Player Matchup

Izanami
Izanami
KingKonen3
Izanami
Level 105
God Stats
6W - 3L
1,943 SR
Queue Stats
136W - 123L
1,533 Elo+
Party 1
Hun Batz
Hun Batz
Schafe44
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 145L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
Tex171717
Erlang Shen
Level 144
God Stats
1W - 1L
1,714 SR
Queue Stats
109W - 110L
1,474 Elo+
Solo
Ne Zha
Ne Zha
Wolf Strike71
Ne Zha
Level 109
God Stats
9W - 8L
1,620 SR
Queue Stats
369W - 386L
1,533 Elo+
Solo
Hou Yi
Hou Yi
camilin
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 94L
1,490 Elo+
Solo
Team Averages
Level 122
1,655 SR
1,510 Elo+

VS

Team Averages
Level 147
1,474 SR
1,507 Elo+
Osiris
Osiris
Budplaya
Osiris
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,554 Elo+
Solo
Cliodhna
Cliodhna
Cherrios20
Cliodhna
Level 155
God Stats
11W - 13L
1,680 SR
Queue Stats
1,491W - 1,505L
1,451 Elo+
Solo
Scylla
Scylla
HercTheDerp
Scylla
Level 159
God Stats
8W - 5L
1,650 SR
Queue Stats
475W - 438L
1,605 Elo+
Solo
Thoth
Thoth
OldSgtGhost
Thoth
Level 219
God Stats
8W - 6L
1,440 SR
Queue Stats
363W - 387L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rigmas15
Kumbhakarna
Level 98
God Stats
4W - 3L
1,101 SR
Queue Stats
267W - 260L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingKonen3
Izanami
17
4 / 6 / 9
9,662
690
8,626
13,881
5,067
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Schafe44
Hun Batz
15
3 / 6 / 8
9,135
653
9,578
14,781
5,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Tex171717
Erlang Shen
18
5 / 6 / 11
10,766
769
11,236
24,655
22,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 10 / 3
10,226
730
11,218
15,864
7,130
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
camilin
Hou Yi
18
4 / 3 / 11
10,266
733
10,288
10,152
3,782
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Budplaya
Osiris
18
10 / 4 / 9
11,677
834
15,352
16,802
12,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Cherrios20
Cliodhna
16
4 / 6 / 9
10,454
747
11,754
14,636
5,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
18
11 / 2 / 13
11,911
851
27,764
14,172
5,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 10
11,162
797
8,986
7,912
2,889
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kumbhakarna
Rigmas15
Kumbhakarna
19
2 / 5 / 22
11,677
834
7,550
22,548
37,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
94
20
Kills
31
31
Deaths
21
42
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Osiris
Budplaya
Osiris
10
4
9
3.63
W
Cliodhna
Cherrios20
Cliodhna
4
6
9
1.42
W
Scylla
11
2
13
8.75
L
Izanami
KingKonen3
Izanami
4
6
9
1.42
W
4
4
10
2.25
W
Kumbhakarna
Rigmas15
Kumbhakarna
2
5
22
2.6
L
Hun Batz
Schafe44
Hun Batz
3
6
8
1.17
L
Erlang Shen
Tex171717
Erlang Shen
5
6
11
1.75
L
4
10
3
0.55
L
Hou Yi
camilin
Hou Yi
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,946
Damage
71,406
79,333
Taken
76,070
43,595
Mitigated
63,719
17,501
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Budplaya
Osiris
15,352
6,512
975
5,905
16,802
12,343
759
0
16,802
0
25,513
W
Cliodhna
Cherrios20
Cliodhna
11,754
717
1,033
2,939
14,636
5,813
2,422
0
14,636
0
21,075
W
Scylla
27,764
3,148
591
3,325
14,172
5,488
2,142
0
14,172
42,416
0
L
Izanami
KingKonen3
Izanami
8,626
6,122
1,063
1,098
13,881
5,067
50
7,880
6,001
0
25,516
W
8,986
249
0
0
7,912
2,889
2,286
0
7,912
39,871
0
W
Kumbhakarna
Rigmas15
Kumbhakarna
7,550
619
2,492
2,854
22,548
37,186
243
0
22,548
15,867
493
L
Hun Batz
Schafe44
Hun Batz
9,578
363
1,563
2,068
14,781
5,614
0
9,994
4,787
0
14,354
L
Erlang Shen
Tex171717
Erlang Shen
11,236
5,311
1,818
5,330
24,655
22,002
485
10,570
14,085
0
20,007
L
11,218
2,724
812
1,438
15,864
7,130
0
8,627
7,237
0
22,262
L
Hou Yi
camilin
Hou Yi
10,288
3,366
1,126
1,185
10,152
3,782
1,253
6,736
3,416
0
22,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,055
Gold Earned
56,881
122
Minions Killed
148
0
Camps Cleared
0
1,095,246
Distance Traveled
1,258,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,677
834
22
2
0
274,342
0
W
Cliodhna
10,454
747
15
1
0
242,815
0
W
Scylla
11,911
851
30
2
0
275,280
0
L
Izanami
9,662
690
51
4
0
201,451
0
W
Thoth
11,162
797
62
4
0
209,599
0
W
Kumbhakarna
11,677
834
19
1
0
256,420
0
L
Hun Batz
9,135
653
5
0
0
235,245
0
L
Erlang Shen
10,766
769
21
2
0
221,396
0
L
Ne Zha
10,226
730
17
1
0
179,319
0
L
Hou Yi
10,266
733
28
2
0
257,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role