Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ORIONPAX009
Kali
Level 147
God Stats
10W - 9L
1,572 SR
Queue Stats
559W - 537L
1,593 Elo+
Solo
Hel
Hel
Xjeno
Hel
Level 36
God Stats
4W - 0L
1,301 SR
Queue Stats
20W - 11L
1,575 Elo+
Solo
Bacchus
Bacchus
jhonnymaznah
Bacchus
Level 96
God Stats
19W - 20L
1,354 SR
Queue Stats
76W - 64L
1,535 Elo+
Solo
Hercules
Hercules
str8gman
Hercules
Level 64
God Stats
29W - 18L
1,720 SR
Queue Stats
276W - 249L
1,515 Elo+
Solo
Team Averages
Level 95
1,489 SR
1,544 Elo+

VS

Team Averages
Level 92
1,540 SR
1,514 Elo+
Jing Wei
Jing Wei
Deadlycruel
Jing Wei
Level 123
God Stats
1W - 1L
1,760 SR
Queue Stats
72W - 75L
1,459 Elo+
Solo
Fenrir
Fenrir
JustButters00
Fenrir
Level 110
God Stats
0W - 2L
1,502 SR
Queue Stats
173W - 146L
1,580 Elo+
Party 1
Chaac
Chaac
PimpDaddyShon
Chaac
Level 127
God Stats
1W - 6L
1,232 SR
Queue Stats
96W - 84L
1,554 Elo+
Solo
Tiamat
Tiamat
SavageSwag04
Tiamat
Level 83
God Stats
10W - 6L
1,660 SR
Queue Stats
60W - 51L
1,604 Elo+
Party 1
Khepri
Khepri
ULikeTheseRaNuts
Khepri
Level 16
God Stats
1W - 2L
1,545 SR
Queue Stats
2W - 6L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 2 / 1
7,552
539
6,987
8,511
3,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 1
8,450
604
7,320
11,167
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
Xjeno
Hel
16
4 / 1 / 1
8,974
641
10,134
9,535
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
jhonnymaznah
Bacchus
12
1 / 0 / 2
7,374
527
4,490
8,537
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
str8gman
Hercules
14
2 / 2 / 1
8,095
578
9,408
15,003
13,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deadlycruel
Jing Wei
13
1 / 1 / 1
7,567
541
5,856
7,973
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 1
8,102
579
8,866
13,333
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 2
7,651
547
10,052
15,638
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
12
0 / 4 / 0
6,849
489
6,497
10,844
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,456
390
2,013
9,498
6,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
13
Kills
5
5
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
1
1.25
L
Jing Wei
Deadlycruel
Jing Wei
1
1
1
1.5
L
4
1
1
4.5
W
4
0
1
4.5
L
0
4
2
0.25
L
Tiamat
0
4
0
0
L
0
3
0
0
W
Hel
Xjeno
Hel
4
1
1
4.5
W
Bacchus
jhonnymaznah
Bacchus
1
0
2
2
W
Hercules
str8gman
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,339
Damage
33,284
52,753
Taken
57,286
35,992
Mitigated
34,109
26,845
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,987
4,052
0
3,973
8,511
3,559
0
588
7,923
0
69,443
L
Jing Wei
Deadlycruel
Jing Wei
5,856
4,066
0
2,410
7,973
3,484
0
2,297
5,676
0
62,825
L
8,866
2,410
0
1,616
13,333
6,256
0
2,134
11,199
0
61,162
W
7,320
3,900
0
4,386
11,167
4,785
0
1,661
9,461
0
72,164
L
10,052
2,549
0
6,709
15,638
12,287
0
1,654
13,108
0
62,194
L
Tiamat
6,497
353
0
1,844
10,844
5,221
0
5,377
5,467
53,744
0
L
2,013
229
0
726
9,498
6,861
0
3,162
6,191
10,834
0
W
Hel
Xjeno
Hel
10,134
255
3,425
6,677
9,535
5,128
53
3,878
5,609
92,235
0
W
Bacchus
jhonnymaznah
Bacchus
4,490
734
0
2,012
8,537
8,603
75
2,185
6,352
24,357
0
W
Hercules
str8gman
Hercules
9,408
3,122
0
6,372
15,003
13,917
0
198
13,680
0
57,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,445
Gold Earned
35,625
527
Minions Killed
416
0
Camps Cleared
0
1,544,481
Distance Traveled
1,428,643
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,552
539
117
8
0
258,857
1
L
Jing Wei
7,567
541
113
8
0
266,551
1
L
Fenrir
8,102
579
101
7
0
328,820
0
W
Kali
8,450
604
114
8
0
361,186
0
L
Chaac
7,651
547
97
7
0
290,226
2
L
Tiamat
6,849
489
98
7
0
287,607
0
L
Khepri
5,456
390
7
1
0
255,439
0
W
Hel
8,974
641
156
11
0
332,572
0
W
Bacchus
7,374
527
34
2
0
307,038
5
W
Hercules
8,095
578
106
8
0
284,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role