Player Matchup

Hercules
Hercules
Extra Hot Bunz
Hercules
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 36L
1,393 Elo+
Party 1
Kuzenbo
Kuzenbo
Heman Rawrr
Kuzenbo
Level 169
God Stats
29W - 26L
1,540 SR
Queue Stats
94W - 98L
1,513 Elo+
Party 3
King Arthur
King Arthur
Itzquin272
King Arthur
Level 152
God Stats
16W - 20L
1,465 SR
Queue Stats
188W - 176L
1,510 Elo+
Party 3
Guan Yu
Guan Yu
Sgt Spartan1337
Guan Yu
Level 66
God Stats
1W - 2L
1,558 SR
Queue Stats
106W - 105L
1,501 Elo+
Party 3
Jormungandr
Jormungandr
TheAllFather777
Jormungandr
Level 143
God Stats
7W - 9L
1,636 SR
Queue Stats
73W - 101L
1,466 Elo+
Party 1
Team Averages
Level 131
1,540 SR
1,476 Elo+

VS

Team Averages
Level 98
1,612 SR
1,542 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
bigmacdaddyE
Sun Wukong
Level 144
God Stats
6W - 1L
1,787 SR
Queue Stats
135W - 130L
1,566 Elo+
Solo
Cthulhu
Cthulhu
saltynarwahl
Cthulhu
Level 5
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 3L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
xXDekuTheHeroXx
Baron Samedi
Level 148
God Stats
11W - 12L
1,525 SR
Queue Stats
44W - 52L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 1 / 2
6,577
658
4,179
13,747
10,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Heman Rawrr
Kuzenbo
12
0 / 3 / 4
7,062
706
6,739
13,916
16,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Itzquin272
King Arthur
13
0 / 5 / 2
7,167
717
6,936
14,228
12,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 2
6,707
671
3,626
13,824
14,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
TheAllFather777
Jormungandr
13
3 / 0 / 1
7,609
761
12,847
12,319
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 1 / 5
7,862
786
18,233
6,350
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
 
Ratatoskr
14
5 / 2 / 5
7,862
786
8,610
9,241
5,152
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
bigmacdaddyE
Sun Wukong
14
3 / 0 / 4
7,942
794
9,225
11,217
9,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
saltynarwahl
Cthulhu
13
1 / 1 / 8
7,119
712
9,718
13,203
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
xXDekuTheHeroXx
Baron Samedi
14
0 / 1 / 9
7,314
731
12,230
8,326
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
4
Kills
12
12
Deaths
5
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
5
5.5
W
Ratatoskr
 
Ratatoskr
5
2
5
3.75
L
Hercules
0
1
2
1
L
Kuzenbo
Heman Rawrr
Kuzenbo
0
3
4
0.67
L
King Arthur
Itzquin272
King Arthur
0
5
2
0.2
L
1
3
2
0.67
L
Jormungandr
TheAllFather777
Jormungandr
3
0
1
3.5
W
Sun Wukong
bigmacdaddyE
Sun Wukong
3
0
4
5
W
Cthulhu
saltynarwahl
Cthulhu
1
1
8
5
W
Baron Samedi
xXDekuTheHeroXx
Baron Samedi
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,327
Damage
58,016
68,034
Taken
48,337
64,519
Mitigated
35,657
9,894
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,233
7,129
0
1,078
6,350
3,154
342
3,250
3,100
42,473
0
W
Ratatoskr
 
Ratatoskr
8,610
1,866
0
2,263
9,241
5,152
117
3,597
5,644
0
17,547
L
Hercules
4,179
376
0
3,938
13,747
10,908
48
9,253
3,836
0
15,243
L
Kuzenbo
Heman Rawrr
Kuzenbo
6,739
1,329
356
825
13,916
16,240
0
8,521
4,651
18,958
0
L
King Arthur
Itzquin272
King Arthur
6,936
490
288
361
14,228
12,455
107
5,737
7,825
0
29,022
L
3,626
387
1,123
2,335
13,824
14,259
115
7,389
5,886
0
12,435
L
Jormungandr
TheAllFather777
Jormungandr
12,847
2,011
0
668
12,319
10,657
0
8,165
3,726
29,914
0
W
Sun Wukong
bigmacdaddyE
Sun Wukong
9,225
1,947
0
3,765
11,217
9,815
775
2,579
8,638
0
27,149
W
Cthulhu
saltynarwahl
Cthulhu
9,718
1,030
873
1,124
13,203
13,131
0
6,015
7,188
17,411
0
W
Baron Samedi
xXDekuTheHeroXx
Baron Samedi
12,230
1,291
3,814
2,732
8,326
4,405
376
4,145
4,181
31,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
38,099
170
Minions Killed
206
0
Camps Cleared
0
1,031,802
Distance Traveled
1,131,325
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,862
786
73
7
0
230,148
0
W
Ratatoskr
7,862
786
24
2
0
246,254
0
L
Hercules
6,577
658
22
2
0
187,481
0
L
Kuzenbo
7,062
706
23
2
0
202,328
3
L
King Arthur
7,167
717
59
6
0
209,962
0
L
Guan Yu
6,707
671
23
2
0
213,557
0
L
Jormungandr
7,609
761
43
4
0
218,474
0
W
Sun Wukong
7,942
794
44
4
0
221,057
0
W
Cthulhu
7,119
712
21
2
0
215,548
0
W
Baron Samedi
7,314
731
44
4
0
218,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role