Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Beemto
Anubis
Level 108
God Stats
25W - 15L
1,820 SR
Queue Stats
153W - 103L
1,673 Elo+
Solo
Fenrir
Fenrir
Figueiredoo
Fenrir
Level 130
God Stats
10W - 6L
1,946 SR
Queue Stats
364W - 323L
1,487 Elo+
Solo
Surtr
Surtr
Sr Bezerrinha
Surtr
Level 128
God Stats
14W - 16L
1,499 SR
Queue Stats
136W - 147L
1,452 Elo+
Solo
Chiron
Chiron
l-lSc0RP10nl-l
Chiron
Level 42
God Stats
2W - 1L
1,718 SR
Queue Stats
79W - 71L
1,705 Elo+
Solo
Team Averages
Level 103
1,697 SR
1,564 Elo+

VS

Team Averages
Level 95
1,377 SR
1,437 Elo+
Ra
Ra
Nemesis2917
Ra
Level 100
God Stats
0W - 1L
1,238 SR
Queue Stats
114W - 126L
1,443 Elo+
Solo
Ymir
Ymir
NotWendel
Ymir
Level 65
God Stats
0W - 2L
1,336 SR
Queue Stats
55W - 57L
1,488 Elo+
Solo
Discordia
Discordia
Roudrak
Discordia
Level 146
God Stats
16W - 11L
1,717 SR
Queue Stats
88W - 107L
1,510 Elo+
Solo
Loki
Loki
mirtalodo
Loki
Level 34
God Stats
0W - 2L
1,007 SR
Queue Stats
18W - 27L
1,245 Elo+
Solo
Neith
Neith
ŇØŽY
Neith
Level 128
God Stats
3W - 6L
1,589 SR
Queue Stats
99W - 90L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 6
8,516
1,217
7,896
3,764
1,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Beemto
Anubis
13
2 / 0 / 4
8,029
1,147
6,083
3,523
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
13
3 / 1 / 4
8,005
1,144
2,911
4,443
2,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 7
7,985
1,141
5,784
7,735
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 4
7,548
1,078
3,699
4,562
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

336

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,987
998
4,810
5,537
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
12
2 / 3 / 0
7,617
1,088
1,703
7,602
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Roudrak
Discordia
13
0 / 2 / 2
7,499
1,071
8,041
3,472
1,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
12
0 / 2 / 2
7,225
1,032
2,323
5,324
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ŇØŽY
Neith
12
1 / 1 / 2
7,558
1,080
4,047
7,534
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
11
Kills
3
3
Deaths
11
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
6
6
W
Anubis
Beemto
Anubis
2
0
4
4
W
Fenrir
3
1
4
5
L
0
3
3
0.5
L
Ymir
2
3
0
0.67
L
Discordia
Roudrak
Discordia
0
2
2
0.5
W
2
1
7
5.5
W
1
1
4
3
L
Loki
0
2
2
0.5
L
Neith
ŇØŽY
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
20,924
24,027
Taken
29,469
14,107
Mitigated
15,116
3,673
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,896
4,313
0
1,030
3,764
1,756
0
2,320
1,444
0
31,626
W
Anubis
Beemto
Anubis
6,083
126
0
676
3,523
1,992
0
2,312
1,211
20,147
0
W
Fenrir
2,911
1,012
0
382
4,443
2,540
0
1,481
2,962
0
6,844
L
4,810
401
167
821
5,537
2,023
0
1,139
4,317
15,578
0
L
Ymir
1,703
0
0
125
7,602
6,603
0
2,133
5,469
13,284
0
L
Discordia
Roudrak
Discordia
8,041
163
0
253
3,472
1,259
0
497
2,852
25,223
0
W
5,784
1,705
0
454
7,735
5,792
0
4,789
2,946
432
16,222
W
3,699
1,053
701
430
4,562
2,027
0
3,580
910
0
14,223
L
Loki
2,323
403
0
0
5,324
2,108
0
1,205
4,083
0
16,483
L
Neith
ŇØŽY
Neith
4,047
1,654
0
784
7,534
3,123
0
1,368
6,166
0
21,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
36,886
149
Minions Killed
160
7
Camps Cleared
5
716,098
Distance Traveled
638,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,516
1,217
67
10
3
142,038
0
W
Anubis
8,029
1,147
24
3
1
147,615
0
W
Fenrir
8,005
1,144
11
2
3
153,747
0
L
Ra
6,987
998
36
5
0
98,351
0
L
Ymir
7,617
1,088
30
4
0
108,728
0
L
Discordia
7,499
1,071
41
6
2
138,918
0
W
Surtr
7,985
1,141
18
3
0
133,999
0
W
Chiron
7,548
1,078
29
4
0
138,699
0
L
Loki
7,225
1,032
11
2
3
162,176
0
L
Neith
7,558
1,080
42
6
0
130,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role