Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Mirortron
Scylla
Level 146
God Stats
1W - 1L
1,749 SR
Queue Stats
84W - 92L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
OmegaObscure
Erlang Shen
Level 159
God Stats
1W - 6L
1,268 SR
Queue Stats
368W - 363L
1,544 Elo+
Party 1
Izanami
Izanami
xChirro
Izanami
Level 105
God Stats
5W - 6L
1,487 SR
Queue Stats
150W - 163L
1,562 Elo+
Party 1
Medusa
Medusa
Обезбол
Medusa
Level 53
God Stats
2W - 3L
1,524 SR
Queue Stats
83W - 88L
1,482 Elo+
Party 1
Team Averages
Level 114
1,505 SR
1,512 Elo+

VS

Team Averages
Level 119
1,494 SR
1,493 Elo+
Heimdallr
Heimdallr
Bu1bik
Heimdallr
Level 87
God Stats
6W - 1L
1,659 SR
Queue Stats
160W - 163L
1,479 Elo+
Solo
Hel
Hel
Kukuro222
Hel
Level 127
God Stats
4W - 2L
1,483 SR
Queue Stats
163W - 160L
1,501 Elo+
Party 2
Anubis
Anubis
PopSmokeBPL
Anubis
Level 158
God Stats
6W - 6L
1,504 SR
Queue Stats
166W - 170L
1,500 Elo+
Party 2
Bacchus
Bacchus
Raiza555
Bacchus
Level 102
God Stats
8W - 3L
1,744 SR
Queue Stats
168W - 169L
1,495 Elo+
Party 2
Agni
Agni
SaYaaHD
Agni
Level 119
God Stats
1W - 3L
1,078 SR
Queue Stats
57W - 64L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 3 / 4
7,037
704
7,656
11,218
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Mirortron
Scylla
13
3 / 3 / 1
7,497
750
10,792
7,515
3,047
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
OmegaObscure
Erlang Shen
14
0 / 3 / 3
6,711
671
11,530
12,403
15,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
xChirro
Izanami
12
1 / 4 / 2
6,622
662
4,780
8,189
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
1 / 4 / 4
6,712
671
10,309
8,930
4,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bu1bik
Heimdallr
13
2 / 3 / 12
7,528
753
9,991
9,783
5,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 0 / 11
7,616
762
5,788
11,779
8,530
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
16
7 / 1 / 5
8,690
869
15,001
11,263
8,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Raiza555
Bacchus
14
2 / 0 / 14
8,617
862
6,620
14,588
20,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Agni
SaYaaHD
Agni
14
4 / 1 / 8
7,926
793
7,828
6,471
3,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
5
Kills
17
17
Deaths
5
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
4
0.67
W
Heimdallr
Bu1bik
Heimdallr
2
3
12
2.67
W
2
0
11
7.5
L
Scylla
Mirortron
Scylla
3
3
1
1.17
L
Erlang Shen
OmegaObscure
Erlang Shen
0
3
3
0.5
W
Anubis
7
1
5
9.5
W
Bacchus
Raiza555
Bacchus
2
0
14
9
W
Agni
SaYaaHD
Agni
4
1
8
8
L
Izanami
xChirro
Izanami
1
4
2
0.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,067
Damage
45,228
48,255
Taken
53,884
36,581
Mitigated
46,037
13,181
Healing
32,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,656
1,467
3,220
1,783
11,218
10,739
0
7,936
3,282
13,161
0
W
Heimdallr
Bu1bik
Heimdallr
9,991
3,436
1,049
1,047
9,783
5,425
124
3,956
5,827
0
22,307
W
5,788
286
11,934
7,237
11,779
8,530
0
5,246
6,533
9,817
0
L
Scylla
Mirortron
Scylla
10,792
370
97
1,205
7,515
3,047
0
6,443
1,072
19,487
0
L
Erlang Shen
OmegaObscure
Erlang Shen
11,530
1,611
225
3,965
12,403
15,228
0
7,081
5,322
3,479
14,136
W
Anubis
15,001
519
2,614
3,172
11,263
8,207
0
4,128
7,135
31,801
0
W
Bacchus
Raiza555
Bacchus
6,620
230
341
3,140
14,588
20,121
0
4,809
9,779
9,264
0
W
Agni
SaYaaHD
Agni
7,828
82
1,145
655
6,471
3,754
0
2,625
3,846
15,752
0
L
Izanami
xChirro
Izanami
4,780
1,999
1,126
499
8,189
3,220
0
7,140
1,049
0
9,591
L
10,309
2,673
0
1,061
8,930
4,347
0
6,637
2,293
0
20,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
40,377
83
Minions Killed
100
0
Camps Cleared
0
955,491
Distance Traveled
947,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,037
704
9
1
0
158,885
0
W
Heimdallr
7,528
753
19
2
0
141,160
0
W
Hel
7,616
762
8
1
0
221,406
0
L
Scylla
7,497
750
34
3
0
174,465
0
L
Erlang Shen
6,711
671
2
0
0
274,299
0
W
Anubis
8,690
869
48
5
0
178,754
0
W
Bacchus
8,617
862
1
0
0
206,534
0
W
Agni
7,926
793
24
2
0
199,260
0
L
Izanami
6,622
662
16
2
0
173,566
0
L
Medusa
6,712
671
22
2
0
174,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role