Player Matchup

Cernunnos
Cernunnos
MONKEY-D-MATTHI
Cernunnos
Level 124
God Stats
8W - 3L
1,780 SR
Queue Stats
224W - 214L
1,535 Elo+
Party 1
He Bo
He Bo
Reibekuchen2000
He Bo
Level 54
God Stats
165W - 140L
1,480 SR
Queue Stats
347W - 323L
1,485 Elo+
Solo
Zeus
Zeus
SenseOfJustice
Zeus
Level 126
God Stats
3W - 2L
1,638 SR
Queue Stats
98W - 97L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
XX_PRoGamer_Loko
Baron Samedi
Level 125
God Stats
1W - 3L
1,739 SR
Queue Stats
385W - 372L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
zAnonymer_Tomen
Sun Wukong
Level 120
God Stats
5W - 3L
1,436 SR
Queue Stats
126W - 130L
1,520 Elo+
Party 1
Team Averages
Level 110
1,615 SR
1,518 Elo+

VS

Team Averages
Level 110
1,528 SR
1,469 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bundeskanzler-in
Atlas
Level 156
God Stats
3W - 3L
1,592 SR
Queue Stats
235W - 292L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
SIMSOC88
Cu Chulainn
Level 186
God Stats
28W - 20L
1,550 SR
Queue Stats
416W - 391L
1,556 Elo+
Solo
Neith
Neith
SquadDiesDasKeMo
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 2
Susano
Susano
xDr4gOnSl4y3rHDx
Susano
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MONKEY-D-MATTHI
Cernunnos
9
0 / 3 / 0
5,130
513
5,585
8,481
3,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 0
5,802
580
1,940
3,974
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 1
5,926
593
5,604
6,806
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
XX_PRoGamer_Loko
Baron Samedi
7
0 / 2 / 0
4,541
454
2,302
6,969
4,637
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
zAnonymer_Tomen
Sun Wukong
10
1 / 2 / 1
5,500
550
3,592
7,944
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 0 / 1
6,304
630
3,131
6,090
3,971
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 0 / 5
5,081
508
2,561
8,483
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SIMSOC88
Cu Chulainn
10
0 / 2 / 1
5,708
571
4,286
6,970
6,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
5,973
597
5,446
5,107
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 1 / 3
6,842
684
4,491
8,150
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
0
0
5
2.5
L
Cernunnos
MONKEY-D-MATTHI
Cernunnos
0
3
0
0
L
2
0
0
2
W
Cu Chulainn
SIMSOC88
Cu Chulainn
0
2
1
0.25
L
0
4
1
0.13
W
2
1
2
3
L
Baron Samedi
XX_PRoGamer_Loko
Baron Samedi
0
2
0
0
W
6
1
3
7.5
L
Sun Wukong
zAnonymer_Tomen
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
19,915
34,174
Taken
34,800
15,404
Mitigated
21,581
9,434
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,131
287
0
3,303
6,090
3,971
0
2,960
2,796
42,440
0
W
2,561
1,143
0
3,114
8,483
5,839
0
3,092
5,317
15,333
0
L
Cernunnos
MONKEY-D-MATTHI
Cernunnos
5,585
2,701
0
2,485
8,481
3,125
0
1,415
7,066
0
37,673
L
1,940
38
0
1,868
3,974
1,116
0
375
3,599
40,643
0
W
Cu Chulainn
SIMSOC88
Cu Chulainn
4,286
517
0
1,813
6,970
6,912
0
1,093
5,847
572
41,441
L
5,604
1,830
0
1,141
6,806
2,072
0
2,592
4,214
46,721
0
W
5,446
2,678
0
2,642
5,107
2,042
0
543
4,524
0
43,128
L
Baron Samedi
XX_PRoGamer_Loko
Baron Samedi
2,302
235
395
1,814
6,969
4,637
0
1,488
5,481
14,421
0
W
4,491
764
0
3,558
8,150
2,817
0
1,636
6,470
0
42,670
L
Sun Wukong
zAnonymer_Tomen
Sun Wukong
3,592
585
0
1,731
7,944
4,454
0
214
7,730
0
30,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,899
Gold Earned
29,908
306
Minions Killed
310
0
Camps Cleared
0
973,768
Distance Traveled
1,053,836
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,304
630
88
9
0
214,960
6
W
Atlas
5,081
508
13
1
0
212,079
1
L
Cernunnos
5,130
513
55
6
0
183,027
0
L
He Bo
5,802
580
81
8
0
219,804
0
W
Cu Chulainn
5,708
571
61
6
0
190,724
2
L
Zeus
5,926
593
96
10
0
178,925
0
W
Neith
5,973
597
74
7
0
189,330
0
L
Baron Samedi
4,541
454
21
2
0
195,087
4
W
Susano
6,842
684
74
7
0
246,743
0
L
Sun Wukong
5,500
550
53
5
0
196,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role