Player Matchup

Janus
Janus
FBK_GHOST_12
Janus
Level 80
God Stats
12W - 18L
1,118 SR
Queue Stats
186W - 205L
1,380 Elo+
Party 1
Izanami
Izanami
SoHi Guy
Izanami
Level 82
God Stats
45W - 33L
1,649 SR
Queue Stats
191W - 185L
1,455 Elo+
Solo
Ganesha
Ganesha
gamingdemon1561
Ganesha
Level 92
God Stats
2W - 4L
1,276 SR
Queue Stats
366W - 409L
1,349 Elo+
Party 1
Team Averages
Level 85
1,348 SR
1,395 Elo+

VS

Team Averages
Level 42
1,487 SR
1,366 Elo+
Atlas
Atlas
DSxActivz
Atlas
Level 63
God Stats
1W - 2L
1,663 SR
Queue Stats
6W - 10L
1,451 Elo+
Solo
Danzaburou
Danzaburou
SplayJungle9804
Danzaburou
Level 32
God Stats
93W - 107L
1,297 SR
Queue Stats
108W - 131L
1,311 Elo+
Solo
Ne Zha
Ne Zha
Xman5170
Ne Zha
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 136L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 2
11,259
804
11,999
9,984
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SoHi Guy
Izanami
15
2 / 3 / 4
9,916
708
12,657
11,511
5,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 0 / 9
10,217
730
5,342
11,352
15,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DSxActivz
Atlas
15
2 / 2 / 2
9,617
687
8,662
14,666
16,079
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SplayJungle9804
Danzaburou
15
2 / 3 / 3
9,689
692
13,740
14,516
5,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Xman5170
Ne Zha
9
1 / 4 / 3
7,895
564
3,641
8,459
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
DSxActivz
Atlas
2
2
2
1.5
W
7
2
2
4
W
Izanami
SoHi Guy
Izanami
2
3
4
1.33
L
Danzaburou
SplayJungle9804
Danzaburou
2
3
3
1.17
L
Ne Zha
Xman5170
Ne Zha
1
4
3
0.63
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
26,043
32,847
Taken
37,641
25,499
Mitigated
24,396
8,913
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
DSxActivz
Atlas
8,662
3,505
1,296
1,168
14,666
16,079
0
6,047
8,619
26,036
0
W
11,999
400
190
536
9,984
4,555
508
2,353
7,631
47,167
0
W
Izanami
SoHi Guy
Izanami
12,657
8,931
355
2,846
11,511
5,370
2,278
2,746
8,765
0
60,098
L
Danzaburou
SplayJungle9804
Danzaburou
13,740
5,120
0
3,154
14,516
5,653
0
7,166
7,350
0
44,151
L
Ne Zha
Xman5170
Ne Zha
3,641
1,549
0
342
8,459
2,664
0
4,164
4,295
0
17,595
W
5,342
340
2,699
2,287
11,352
15,574
132
3,575
7,777
13,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
27,201
183
Minions Killed
120
0
Camps Cleared
0
810,050
Distance Traveled
664,651
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,617
687
28
2
0
240,376
0
W
Janus
11,259
804
94
7
0
284,720
4
W
Izanami
9,916
708
89
6
0
243,485
0
L
Danzaburou
9,689
692
69
5
0
249,146
2
L
Ne Zha
7,895
564
23
2
0
175,129
0
W
Ganesha
10,217
730
0
0
0
281,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role