Player Matchup

Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
Feresmai
Baba Yaga
Platinum V
Level 157
God Stats
6W - 3L
1,737 SR
Queue Stats
183W - 182L
1,706 MMR
Solo
Ne Zha
Ne Zha
Gold I
HeeLiiKiiA
Ne Zha
Gold I
Level 157
God Stats
10W - 1L
1,928 SR
Queue Stats
147W - 126L
1,638 MMR
Solo
Cupid
Cupid
Diamond V
tomas8790
Cupid
Diamond V
Level 161
God Stats
126W - 86L
1,656 SR
Queue Stats
689W - 681L
1,911 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,664 SR
1,651 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,596 SR
1,655 MMR
Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
CarLost2312
Charybdis
Gold I
Level 158
God Stats
3W - 3L
1,600 SR
Queue Stats
113W - 113L
1,621 MMR
Solo
Thoth
Thoth
Platinum II
Chavosim
Thoth
Platinum II
Level 147
God Stats
27W - 26L
1,501 SR
Queue Stats
287W - 281L
1,921 MMR
Solo
Ares
Ares
Gold III
Scyrax
Ares
Gold III
Level 157
God Stats
2W - 1L
1,871 SR
Queue Stats
31W - 35L
1,483 MMR
Party 1
Serqet
Serqet
Gold I
hikaarii
Serqet
Gold I
Level 136
God Stats
7W - 6L
1,509 SR
Queue Stats
45W - 47L
1,751 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 1 / 1
9,330
622
7,253
13,913
12,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
 
Awilix
14
7 / 3 / 5
9,035
602
10,626
13,620
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Feresmai
Baba Yaga
15
2 / 2 / 3
9,377
625
8,945
7,486
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
HeeLiiKiiA
Ne Zha
13
1 / 1 / 10
8,216
548
6,784
13,203
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
tomas8790
Cupid
15
3 / 2 / 8
8,701
580
10,918
13,111
5,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangAphroditeVamanaAgni

VS

Bans
AthenaHe BoBakasuraSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 5 / 3
7,671
511
6,722
12,278
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
CarLost2312
Charybdis
12
0 / 6 / 2
7,491
499
10,016
12,479
5,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Chavosim
Thoth
14
3 / 3 / 1
8,045
536
7,013
8,400
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
Scyrax
Ares
10
2 / 3 / 3
7,563
504
5,965
14,811
14,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
hikaarii
Serqet
14
4 / 0 / 3
8,248
550
8,193
12,044
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
9
9
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
1
4.5
W
Awilix
 
Awilix
7
3
5
3.17
L
Hades
 
Hades
0
5
3
0.3
L
Charybdis
CarLost2312
Charybdis
0
6
2
0.17
L
Thoth
Chavosim
Thoth
3
3
1
1.17
W
Baba Yaga
Feresmai
Baba Yaga
2
2
3
1.75
W
Ne Zha
HeeLiiKiiA
Ne Zha
1
1
10
6
L
Ares
Scyrax
Ares
2
3
3
1.17
L
Serqet
hikaarii
Serqet
4
0
3
5.5
W
Cupid
tomas8790
Cupid
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,526
Damage
37,909
61,333
Taken
60,012
37,092
Mitigated
35,943
23,679
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,253
1,769
0
7,386
13,913
12,176
0
5,164
8,503
0
79,028
W
Awilix
 
Awilix
10,626
3,833
0
2,215
13,620
5,540
0
4,772
8,159
0
61,699
L
Hades
 
Hades
6,722
690
160
4,356
12,278
7,584
0
663
11,615
53,853
0
L
Charybdis
CarLost2312
Charybdis
10,016
5,561
0
2,603
12,479
5,438
215
177
12,302
0
65,789
L
Thoth
Chavosim
Thoth
7,013
38
0
1,304
8,400
3,397
0
3,415
4,985
70,036
0
W
Baba Yaga
Feresmai
Baba Yaga
8,945
135
0
1,739
7,486
3,093
408
4,333
3,014
87,763
0
W
Ne Zha
HeeLiiKiiA
Ne Zha
6,784
2,069
0
4,848
13,203
10,438
0
3,734
9,305
0
32,808
L
Ares
Scyrax
Ares
5,965
439
0
2,335
14,811
14,238
0
4,162
10,649
16,253
0
L
Serqet
hikaarii
Serqet
8,193
1,801
0
3,609
12,044
5,286
0
1,063
10,981
0
55,517
W
Cupid
tomas8790
Cupid
10,918
7,261
1,732
5,759
13,111
5,845
831
2,151
10,717
0
76,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,659
Gold Earned
39,018
517
Minions Killed
433
0
Camps Cleared
0
1,648,183
Distance Traveled
1,605,510
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,330
622
138
9
0
306,709
4
W
Awilix
9,035
602
80
5
0
379,222
6
L
Hades
7,671
511
102
7
0
292,604
6
L
Charybdis
7,491
499
120
8
0
281,443
2
L
Thoth
8,045
536
114
8
0
306,211
3
W
Baba Yaga
9,377
625
154
10
0
323,751
7
W
Ne Zha
8,216
548
33
2
0
348,904
4
L
Ares
7,563
504
13
1
0
323,340
6
L
Serqet
8,248
550
84
6
0
401,912
1
W
Cupid
8,701
580
112
7
0
289,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role