Player Matchup

Chronos
Chronos
 
Chronos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AV3NgE DRagOn
Ganesha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,606 Elo+
Party 1
Sun Wukong
Sun Wukong
Dr-Stoss_oT
Sun Wukong
Level 124
God Stats
11W - 7L
1,570 SR
Queue Stats
406W - 383L
1,523 Elo+
Solo
Ra
Ra
JT307
Ra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,598 Elo+
Party 1
Ishtar
Ishtar
mijjamotto
Ishtar
Level 68
God Stats
1W - 0L
1,538 SR
Queue Stats
8W - 7L
1,499 Elo+
Solo
Team Averages
Level 111
1,521 SR
1,545 Elo+

VS

Team Averages
Level 49
1,493 SR
1,486 Elo+
Raijin
Raijin
AmChillen
Raijin
Level 63
God Stats
3W - 5L
1,183 SR
Queue Stats
494W - 527L
1,505 Elo+
Solo
Horus
Horus
BOGTEJEBO
Horus
Level 108
God Stats
5W - 4L
1,781 SR
Queue Stats
178W - 172L
1,557 Elo+
Solo
Cerberus
Cerberus
ThePrinceJoker
Cerberus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 187L
1,336 Elo+
Solo
Hachiman
Hachiman
moxzin
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,504 Elo+
Solo
Nike
Nike
thesadow212
Nike
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 122L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 1 / 14
8,793
799
11,002
14,545
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
15
0 / 2 / 20
9,160
833
5,777
16,968
19,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Dr-Stoss_oT
Sun Wukong
16
8 / 2 / 12
9,950
905
15,142
16,851
19,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
7 / 1 / 11
9,677
880
18,523
8,523
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
mijjamotto
Ishtar
14
3 / 3 / 13
8,541
776
11,214
8,808
4,278
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AmChillen
Raijin
15
5 / 4 / 3
8,401
764
19,815
10,157
6,283
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
BOGTEJEBO
Horus
15
1 / 2 / 6
8,255
750
4,821
14,717
19,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
12
1 / 4 / 3
6,818
620
7,267
14,999
17,791
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
moxzin
Hachiman
13
0 / 7 / 3
7,142
649
12,635
12,166
7,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 4
7,464
679
9,488
13,838
17,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
22
Kills
9
9
Deaths
22
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
14
11
W
Ganesha
0
2
20
5
L
Raijin
AmChillen
Raijin
5
4
3
1.63
L
Horus
BOGTEJEBO
Horus
1
2
6
2
W
Sun Wukong
Dr-Stoss_oT
Sun Wukong
8
2
12
7
W
Ra
7
1
11
12.5
L
Cerberus
1
4
3
0.63
W
Ishtar
mijjamotto
Ishtar
3
3
13
3.17
L
Hachiman
moxzin
Hachiman
0
7
3
0.21
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,658
Damage
54,026
65,695
Taken
65,877
55,758
Mitigated
68,294
33,391
Healing
22,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,002
2,431
574
3,189
14,545
7,072
728
6,044
8,501
18,827
0
W
Ganesha
5,777
635
1,125
2,525
16,968
19,794
177
8,451
8,517
7,579
0
L
Raijin
AmChillen
Raijin
19,815
1,615
898
1,070
10,157
6,283
0
4,840
5,110
40,170
0
L
Horus
BOGTEJEBO
Horus
4,821
1,948
5,213
6,844
14,717
19,514
0
7,598
6,578
0
7,666
W
Sun Wukong
Dr-Stoss_oT
Sun Wukong
15,142
1,653
4,366
3,442
16,851
19,893
22
6,119
10,732
0
20,039
W
Ra
18,523
1,581
11,641
4,645
8,523
4,721
568
2,693
5,830
46,732
0
L
Cerberus
7,267
389
1,550
3,709
14,999
17,791
0
8,357
6,152
12,884
0
W
Ishtar
mijjamotto
Ishtar
11,214
8,996
1,116
768
8,808
4,278
1,034
3,775
5,033
0
17,716
L
Hachiman
moxzin
Hachiman
12,635
8,013
0
775
12,166
7,208
0
6,021
5,857
0
21,291
L
9,488
895
978
1,867
13,838
17,498
0
6,718
6,878
0
16,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,121
Gold Earned
38,080
132
Minions Killed
92
0
Camps Cleared
0
1,034,433
Distance Traveled
908,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,793
799
15
1
0
202,992
0
W
Ganesha
9,160
833
0
0
0
221,229
0
L
Raijin
8,401
764
38
3
0
170,320
0
L
Horus
8,255
750
4
0
0
210,449
0
W
Sun Wukong
9,950
905
12
1
0
229,942
0
W
Ra
9,677
880
81
7
0
188,974
0
L
Cerberus
6,818
620
17
2
0
205,820
0
W
Ishtar
8,541
776
24
2
0
191,296
0
L
Hachiman
7,142
649
17
2
0
175,206
0
L
Nike
7,464
679
16
1
0
146,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role