Player Matchup

Ymir
Ymir
IslandTribeMob
Ymir
Level 52
God Stats
67W - 82L
1,380 SR
Queue Stats
80W - 104L
1,324 Elo+
Solo
Kukulkan
Kukulkan
Kian334
Kukulkan
Level 47
God Stats
6W - 3L
1,801 SR
Queue Stats
57W - 66L
1,305 Elo+
Party 2
Cupid
Cupid
SavyKiki
Cupid
Level 17
God Stats
13W - 10L
1,505 SR
Queue Stats
47W - 55L
1,294 Elo+
Party 2
Team Averages
Level 39
1,562 SR
1,308 Elo+

VS

Team Averages
Level 43
1,443 SR
1,473 Elo+
Maui
Maui
LenaTihonova
Maui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Discordia
Discordia
SevenUpdnL
Discordia
Level 76
God Stats
13W - 21L
1,328 SR
Queue Stats
401W - 426L
1,419 Elo+
Solo
Susano
Susano
Trickster4ds
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
9,236
840
8,373
14,166
16,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Kian334
Kukulkan
15
8 / 3 / 4
9,303
846
10,952
8,163
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
SavyKiki
Cupid
13
2 / 2 / 7
7,756
705
5,439
6,726
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,708
701
3,702
12,322
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SevenUpdnL
Discordia
13
3 / 4 / 3
8,227
748
10,763
7,164
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
10
2 / 7 / 0
7,491
681
3,825
9,259
3,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
6
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Kukulkan
Kian334
Kukulkan
8
3
4
3.33
L
0
2
4
1
W
Cupid
SavyKiki
Cupid
2
2
7
2.75
L
Discordia
SevenUpdnL
Discordia
3
4
3
1.13
L
Susano
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,764
Damage
18,290
29,055
Taken
28,745
22,654
Mitigated
18,187
5,926
Healing
1,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,373
2,632
1,746
1,520
14,166
16,193
276
4,760
9,406
20,541
0
W
Kukulkan
Kian334
Kukulkan
10,952
1,644
0
344
8,163
3,703
0
5,005
3,158
46,390
0
L
3,702
855
0
817
12,322
11,150
0
7,710
4,612
7,139
0
W
Cupid
SavyKiki
Cupid
5,439
2,501
328
1,988
6,726
2,758
2,184
4,751
1,975
0
18,344
L
Discordia
SevenUpdnL
Discordia
10,763
818
0
930
7,164
3,210
0
5,227
1,937
42,063
0
L
Susano
3,825
1,327
0
77
9,259
3,827
0
6,462
2,797
0
11,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
23,426
130
Minions Killed
97
0
Camps Cleared
0
586,784
Distance Traveled
563,656
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,236
840
21
2
0
210,111
0
W
Kukulkan
9,303
846
83
8
0
200,842
0
L
Maui
7,708
701
8
1
0
207,637
0
W
Cupid
7,756
705
26
2
0
175,831
0
L
Discordia
8,227
748
67
6
0
181,575
1
L
Susano
7,491
681
22
2
0
174,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role