Player Matchup

Kumbhakarna
Kumbhakarna
Daddlan
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
Lionheartx19
Ix Chel
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
343W - 322L
1,496 Elo+
Solo
Amaterasu
Amaterasu
Litelman
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,434 Elo+
Party 2
Tyr
Tyr
Morbiido
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,341 Elo+
Solo
Hera
Hera
Papuchy
Hera
Level 124
God Stats
1W - 2L
1,266 SR
Queue Stats
87W - 104L
1,436 Elo+
Solo
Team Averages
Level 84
1,453 SR
1,445 Elo+

VS

Team Averages
Level 101
1,478 SR
1,529 Elo+
Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kikipanik
Ao Kuang
Level 128
God Stats
8W - 5L
1,707 SR
Queue Stats
505W - 511L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
TheDarkAngel83
Zhong Kui
Level 106
God Stats
2W - 2L
1,311 SR
Queue Stats
128W - 110L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
zSoPlay
Xbalanque
Level 40
God Stats
3W - 2L
1,369 SR
Queue Stats
92W - 66L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Daddlan
Kumbhakarna
16
3 / 9 / 17
9,891
707
9,358
24,839
33,309
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Lionheartx19
Ix Chel
20
7 / 5 / 14
11,769
841
19,233
14,589
8,004
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Litelman
Amaterasu
17
3 / 8 / 13
10,114
722
11,291
25,036
29,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,860
276
0
0
0
Hera
Papuchy
Hera
19
12 / 7 / 9
11,771
841
23,004
15,978
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
7 / 6 / 13
12,135
867
10,677
15,130
11,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
 
Cupid
20
3 / 2 / 18
11,035
788
10,248
11,435
5,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Kikipanik
Ao Kuang
17
7 / 6 / 9
11,203
800
11,465
19,150
14,488
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
TheDarkAngel83
Zhong Kui
16
1 / 8 / 17
10,085
720
10,099
19,443
16,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
zSoPlay
Xbalanque
20
11 / 4 / 13
14,011
1,001
29,378
15,657
8,387
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
99
25
Kills
29
29
Deaths
26
53
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
6
13
2.25
W
Cupid
 
Cupid
3
2
18
6
L
Kumbhakarna
Daddlan
Kumbhakarna
3
9
17
1.28
W
Ao Kuang
Kikipanik
Ao Kuang
7
6
9
1.92
L
Ix Chel
Lionheartx19
Ix Chel
7
5
14
2.8
L
Amaterasu
Litelman
Amaterasu
3
8
13
1.19
L
0
0
0
0
L
Hera
Papuchy
Hera
12
7
9
2.36
W
Zhong Kui
TheDarkAngel83
Zhong Kui
1
8
17
1.19
W
Xbalanque
zSoPlay
Xbalanque
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,886
Damage
71,867
80,442
Taken
80,815
79,086
Mitigated
55,740
16,715
Healing
29,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,677
1,052
681
1,661
15,130
11,067
741
9,624
5,506
25,038
0
W
Cupid
 
Cupid
10,248
5,479
6,695
4,379
11,435
5,755
1,699
7,968
3,467
0
31,471
L
Kumbhakarna
Daddlan
Kumbhakarna
9,358
1,027
74
891
24,839
33,309
237
9,017
15,822
18,122
0
W
Ao Kuang
Kikipanik
Ao Kuang
11,465
2,355
2,700
4,445
19,150
14,488
583
11,845
7,305
19,003
0
L
Ix Chel
Lionheartx19
Ix Chel
19,233
1,071
4,871
3,499
14,589
8,004
1,031
5,120
9,469
39,877
0
L
Amaterasu
Litelman
Amaterasu
11,291
3,977
480
4,057
25,036
29,255
200
11,298
13,738
0
22,041
L
0
0
0
0
0
0
0
0
0
0
0
L
Hera
Papuchy
Hera
23,004
5,728
887
1,956
15,978
8,518
622
6,806
9,172
39,743
0
W
Zhong Kui
TheDarkAngel83
Zhong Kui
10,099
1,132
822
1,507
19,443
16,043
216
11,353
8,090
19,170
0
W
Xbalanque
zSoPlay
Xbalanque
29,378
21,612
1,908
4,315
15,657
8,387
4,981
10,805
4,852
0
54,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,405
Gold Earned
58,469
118
Minions Killed
165
0
Camps Cleared
0
892,125
Distance Traveled
1,278,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,135
867
27
2
0
263,927
0
W
Cupid
11,035
788
43
3
0
236,021
0
L
Kumbhakarna
9,891
707
11
1
0
212,747
0
W
Ao Kuang
11,203
800
15
1
0
246,049
0
L
Ix Chel
11,769
841
43
3
0
241,413
0
L
Amaterasu
10,114
722
27
2
0
224,084
0
L
Tyr
3,860
276
0
0
0
0
0
L
Hera
11,771
841
37
3
0
213,881
0
W
Zhong Kui
10,085
720
24
2
0
249,283
0
W
Xbalanque
14,011
1,001
56
4
0
283,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role