Player Matchup

Mercury
Mercury
Bronze III
Abiel999
Mercury
Bronze III
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 63L
1,437 MMR
Party 1
Ares
Ares
Bronze III
TaikaVanukaz
Ares
Bronze III
Level 123
God Stats
9W - 6L
1,977 SR
Queue Stats
56W - 46L
1,437 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
b00ga
Kukulkan
Bronze III
Level 46
God Stats
5W - 4L
1,338 SR
Queue Stats
61W - 55L
1,437 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,605 SR
1,437 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,462 SR
1,221 MMR
Medusa
Medusa
Gold V
Feratkr
Medusa
Gold V
Level 107
God Stats
1W - 1L
1,675 SR
Queue Stats
7W - 9L
1,587 MMR
Solo
Nox
Nox
Silver V
MagnificentFagan
Nox
Silver V
Level 157
God Stats
0W - 2L
1,210 SR
Queue Stats
46W - 67L
911 MMR
Party 2
Xing Tian
Xing Tian
Silver III
NinjaaMatt
Xing Tian
Silver III
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 81L
1,165 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Abiel999
Mercury
14
7 / 0 / 4
8,441
844
9,216
4,154
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 1 / 8
8,376
838
8,604
9,221
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
b00ga
Kukulkan
13
1 / 1 / 10
7,792
779
7,635
4,292
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DiscordiaAo KuangAphroditeAtlasGuan Yu

VS

Bans
SurtrChang'eThothZhong KuiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Feratkr
Medusa
12
1 / 3 / 1
6,808
681
6,146
8,103
3,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 4 / 1
6,243
624
2,696
7,855
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
NinjaaMatt
Xing Tian
11
1 / 4 / 0
6,731
673
4,039
13,185
11,458
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
2
2
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Abiel999
Mercury
7
0
4
9
L
Medusa
Feratkr
Medusa
1
3
1
0.5
L
0
4
1
0.13
L
Xing Tian
NinjaaMatt
Xing Tian
1
4
0
0.25
W
3
1
8
7
W
Kukulkan
b00ga
Kukulkan
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
12,881
17,667
Taken
29,143
14,384
Mitigated
17,883
2,820
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Abiel999
Mercury
9,216
4,292
0
653
4,154
2,185
467
1,678
2,476
0
37,951
L
Medusa
Feratkr
Medusa
6,146
2,330
0
1,490
8,103
3,126
0
5,235
2,868
0
28,187
L
2,696
304
0
843
7,855
3,299
0
4,709
3,146
19,153
0
L
Xing Tian
NinjaaMatt
Xing Tian
4,039
184
0
1,641
13,185
11,458
0
6,310
6,875
7,313
0
W
8,604
522
0
1,667
9,221
9,888
67
3,701
5,520
17,042
0
W
Kukulkan
b00ga
Kukulkan
7,635
696
0
500
4,292
2,311
270
1,413
2,879
38,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
19,782
132
Minions Killed
101
0
Camps Cleared
0
638,451
Distance Traveled
534,616
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,441
844
31
3
0
239,146
0
L
Medusa
6,808
681
42
4
0
196,311
3
L
Nox
6,243
624
52
5
0
166,325
0
L
Xing Tian
6,731
673
7
1
0
171,980
0
W
Ares
8,376
838
11
1
0
198,851
1
W
Kukulkan
7,792
779
90
9
0
200,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role