Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kara-Emir
Neith
Level 80
God Stats
40W - 41L
1,553 SR
Queue Stats
89W - 82L
1,432 Elo+
Solo
Sylvanus
Sylvanus
StifMEISTER117
Sylvanus
Level 83
God Stats
10W - 9L
1,044 SR
Queue Stats
296W - 314L
1,369 Elo+
Solo
Poseidon
Poseidon
da21problem
Poseidon
Level 112
God Stats
7W - 7L
1,498 SR
Queue Stats
225W - 224L
1,502 Elo+
Party 2
Team Averages
Level 97
1,419 SR
1,461 Elo+

VS

Team Averages
Level 86
1,524 SR
1,390 Elo+
Cernunnos
Cernunnos
BossBeefy
Cernunnos
Level 89
God Stats
34W - 22L
1,530 SR
Queue Stats
550W - 534L
1,342 Elo+
Party 1
Terra
Terra
Guaraci4833
Terra
Level 36
God Stats
17W - 12L
1,711 SR
Queue Stats
39W - 50L
1,406 Elo+
Solo
Surtr
Surtr
Maury Austin
Surtr
Level 115
God Stats
16W - 14L
1,552 SR
Queue Stats
385W - 398L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Umbriel5279
Nu Wa
Level 88
God Stats
9W - 9L
1,304 SR
Queue Stats
341W - 348L
1,352 Elo+
Solo
Nemesis
Nemesis
gembock
Nemesis
Level 104
God Stats
4W - 8L
1,525 SR
Queue Stats
115W - 106L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 0 / 1
8,051
575
6,493
9,824
9,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
 
Ishtar
10
0 / 3 / 1
6,014
430
9,429
12,075
4,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Kara-Emir
Neith
12
0 / 3 / 2
7,198
514
5,572
8,644
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
10
1 / 2 / 0
5,936
424
3,346
11,236
5,977
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
da21problem
Poseidon
15
2 / 1 / 1
8,400
600
5,631
7,491
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BossBeefy
Cernunnos
12
2 / 0 / 2
7,174
512
13,288
11,268
5,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 1 / 3
6,236
445
2,331
7,975
5,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 2 / 0
5,112
365
2,805
9,521
4,087
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 3
6,680
477
6,894
7,955
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
gembock
Nemesis
14
7 / 1 / 0
8,094
578
5,067
9,768
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
9
9
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
1
3.5
W
Ishtar
 
Ishtar
0
3
1
0.17
L
Cernunnos
BossBeefy
Cernunnos
2
0
2
3
L
0
1
3
1.5
W
Neith
Kara-Emir
Neith
0
3
2
0.33
L
0
2
0
0
W
Sylvanus
1
2
0
0.5
L
0
2
3
0.75
W
Poseidon
da21problem
Poseidon
2
1
1
2.5
L
Nemesis
gembock
Nemesis
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
30,385
49,270
Taken
46,487
25,090
Mitigated
22,042
18,461
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,493
1,521
0
5,933
9,824
9,584
148
414
9,410
0
53,629
W
Ishtar
 
Ishtar
9,429
5,659
0
3,369
12,075
4,543
0
1,817
10,258
0
44,140
L
Cernunnos
BossBeefy
Cernunnos
13,288
7,705
0
6,365
11,268
5,401
336
1,933
9,335
0
73,280
L
2,331
751
1,715
2,036
7,975
5,804
100
1,935
6,040
6,284
0
W
Neith
Kara-Emir
Neith
5,572
1,386
0
3,163
8,644
2,589
0
4,571
4,073
0
54,116
L
2,805
1,368
0
2,896
9,521
4,087
0
2,063
7,458
403
22,017
W
Sylvanus
3,346
1,307
1,651
3,645
11,236
5,977
0
1,267
9,969
30,008
0
L
6,894
1,475
0
1,692
7,955
2,885
0
1,354
6,601
40,905
0
W
Poseidon
da21problem
Poseidon
5,631
943
0
700
7,491
2,397
0
1,255
6,236
82,154
0
L
Nemesis
gembock
Nemesis
5,067
2,044
0
1,221
9,768
3,865
0
1,692
8,076
0
67,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,599
Gold Earned
33,296
415
Minions Killed
328
0
Camps Cleared
0
1,246,767
Distance Traveled
1,295,429
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,051
575
91
7
0
226,018
0
W
Ishtar
6,014
430
61
4
0
250,155
3
L
Cernunnos
7,174
512
119
9
0
240,282
0
L
Terra
6,236
445
9
1
0
273,399
0
W
Neith
7,198
514
88
6
0
231,171
0
L
Surtr
5,112
365
36
3
0
217,025
0
W
Sylvanus
5,936
424
44
3
0
215,443
0
L
Nu Wa
6,680
477
72
5
0
252,657
4
W
Poseidon
8,400
600
131
9
0
323,980
0
L
Nemesis
8,094
578
92
7
0
312,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role