Player Matchup

Hera
Hera
Cinnamon_Kitty_
Hera
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 165L
1,505 Elo+
Solo
Danzaburou
Danzaburou
HTLSimp
Danzaburou
Level 86
God Stats
27W - 26L
1,540 SR
Queue Stats
330W - 289L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
InfinitE-_-GxD97
Ao Kuang
Level 84
God Stats
31W - 32L
1,349 SR
Queue Stats
631W - 578L
1,421 Elo+
Solo
Cthulhu
Cthulhu
SativaSyrupSped
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,353 Elo+
Party 1
Fenrir
Fenrir
TSR_Antman
Fenrir
Level 158
God Stats
3W - 4L
1,149 SR
Queue Stats
496W - 489L
1,498 Elo+
Solo
Team Averages
Level 98
1,408 SR
1,452 Elo+

VS

Team Averages
Level 80
1,565 SR
1,477 Elo+
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dezatron_Yt
Atlas
Level 16
God Stats
2W - 2L
1,815 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 2
Nemesis
Nemesis
MediocrehotDawg
Nemesis
Level 68
God Stats
24W - 21L
1,501 SR
Queue Stats
174W - 158L
1,435 Elo+
Solo
Charybdis
Charybdis
cdogg666187
Charybdis
Level 68
God Stats
5W - 3L
1,511 SR
Queue Stats
91W - 95L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,616
562
3,510
6,119
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
HTLSimp
Danzaburou
11
10 / 0 / 1
7,104
710
9,331
4,950
2,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 2
5,679
568
3,523
9,021
3,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 9
5,502
550
3,932
7,544
5,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
TSR_Antman
Fenrir
10
1 / 0 / 0
5,242
524
975
6,480
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 3
6,174
617
2,616
4,666
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
 
Surtr
10
0 / 2 / 0
5,624
562
3,100
6,514
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
0 / 3 / 2
4,687
469
1,817
8,485
4,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 2 / 2
5,763
576
6,115
9,123
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
cdogg666187
Charybdis
7
1 / 5 / 0
4,584
458
4,485
7,611
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
6
6
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
3
3.5
L
Surtr
 
Surtr
0
2
0
0
W
0
2
2
0.5
L
0
3
2
0.33
W
Danzaburou
HTLSimp
Danzaburou
10
0
1
10.5
W
2
2
2
1.5
L
3
2
2
2
W
0
2
9
2.25
W
Fenrir
TSR_Antman
Fenrir
1
0
0
1
L
Charybdis
cdogg666187
Charybdis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
18,133
34,114
Taken
36,399
15,381
Mitigated
15,119
14,556
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,616
0
0
1,160
4,666
1,727
0
2,223
2,443
40,283
0
L
Surtr
 
Surtr
3,100
1,232
0
1,681
6,514
2,970
0
632
5,882
204
38,211
W
3,510
829
0
2,382
6,119
1,956
0
1,815
4,304
43,319
0
L
1,817
1,052
890
760
8,485
4,890
0
2,670
5,815
11,528
0
W
Danzaburou
HTLSimp
Danzaburou
9,331
4,520
0
2,945
4,950
2,077
0
667
4,283
0
37,621
W
3,523
596
0
4,101
9,021
3,002
0
701
8,320
37,322
0
L
6,115
2,919
0
1,815
9,123
3,131
0
3,043
6,080
0
37,914
W
3,932
685
774
1,443
7,544
5,969
0
1,250
6,294
16,092
0
W
Fenrir
TSR_Antman
Fenrir
975
319
0
2,911
6,480
2,377
0
71
6,409
0
23,279
L
Charybdis
cdogg666187
Charybdis
4,485
2,663
0
1,032
7,611
2,401
0
2,397
5,214
0
23,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,143
Gold Earned
26,832
241
Minions Killed
251
0
Camps Cleared
0
990,297
Distance Traveled
957,541
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,174
617
73
7
0
209,722
0
L
Surtr
5,624
562
62
6
0
157,928
0
W
Hera
5,616
562
75
8
0
192,791
0
L
Atlas
4,687
469
13
1
0
188,233
0
W
Danzaburou
7,104
710
48
5
0
196,698
1
W
Ao Kuang
5,679
568
58
6
0
225,652
0
L
Nemesis
5,763
576
59
6
0
225,285
0
W
Cthulhu
5,502
550
13
1
0
200,924
2
W
Fenrir
5,242
524
47
5
0
174,232
2
L
Charybdis
4,584
458
44
4
0
176,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role