Player Matchup

Hachiman
Hachiman
Dami3n09
Hachiman
Level 11
God Stats
5W - 6L
1,755 SR
Queue Stats
11W - 35L
1,238 Elo+
Party 1
Artemis
Artemis
GrzechJo
Artemis
Level 43
God Stats
11W - 10L
1,492 SR
Queue Stats
17W - 29L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
Pablooo1111
Cthulhu
Level 29
God Stats
10W - 14L
1,503 SR
Queue Stats
29W - 64L
1,238 Elo+
Party 1
Team Averages
Level 28
1,583 SR
1,235 Elo+

VS

Team Averages
Level 32
1,500 SR
1,500 Elo+
Ganesha
Ganesha
FizikGlazov
Ganesha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
MasterRyichi
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
Sleepworking
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dami3n09
Hachiman
13
2 / 2 / 13
8,056
732
9,078
5,558
1,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
GrzechJo
Artemis
16
15 / 0 / 4
10,953
996
16,208
5,138
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Pablooo1111
Cthulhu
14
2 / 2 / 15
8,427
766
8,175
11,866
8,598
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FizikGlazov
Ganesha
11
0 / 7 / 4
7,223
657
7,052
16,338
16,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 5 / 1
6,428
584
1,704
10,014
8,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Sleepworking
Lancelot
12
3 / 7 / 0
7,352
668
7,967
11,292
5,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
4
4
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dami3n09
Hachiman
2
2
13
4.25
L
Ganesha
FizikGlazov
Ganesha
0
7
4
0.29
W
Artemis
GrzechJo
Artemis
15
0
4
17
L
1
5
1
0.3
W
Cthulhu
Pablooo1111
Cthulhu
2
2
15
4.75
L
Lancelot
Sleepworking
Lancelot
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,461
Damage
16,723
22,562
Taken
37,644
12,274
Mitigated
30,329
4,652
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dami3n09
Hachiman
9,078
5,586
0
1,333
5,558
1,688
285
2,208
3,350
0
17,550
L
Ganesha
FizikGlazov
Ganesha
7,052
973
1,129
1,123
16,338
16,493
0
3,587
12,751
19,543
0
W
Artemis
GrzechJo
Artemis
16,208
8,503
0
2,032
5,138
1,988
2,089
892
4,203
0
64,391
L
1,704
66
0
0
10,014
8,099
0
2,203
7,811
3,201
0
W
Cthulhu
Pablooo1111
Cthulhu
8,175
897
326
961
11,866
8,598
0
5,395
6,187
24,237
0
L
Lancelot
Sleepworking
Lancelot
7,967
835
0
416
11,292
5,737
0
2,385
8,907
0
23,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
21,003
143
Minions Killed
60
0
Camps Cleared
0
569,240
Distance Traveled
463,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,056
732
18
2
0
170,214
0
L
Ganesha
7,223
657
3
0
0
165,238
0
W
Artemis
10,953
996
89
8
0
205,740
0
L
Ares
6,428
584
11
1
0
123,809
0
W
Cthulhu
8,427
766
36
3
0
193,286
0
L
Lancelot
7,352
668
46
4
0
174,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role