Player Matchup

Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Improbable97
King Arthur
Level 128
God Stats
81W - 66L
1,602 SR
Queue Stats
463W - 418L
1,461 Elo+
Party 1
Ix Chel
Ix Chel
Kidbuusbf420
Ix Chel
Level 5
God Stats
2W - 3L
1,510 SR
Queue Stats
14W - 19L
1,440 Elo+
Party 1
Charybdis
Charybdis
viaxgrace
Charybdis
Level 56
God Stats
11W - 12L
1,460 SR
Queue Stats
60W - 52L
1,490 Elo+
Party 1
Team Averages
Level 92
1,514 SR
1,478 Elo+

VS

Team Averages
Level 119
1,534 SR
1,418 Elo+
Danzaburou
Danzaburou
NinjaStyle420
Danzaburou
Level 87
God Stats
152W - 148L
1,517 SR
Queue Stats
336W - 354L
1,464 Elo+
Solo
Anubis
Anubis
ShadowStake69
Anubis
Level 120
God Stats
25W - 9L
1,672 SR
Queue Stats
105W - 84L
1,422 Elo+
Solo
Bastet
Bastet
imyukimura
Bastet
Level 109
God Stats
22W - 13L
1,472 SR
Queue Stats
334W - 314L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 108
God Stats
580W - 610L
1,450 SR
Queue Stats
581W - 612L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
will19035
Kuzenbo
Level 169
God Stats
47W - 40L
1,558 SR
Queue Stats
1,093W - 1,117L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 8 / 0
6,739
518
2,652
10,238
2,359
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
 
Athena
10
0 / 6 / 1
6,402
492
3,277
14,438
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Improbable97
King Arthur
11
0 / 2 / 1
6,517
501
6,873
13,100
8,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Kidbuusbf420
Ix Chel
11
1 / 1 / 0
6,608
508
3,386
5,600
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
viaxgrace
Charybdis
11
1 / 4 / 0
6,658
512
4,606
8,306
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NinjaStyle420
Danzaburou
12
7 / 0 / 3
7,746
596
11,628
6,425
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 1 / 2
8,723
671
4,758
4,253
1,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
imyukimura
Bastet
14
6 / 1 / 3
8,320
640
8,578
11,041
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
lil jorgerap
Ao Kuang
12
1 / 1 / 0
7,717
594
4,392
8,594
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
will19035
Kuzenbo
11
0 / 0 / 11
7,549
581
5,292
13,311
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
21
21
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
8
0
0.13
L
Athena
 
Athena
0
6
1
0.08
L
King Arthur
Improbable97
King Arthur
0
2
1
0.25
L
Ix Chel
Kidbuusbf420
Ix Chel
1
1
0
1
W
Danzaburou
NinjaStyle420
Danzaburou
7
0
3
8.5
W
7
1
2
8
W
Bastet
imyukimura
Bastet
6
1
3
7.5
W
Ao Kuang
lil jorgerap
Ao Kuang
1
1
0
1
L
Charybdis
viaxgrace
Charybdis
1
4
0
0.25
W
Kuzenbo
will19035
Kuzenbo
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
34,648
51,682
Taken
43,624
28,294
Mitigated
28,818
9,119
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,652
796
33
408
10,238
2,359
518
3,481
6,757
50,496
0
L
Athena
 
Athena
3,277
489
0
1,632
14,438
11,941
134
3,567
10,871
18,849
0
L
King Arthur
Improbable97
King Arthur
6,873
1,107
0
2,430
13,100
8,687
0
4,596
8,504
0
45,008
L
Ix Chel
Kidbuusbf420
Ix Chel
3,386
143
320
2,682
5,600
2,261
0
816
4,784
40,571
0
W
Danzaburou
NinjaStyle420
Danzaburou
11,628
6,961
0
1,740
6,425
2,644
339
1,608
4,817
0
46,834
W
4,758
170
0
1,300
4,253
1,844
747
1,459
2,794
55,917
0
W
Bastet
imyukimura
Bastet
8,578
2,957
0
3,238
11,041
4,575
0
3,299
7,742
0
62,185
W
Ao Kuang
lil jorgerap
Ao Kuang
4,392
1,071
0
4,884
8,594
3,020
757
446
8,148
54,433
0
L
Charybdis
viaxgrace
Charybdis
4,606
3,138
0
1,614
8,306
3,046
796
1,982
6,324
0
46,125
W
Kuzenbo
will19035
Kuzenbo
5,292
2,091
147
2,432
13,311
16,735
5
2,503
10,808
22,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
40,055
360
Minions Killed
384
0
Camps Cleared
0
1,213,203
Distance Traveled
1,257,449
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,739
518
98
8
0
225,691
0
L
Athena
6,402
492
26
2
0
253,776
0
L
King Arthur
6,517
501
70
5
0
245,794
6
L
Ix Chel
6,608
508
72
6
0
255,377
2
W
Danzaburou
7,746
596
87
7
0
227,020
0
W
Anubis
8,723
671
105
8
0
236,240
2
W
Bastet
8,320
640
93
7
0
290,140
0
W
Ao Kuang
7,717
594
84
6
0
230,481
0
L
Charybdis
6,658
512
94
7
0
232,565
1
W
Kuzenbo
7,549
581
15
1
0
273,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role