Player Matchup

Artemis
Artemis
Nat5537
Artemis
Level 67
God Stats
10W - 2L
1,708 SR
Queue Stats
100W - 125L
1,456 Elo+
Party 2
Lancelot
Lancelot
ShinyWasTaken
Lancelot
Level 85
God Stats
6W - 6L
1,241 SR
Queue Stats
121W - 144L
1,456 Elo+
Party 2
Xing Tian
Xing Tian
bloodlust115
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
masterrexx
Cthulhu
Level 127
God Stats
2W - 1L
1,504 SR
Queue Stats
40W - 33L
1,497 Elo+
Solo
Hera
Hera
nivalkin06
Hera
Level 95
God Stats
11W - 5L
1,720 SR
Queue Stats
441W - 408L
1,508 Elo+
Solo
Team Averages
Level 85
1,534 SR
1,484 Elo+

VS

Team Averages
Level 75
1,576 SR
1,543 Elo+
Surtr
Surtr
 
Surtr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SavSabry
Thanatos
Level 15
God Stats
7W - 9L
1,681 SR
Queue Stats
14W - 15L
1,544 Elo+
Party 1
Baba Yaga
Baba Yaga
TSMClownpiece
Baba Yaga
Level 108
God Stats
5W - 11L
1,522 SR
Queue Stats
122W - 105L
1,586 Elo+
Solo
King Arthur
King Arthur
TheChiknNugget
King Arthur
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 163L
1,541 Elo+
Solo
Skadi
Skadi
tymmothyus
Skadi
Level 52
God Stats
6W - 2L
1,675 SR
Queue Stats
12W - 9L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nat5537
Artemis
13
3 / 0 / 3
7,482
624
6,589
4,784
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
ShinyWasTaken
Lancelot
13
5 / 1 / 0
7,542
629
4,191
8,574
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
bloodlust115
Xing Tian
10
1 / 1 / 0
5,705
475
4,404
8,643
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
masterrexx
Cthulhu
11
2 / 0 / 2
7,006
584
3,908
9,479
6,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 3
7,032
586
5,942
6,159
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 0 / 0
5,359
447
882
7,205
5,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
SavSabry
Thanatos
12
1 / 3 / 0
6,514
543
3,948
10,322
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
TSMClownpiece
Baba Yaga
11
1 / 3 / 1
6,495
541
6,161
8,321
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
TheChiknNugget
King Arthur
12
1 / 1 / 0
6,996
583
5,067
9,347
6,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
9
0 / 5 / 0
5,354
446
3,069
8,722
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
3
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
0
0
W
Artemis
Nat5537
Artemis
3
0
3
4.5
L
Thanatos
SavSabry
Thanatos
1
3
0
0.33
W
Lancelot
ShinyWasTaken
Lancelot
5
1
0
5
L
Baba Yaga
TSMClownpiece
Baba Yaga
1
3
1
0.5
L
King Arthur
TheChiknNugget
King Arthur
1
1
0
1
W
Xing Tian
bloodlust115
Xing Tian
1
1
0
1
W
Cthulhu
masterrexx
Cthulhu
2
0
2
3
W
1
1
3
2.5
L
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
19,127
37,639
Taken
43,917
18,690
Mitigated
22,098
7,489
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
882
319
96
2,222
7,205
5,515
0
2,529
4,676
471
26,063
W
Artemis
Nat5537
Artemis
6,589
2,870
0
742
4,784
2,025
1,032
27
4,757
0
62,904
L
Thanatos
SavSabry
Thanatos
3,948
1,282
0
9,386
10,322
3,853
0
570
9,752
0
47,208
W
Lancelot
ShinyWasTaken
Lancelot
4,191
1,054
0
500
8,574
3,339
0
1,944
6,630
0
59,534
L
Baba Yaga
TSMClownpiece
Baba Yaga
6,161
381
0
794
8,321
3,444
0
4,679
3,642
45,156
0
L
King Arthur
TheChiknNugget
King Arthur
5,067
488
0
2,255
9,347
6,580
0
3,894
4,943
0
47,748
W
Xing Tian
bloodlust115
Xing Tian
4,404
376
0
375
8,643
4,606
24
0
8,643
25,042
0
W
Cthulhu
masterrexx
Cthulhu
3,908
423
1,863
3,285
9,479
6,692
0
1,234
8,245
26,368
0
W
5,942
2,210
0
724
6,159
2,028
0
3,581
2,578
51,763
0
L
Skadi
3,069
1,468
103
442
8,722
2,706
0
2,072
6,650
0
27,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
30,718
361
Minions Killed
342
0
Camps Cleared
0
1,231,300
Distance Traveled
1,203,340
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,359
447
55
5
0
225,695
5
W
Artemis
7,482
624
96
8
0
219,389
0
L
Thanatos
6,514
543
90
8
0
285,178
0
W
Lancelot
7,542
629
95
8
0
294,158
0
L
Baba Yaga
6,495
541
67
6
0
243,097
6
L
King Arthur
6,996
583
84
7
0
255,938
3
W
Xing Tian
5,705
475
39
3
0
211,361
0
W
Cthulhu
7,006
584
41
3
0
247,819
7
W
Hera
7,032
586
90
8
0
258,573
0
L
Skadi
5,354
446
46
4
0
193,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role