,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
scwurt
Thanatos
15
9 / 2 / 9
9,882
549
17,199
17,429
8,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,250
403
9,884
8,207
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 2
7,954
442
8,255
22,254
24,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 6 / 2
8,810
489
13,416
17,596
7,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
carlan82
Izanami
13
1 / 7 / 1
8,085
449
12,939
16,508
5,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ibanovisu
King Arthur
11
1 / 8 / 1
7,260
403
3,838
19,345
17,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
26
Kills
8
9
Deaths
27
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
10
1
7
13.5
L
2
5
2
0.6
L
3
6
2
0.67
W
Skadi
MOkly_17
Skadi
2
3
5
1.5
W
Sylvanus
TheCoreGod123
Sylvanus
3
0
11
8.5
W
Aphrodite
ThunderCrotch12
Aphrodite
2
3
13
2.83
L
Izanami
carlan82
Izanami
1
7
1
0.21
L
King Arthur
ibanovisu
King Arthur
1
8
1
0.19
W
Thanatos
scwurt
Thanatos
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,135
Damage
48,332
76,268
Taken
83,910
53,563
Mitigated
57,331
40,465
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,884
597
531
2,812
8,207
2,779
0
3,489
4,695
56,784
0
W
16,886
4,191
0
4,818
14,218
16,009
1,389
1,877
11,829
1,493
64,021
L
8,255
570
1,844
2,998
22,254
24,244
0
6,657
15,281
22,516
0
L
13,416
6,754
159
1,380
17,596
7,179
884
3,018
14,483
0
58,711
W
Skadi
MOkly_17
Skadi
12,232
7,404
152
1,787
13,058
6,389
2,443
3,387
9,671
0
84,844
W
Sylvanus
TheCoreGod123
Sylvanus
6,843
2,030
5,246
4,455
15,937
13,975
212
5,354
10,536
25,169
0
W
Aphrodite
ThunderCrotch12
Aphrodite
10,975
1,047
6,468
7,922
15,626
8,760
769
4,716
10,863
63,529
0
L
Izanami
carlan82
Izanami
12,939
9,154
0
2,401
16,508
5,371
47
2,822
13,541
0
62,390
L
King Arthur
ibanovisu
King Arthur
3,838
236
0
2,705
19,345
17,758
340
2,722
15,880
0
26,171
W
Thanatos
scwurt
Thanatos
17,199
4,842
0
9,617
17,429
8,430
667
3,489
13,807
0
70,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,065
Gold Earned
39,359
399
Minions Killed
308
0
Camps Cleared
0
1,718,453
Distance Traveled
1,475,572
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,250
403
74
4
0
278,555
3
W
Mulan
10,494
583
88
5
0
385,826
0
L
Khepri
7,954
442
11
1
0
343,366
3
L
Ishtar
8,810
489
92
5
0
275,551
0
W
Skadi
9,531
530
111
6
0
303,751
0
W
Sylvanus
9,391
522
24
1
0
307,639
0
W
Aphrodite
8,767
487
91
5
0
329,928
6
L
Izanami
8,085
449
103
6
0
325,366
0
L
King Arthur
7,260
403
28
2
0
252,734
0
W
Thanatos
9,882
549
85
5
0
391,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role