Player Matchup

Cthulhu
Cthulhu
BGA-HypeTrain
Cthulhu
Level 78
God Stats
3W - 2L
1,424 SR
Queue Stats
96W - 92L
1,456 Elo+
Solo
Neith
Neith
Frunkedhammer
Neith
Level 69
God Stats
83W - 71L
1,626 SR
Queue Stats
362W - 405L
1,586 Elo+
Party 2
Zeus
Zeus
Gorge Michael
Zeus
Level 145
God Stats
1W - 4L
1,247 SR
Queue Stats
380W - 390L
1,582 Elo+
Party 2
Ix Chel
Ix Chel
ShannonDream89
Ix Chel
Level 63
God Stats
7W - 6L
1,596 SR
Queue Stats
246W - 245L
1,477 Elo+
Solo
Lancelot
Lancelot
mate_032006
Lancelot
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,568 Elo+
Solo
Team Averages
Level 91
1,479 SR
1,534 Elo+

VS

Team Averages
Level 99
1,501 SR
1,477 Elo+
Janus
Janus
Biggawonga
Janus
Level 84
God Stats
8W - 7L
1,500 SR
Queue Stats
39W - 58L
1,396 Elo+
Party 1
Ix Chel
Ix Chel
Dr Figgleton
Ix Chel
Level 79
God Stats
2W - 3L
1,291 SR
Queue Stats
114W - 117L
1,497 Elo+
Solo
Amaterasu
Amaterasu
Hernań
Amaterasu
Level 161
God Stats
1W - 0L
1,716 SR
Queue Stats
89W - 91L
1,632 Elo+
Solo
Xbalanque
Xbalanque
KIINGMBG
Xbalanque
Level 103
God Stats
24W - 18L
1,579 SR
Queue Stats
118W - 123L
1,477 Elo+
Solo
Kukulkan
Kukulkan
The Soju God
Kukulkan
Level 68
God Stats
38W - 59L
1,418 SR
Queue Stats
40W - 59L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 5 / 4
8,306
1,038
12,137
20,483
13,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 1 / 3
8,568
1,071
5,458
9,323
4,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 0
9,006
1,126
11,585
6,414
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 1
7,800
975
4,369
7,452
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
mate_032006
Lancelot
12
0 / 0 / 0
7,217
902
549
1,147
374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 1 / 5
8,137
1,017
5,756
4,870
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
Dr Figgleton
Ix Chel
14
3 / 2 / 5
8,781
1,098
6,908
7,181
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Hernań
Amaterasu
14
3 / 0 / 3
8,626
1,078
6,026
9,991
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
KIINGMBG
Xbalanque
14
4 / 0 / 6
9,395
1,174
12,251
8,296
3,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
The Soju God
Kukulkan
14
2 / 2 / 8
9,138
1,142
9,419
6,339
2,492
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
12
12
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
5
4
0.6
W
Janus
0
1
5
2.5
W
Ix Chel
Dr Figgleton
Ix Chel
3
2
5
2.75
L
1
1
3
2.5
L
3
4
0
0.75
W
Amaterasu
Hernań
Amaterasu
3
0
3
4.5
W
Xbalanque
KIINGMBG
Xbalanque
4
0
6
7
L
0
2
1
0.25
W
Kukulkan
The Soju God
Kukulkan
2
2
8
3
L
Lancelot
mate_032006
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,098
Damage
40,360
44,819
Taken
36,677
23,749
Mitigated
20,864
6,505
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,137
610
162
3,175
20,483
13,898
0
8,985
11,074
20,214
0
W
Janus
5,756
465
0
332
4,870
1,885
0
4,351
305
14,591
0
W
Ix Chel
Dr Figgleton
Ix Chel
6,908
405
175
1,675
7,181
3,014
0
5,538
1,434
20,603
0
L
5,458
2,919
0
2,554
9,323
4,011
0
5,253
3,840
0
30,365
L
11,585
1,194
0
0
6,414
2,539
0
2,022
4,281
34,309
0
W
Amaterasu
Hernań
Amaterasu
6,026
2,142
0
2,325
9,991
9,950
0
6,075
3,789
0
14,868
W
Xbalanque
KIINGMBG
Xbalanque
12,251
6,960
0
473
8,296
3,523
0
5,881
2,193
0
29,669
L
4,369
0
311
303
7,452
2,927
0
5,076
2,242
8,454
0
W
Kukulkan
The Soju God
Kukulkan
9,419
859
0
500
6,339
2,492
0
5,294
865
29,755
0
L
Lancelot
mate_032006
Lancelot
549
0
0
0
1,147
374
0
368
741
0
2,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
44,077
149
Minions Killed
163
4
Camps Cleared
8
670,449
Distance Traveled
801,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,306
1,038
14
2
0
160,293
0
W
Janus
8,137
1,017
35
4
0
156,495
0
W
Ix Chel
8,781
1,098
16
2
0
142,221
0
L
Neith
8,568
1,071
53
7
1
143,503
0
L
Zeus
9,006
1,126
68
9
1
137,785
0
W
Amaterasu
8,626
1,078
13
2
5
177,024
0
W
Xbalanque
9,395
1,174
43
5
2
163,188
0
L
Ix Chel
7,800
975
8
1
0
185,727
0
W
Kukulkan
9,138
1,142
56
7
1
162,596
0
L
Lancelot
7,217
902
6
1
2
43,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role