Player Matchup

Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Alexivan0228
Serqet
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 82L
1,525 Elo+
Solo
Chaac
Chaac
Smite_Gem
Chaac
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 126L
1,500 Elo+
Solo
Hachiman
Hachiman
ThatsChildish_
Hachiman
Level 168
God Stats
2W - 4L
1,796 SR
Queue Stats
70W - 56L
1,544 Elo+
Solo
Ix Chel
Ix Chel
jrpgfanatic96
Ix Chel
Level 35
God Stats
4W - 5L
1,686 SR
Queue Stats
53W - 95L
1,471 Elo+
Solo
Team Averages
Level 100
1,596 SR
1,508 Elo+

VS

Team Averages
Level 112
1,463 SR
1,482 Elo+
Medusa
Medusa
DumbUraraka
Medusa
Level 102
God Stats
5W - 2L
1,319 SR
Queue Stats
78W - 79L
1,455 Elo+
Party 2
Surtr
Surtr
GhostxxReapers
Surtr
Level 145
God Stats
20W - 17L
1,609 SR
Queue Stats
301W - 357L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
GxthTea
Aphrodite
Level 33
God Stats
42W - 25L
1,456 SR
Queue Stats
219W - 226L
1,388 Elo+
Party 2
Chaac
Chaac
NumberSnakeTM
Chaac
Level 152
God Stats
4W - 2L
1,444 SR
Queue Stats
323W - 409L
1,525 Elo+
Party 1
Merlin
Merlin
Pyrophrosty
Merlin
Level 129
God Stats
2W - 1L
1,489 SR
Queue Stats
39W - 31L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 1 / 1
4,230
423
3,433
5,958
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
8
1 / 1 / 1
4,967
497
1,448
5,607
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Smite_Gem
Chaac
9
0 / 3 / 2
5,302
530
4,118
8,924
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
8
1 / 1 / 1
4,974
497
1,266
4,031
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
7
0 / 13 / 0
4,679
468
2,517
11,681
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 1 / 0
5,549
555
1,146
5,592
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 1
5,478
548
4,221
8,468
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Aphrodite
GxthTea
Aphrodite
10
2 / 0 / 4
5,624
562
2,122
4,334
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 4
6,968
697
6,630
5,553
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
11
11 / 0 / 4
7,589
759
9,492
4,883
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
2
Kills
19
19
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
1
0.5
L
Serqet
1
1
1
1.5
W
Medusa
0
1
0
0
W
1
2
1
0.75
W
Aphrodite
GxthTea
Aphrodite
2
0
4
4
W
5
0
4
7
W
Merlin
11
0
4
13
L
Chaac
Smite_Gem
Chaac
0
3
2
0.33
L
Hachiman
1
1
1
1.5
L
Ix Chel
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,782
Damage
23,611
36,201
Taken
28,830
13,703
Mitigated
13,167
5,884
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,433
901
0
435
5,958
2,068
0
2,673
3,285
0
20,982
L
Serqet
1,448
137
0
1,240
5,607
2,068
0
611
4,996
0
18,872
W
Medusa
1,146
371
0
2,354
5,592
2,115
935
0
5,592
0
41,125
W
4,221
1,417
0
2,870
8,468
4,689
183
0
8,312
459
30,041
W
Aphrodite
GxthTea
Aphrodite
2,122
393
739
3,282
4,334
1,375
237
334
4,000
27,952
0
W
6,630
1,805
0
2,303
5,553
3,256
672
388
5,021
0
49,408
W
Merlin
9,492
1,202
0
769
4,883
1,732
420
1,795
3,088
49,226
0
L
Chaac
Smite_Gem
Chaac
4,118
574
0
2,296
8,924
5,025
0
315
8,609
0
34,582
L
Hachiman
1,266
387
0
1,469
4,031
1,251
0
211
3,820
0
25,823
L
Ix Chel
2,517
648
0
444
11,681
3,291
0
7,859
3,822
22,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
31,208
232
Minions Killed
319
0
Camps Cleared
0
907,581
Distance Traveled
1,014,680
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,230
423
21
2
0
188,544
2
L
Serqet
4,967
497
47
5
0
184,570
0
W
Medusa
5,549
555
62
6
0
186,519
0
W
Surtr
5,478
548
42
4
0
184,509
0
W
Aphrodite
5,624
562
46
5
0
210,170
1
W
Chaac
6,968
697
89
9
0
240,101
1
W
Merlin
7,589
759
80
8
0
193,381
0
L
Chaac
5,302
530
65
7
0
179,956
2
L
Hachiman
4,974
497
52
5
0
178,708
2
L
Ix Chel
4,679
468
47
5
0
175,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role