Player Matchup

Ah Puch
Ah Puch
AndyJax
Ah Puch
Level 205
God Stats
14W - 7L
1,719 SR
Queue Stats
476W - 414L
1,614 Elo+
Solo
Hel
Hel
Discerned
Hel
Level 157
God Stats
7W - 2L
1,741 SR
Queue Stats
232W - 214L
1,657 Elo+
Party 1
Neith
Neith
IAMFUZZY
Neith
Level 123
God Stats
114W - 100L
1,695 SR
Queue Stats
149W - 147L
1,621 Elo+
Solo
Mercury
Mercury
Raggyfx
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 176L
1,532 Elo+
Solo
Cthulhu
Cthulhu
ayingclone
Cthulhu
Level 123
God Stats
12W - 8L
1,727 SR
Queue Stats
202W - 176L
1,621 Elo+
Party 1
Team Averages
Level 145
1,677 SR
1,609 Elo+

VS

Team Averages
Level 157
1,645 SR
1,563 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alementor
Kukulkan
Level 142
God Stats
4W - 4L
1,544 SR
Queue Stats
205W - 228L
1,536 Elo+
Solo
Ix Chel
Ix Chel
Doobly
Ix Chel
Level 197
God Stats
7W - 4L
1,528 SR
Queue Stats
66W - 74L
1,616 Elo+
Solo
Martichoras
Martichoras
SëoulRëaper
Martichoras
Level 166
God Stats
2W - 1L
1,722 SR
Queue Stats
70W - 69L
1,615 Elo+
Solo
Hun Batz
Hun Batz
olethunderfoot7
Hun Batz
Level 156
God Stats
3W - 1L
1,933 SR
Queue Stats
99W - 92L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AndyJax
Ah Puch
10
0 / 0 / 0
5,519
613
1,912
3,506
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,207
579
1,789
6,718
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
IAMFUZZY
Neith
10
3 / 1 / 0
5,582
620
4,876
5,472
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Raggyfx
Mercury
9
0 / 3 / 0
4,898
544
1,969
7,110
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ayingclone
Cthulhu
8
0 / 1 / 2
4,592
510
2,489
6,548
3,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 2
5,053
561
1,756
6,042
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Alementor
Kukulkan
7
1 / 0 / 0
4,694
522
608
1,782
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ix Chel
Doobly
Ix Chel
11
5 / 0 / 1
6,267
696
5,273
5,112
2,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Martichoras
SëoulRëaper
Martichoras
9
1 / 2 / 1
5,046
561
5,164
5,641
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
9
2 / 1 / 2
5,373
597
3,352
6,723
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
2
1
L
Kukulkan
Alementor
Kukulkan
1
0
0
1
W
Ah Puch
AndyJax
Ah Puch
0
0
0
0
W
0
4
0
0
L
Ix Chel
Doobly
Ix Chel
5
0
1
5.5
W
Neith
IAMFUZZY
Neith
3
1
0
3
W
Mercury
Raggyfx
Mercury
0
3
0
0
L
Martichoras
SëoulRëaper
Martichoras
1
2
1
0.75
W
Cthulhu
ayingclone
Cthulhu
0
1
2
1
L
Hun Batz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,035
Damage
16,153
29,354
Taken
25,300
11,938
Mitigated
11,614
8,394
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,756
409
0
2,808
6,042
3,973
0
2,075
3,967
14,005
0
L
Kukulkan
Alementor
Kukulkan
608
0
0
500
1,782
510
0
203
1,579
24,371
0
W
Ah Puch
AndyJax
Ah Puch
1,912
208
0
1,488
3,506
1,030
0
0
3,506
49,584
0
W
1,789
83
0
1,707
6,718
2,601
0
4,503
2,215
38,052
0
L
Ix Chel
Doobly
Ix Chel
5,273
1,270
100
2,281
5,112
2,446
487
1,789
3,323
46,891
0
W
Neith
IAMFUZZY
Neith
4,876
3,387
0
2,578
5,472
1,907
177
553
4,919
0
40,863
W
Mercury
Raggyfx
Mercury
1,969
437
0
510
7,110
2,458
0
1,622
5,488
0
34,821
L
Martichoras
SëoulRëaper
Martichoras
5,164
2,489
0
1,491
5,641
2,283
0
917
4,724
0
34,113
W
Cthulhu
ayingclone
Cthulhu
2,489
319
183
1,928
6,548
3,942
0
959
5,589
12,894
0
L
Hun Batz
3,352
1,116
0
668
6,723
2,402
0
1,206
5,517
0
31,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
26,433
308
Minions Killed
269
0
Camps Cleared
0
955,303
Distance Traveled
820,813
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,053
561
19
2
0
173,218
0
L
Kukulkan
4,694
522
46
5
0
94,699
2
W
Ah Puch
5,519
613
92
10
0
182,094
2
W
Hel
5,207
579
73
8
0
182,743
1
L
Ix Chel
6,267
696
72
8
0
165,529
0
W
Neith
5,582
620
73
8
0
167,851
1
W
Mercury
4,898
544
63
7
0
211,792
0
L
Martichoras
5,046
561
68
8
0
168,556
0
W
Cthulhu
4,592
510
7
1
0
210,823
2
L
Hun Batz
5,373
597
64
7
0
218,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role