Player Matchup

Apollo
Apollo
Andrixuss
Apollo
Level 148
God Stats
8W - 9L
1,615 SR
Queue Stats
393W - 407L
1,572 Elo+
Party 1
Anubis
Anubis
InfinityAlways
Anubis
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
161W - 184L
1,503 Elo+
Party 1
Lancelot
Lancelot
Pizza777
Lancelot
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 173L
1,569 Elo+
Party 1
Cabrakan
Cabrakan
Smasher41
Cabrakan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 169L
1,534 Elo+
Party 1
Pele
Pele
XxAirModzxX
Pele
Level 61
God Stats
7W - 9L
1,313 SR
Queue Stats
119W - 142L
1,518 Elo+
Party 1
Team Averages
Level 101
1,486 SR
1,539 Elo+

VS

Team Averages
Level 77
1,519 SR
1,564 Elo+
He Bo
He Bo
 
He Bo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Anderse
Cthulhu
Level 102
God Stats
3W - 5L
1,743 SR
Queue Stats
72W - 59L
1,576 Elo+
Party 2
Ne Zha
Ne Zha
BadDogWolf
Ne Zha
Level 106
God Stats
1W - 2L
1,439 SR
Queue Stats
21W - 14L
1,583 Elo+
Party 3
Kali
Kali
MulanSzechuan
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,579 Elo+
Party 3
Artemis
Artemis
Spectation
Artemis
Level 103
God Stats
1W - 3L
1,411 SR
Queue Stats
68W - 53L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Andrixuss
Apollo
15
5 / 4 / 3
8,760
626
14,153
15,756
6,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 3 / 2
8,622
616
8,346
9,918
5,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Pizza777
Lancelot
14
1 / 0 / 4
8,302
593
8,776
9,972
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Smasher41
Cabrakan
12
1 / 2 / 7
7,606
543
2,845
12,236
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 0 / 3
8,581
613
3,637
8,344
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 4 / 0
5,958
426
2,233
5,918
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Anderse
Cthulhu
13
2 / 1 / 5
8,187
585
6,031
9,953
8,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
BadDogWolf
Ne Zha
13
1 / 6 / 3
7,516
537
9,129
13,716
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 0
7,425
530
6,542
14,283
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Spectation
Artemis
13
5 / 3 / 1
7,797
557
9,392
10,985
4,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
9
9
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
0
0.25
L
Cthulhu
Anderse
Cthulhu
2
1
5
4.5
W
Apollo
Andrixuss
Apollo
5
4
3
1.63
L
Ne Zha
BadDogWolf
Ne Zha
1
6
3
0.42
W
6
3
2
2.33
L
0
4
0
0
W
Lancelot
Pizza777
Lancelot
1
0
4
3
W
Cabrakan
Smasher41
Cabrakan
1
2
7
2.25
L
Artemis
Spectation
Artemis
5
3
1
1.83
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,757
Damage
33,327
56,226
Taken
54,855
32,306
Mitigated
25,733
14,513
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,233
278
0
1,100
5,918
1,412
0
3,217
2,701
26,430
0
L
Cthulhu
Anderse
Cthulhu
6,031
794
1,277
1,118
9,953
8,166
542
2,939
7,014
35,319
488
W
Apollo
Andrixuss
Apollo
14,153
9,953
0
5,160
15,756
6,499
1,760
2,260
13,496
0
72,217
L
Ne Zha
BadDogWolf
Ne Zha
9,129
2,530
0
3,462
13,716
4,907
514
4,224
9,492
0
50,926
W
8,346
660
0
3,620
9,918
5,095
1,212
2,371
7,547
68,620
0
L
6,542
2,713
0
4,488
14,283
6,450
0
347
13,936
0
60,470
W
Lancelot
Pizza777
Lancelot
8,776
1,617
0
2,980
9,972
4,913
72
0
9,972
0
65,013
W
Cabrakan
Smasher41
Cabrakan
2,845
602
0
1,674
12,236
12,698
232
2,681
9,555
18,902
0
L
Artemis
Spectation
Artemis
9,392
4,968
0
3,094
10,985
4,798
2,132
464
10,521
0
53,299
W
3,637
1,116
0
1,079
8,344
3,101
1,068
464
7,880
0
61,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
36,883
450
Minions Killed
359
0
Camps Cleared
0
1,425,597
Distance Traveled
1,262,103
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,958
426
48
3
0
177,740
0
L
Cthulhu
8,187
585
40
3
0
251,864
3
W
Apollo
8,760
626
105
8
0
274,396
0
L
Ne Zha
7,516
537
80
6
0
289,098
0
W
Anubis
8,622
616
121
9
0
257,969
0
L
Kali
7,425
530
100
7
0
282,466
0
W
Lancelot
8,302
593
108
8
0
287,050
3
W
Cabrakan
7,606
543
24
2
0
254,378
6
L
Artemis
7,797
557
91
7
0
260,935
0
W
Pele
8,581
613
92
7
0
351,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role