Player Matchup

King Arthur
King Arthur
Improbable97
King Arthur
Level 128
God Stats
81W - 66L
1,620 SR
Queue Stats
463W - 418L
1,472 Elo+
Party 1
He Bo
He Bo
KazJax
He Bo
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
384W - 348L
1,523 Elo+
Solo
Ix Chel
Ix Chel
Kidbuusbf420
Ix Chel
Level 4
God Stats
2W - 3L
1,718 SR
Queue Stats
14W - 19L
1,668 Elo+
Party 1
Xing Tian
Xing Tian
MrHacks24
Xing Tian
Level 127
God Stats
3W - 2L
1,872 SR
Queue Stats
200W - 182L
1,508 Elo+
Solo
Neith
Neith
viaxgrace
Neith
Level 56
God Stats
5W - 6L
1,706 SR
Queue Stats
60W - 52L
1,501 Elo+
Party 1
Team Averages
Level 95
1,683 SR
1,534 Elo+

VS

Team Averages
Level 98
1,519 SR
1,456 Elo+
Poseidon
Poseidon
 
Poseidon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HMDANNAVY6890
Neith
Level 84
God Stats
22W - 19L
1,528 SR
Queue Stats
26W - 30L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
McJoeJoeJoe
Tsukuyomi
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 33L
1,525 Elo+
Party 2
Anubis
Anubis
WolfgangFlognaw
Anubis
Level 78
God Stats
143W - 95L
1,565 SR
Queue Stats
144W - 97L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
imyukimura
Kumbhakarna
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
334W - 314L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Improbable97
King Arthur
12
2 / 3 / 1
7,055
470
6,595
15,171
11,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
KazJax
He Bo
14
0 / 6 / 1
8,216
548
6,738
11,038
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Kidbuusbf420
Ix Chel
13
3 / 5 / 1
7,852
523
4,451
12,097
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MrHacks24
Xing Tian
9
1 / 1 / 2
6,516
434
2,822
8,206
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
viaxgrace
Neith
13
1 / 2 / 0
7,465
498
3,014
6,042
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
5 / 1 / 4
9,680
645
5,844
5,265
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 3
7,986
532
3,714
6,852
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
McJoeJoeJoe
Tsukuyomi
14
10 / 2 / 4
9,170
611
11,168
12,384
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 0
8,453
564
10,202
9,934
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
imyukimura
Kumbhakarna
11
0 / 1 / 8
7,575
505
2,842
10,744
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
17
17
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
4
7
W
0
0
3
1.5
L
King Arthur
Improbable97
King Arthur
2
3
1
0.83
L
He Bo
KazJax
He Bo
0
6
1
0.08
L
Ix Chel
Kidbuusbf420
Ix Chel
3
5
1
0.7
W
Tsukuyomi
McJoeJoeJoe
Tsukuyomi
10
2
4
6
L
Xing Tian
MrHacks24
Xing Tian
1
1
2
2
W
2
3
0
0.67
W
Kumbhakarna
imyukimura
Kumbhakarna
0
1
8
4
L
Neith
viaxgrace
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,620
Damage
33,770
52,554
Taken
45,179
27,032
Mitigated
24,315
10,259
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,844
512
0
895
5,265
2,080
171
2,172
3,093
76,965
0
W
3,714
2,211
386
3,180
6,852
2,756
687
2,307
4,545
0
62,876
L
King Arthur
Improbable97
King Arthur
6,595
272
0
2,283
15,171
11,908
0
8,596
6,575
414
41,450
L
He Bo
KazJax
He Bo
6,738
438
0
1,250
11,038
3,543
0
3,238
7,800
77,871
0
L
Ix Chel
Kidbuusbf420
Ix Chel
4,451
315
614
2,963
12,097
4,079
0
3,376
8,721
44,358
0
W
Tsukuyomi
McJoeJoeJoe
Tsukuyomi
11,168
3,674
0
2,907
12,384
5,052
52
4,603
7,781
0
50,481
L
Xing Tian
MrHacks24
Xing Tian
2,822
420
0
1,785
8,206
5,435
0
3,438
4,768
16,514
0
W
10,202
278
0
4,226
9,934
5,124
629
1,941
7,993
61,415
0
W
Kumbhakarna
imyukimura
Kumbhakarna
2,842
478
0
2,414
10,744
9,303
0
4,665
6,079
13,950
0
L
Neith
viaxgrace
Neith
3,014
762
0
1,364
6,042
2,067
120
308
5,734
0
50,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,104
Gold Earned
42,864
379
Minions Killed
398
0
Camps Cleared
0
1,351,369
Distance Traveled
1,485,384
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,680
645
135
9
0
309,784
0
W
Neith
7,986
532
96
6
0
268,286
3
L
King Arthur
7,055
470
44
3
0
264,718
8
L
He Bo
8,216
548
141
9
0
288,717
0
L
Ix Chel
7,852
523
70
5
0
287,698
1
W
Tsukuyomi
9,170
611
67
4
0
327,385
2
L
Xing Tian
6,516
434
23
2
0
256,356
5
W
Anubis
8,453
564
79
5
0
260,962
0
W
Kumbhakarna
7,575
505
21
1
0
318,967
6
L
Neith
7,465
498
101
7
0
253,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role