Player Matchup

Ishtar
Ishtar
Nezyyyy
Ishtar
Level 148
God Stats
1W - 0L
1,769 SR
Queue Stats
16W - 10L
1,615 Elo+
Party 1
Bacchus
Bacchus
Pogacsa97
Bacchus
Level 57
God Stats
6W - 8L
1,305 SR
Queue Stats
11W - 14L
1,381 Elo+
Party 1
Sol
Sol
Progrip321
Sol
Level 122
God Stats
13W - 7L
1,643 SR
Queue Stats
137W - 133L
1,552 Elo+
Solo
Thor
Thor
jimbo030
Thor
Level 142
God Stats
121W - 98L
1,559 SR
Queue Stats
150W - 149L
1,477 Elo+
Solo
Bellona
Bellona
maslim12
Bellona
Level 46
God Stats
4W - 5L
1,367 SR
Queue Stats
35W - 49L
1,415 Elo+
Solo
Team Averages
Level 103
1,529 SR
1,488 Elo+

VS

Team Averages
Level 123
1,434 SR
1,486 Elo+
Neith
Neith
FußFetischist69
Neith
Level 80
God Stats
2W - 5L
1,363 SR
Queue Stats
284W - 287L
1,416 Elo+
Party 2
Ix Chel
Ix Chel
Mabaro8
Ix Chel
Level 152
God Stats
6W - 10L
1,500 SR
Queue Stats
143W - 139L
1,500 Elo+
Solo
Eset
Eset
SOL705
Eset
Level 158
God Stats
12W - 14L
1,559 SR
Queue Stats
295W - 288L
1,541 Elo+
Solo
Vamana
Vamana
Zentya
Vamana
Level 144
God Stats
7W - 10L
1,496 SR
Queue Stats
235W - 224L
1,550 Elo+
Solo
Hun Batz
Hun Batz
Zumori68
Hun Batz
Level 79
God Stats
4W - 19L
1,253 SR
Queue Stats
341W - 337L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Nezyyyy
Ishtar
11
4 / 1 / 1
6,617
662
7,975
5,458
2,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Pogacsa97
Bacchus
9
1 / 0 / 4
5,659
566
1,837
5,037
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 2 / 1
6,190
619
6,165
7,234
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
11
4 / 0 / 3
6,147
615
4,501
6,494
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
maslim12
Bellona
10
2 / 1 / 3
6,331
633
6,809
9,798
10,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,017
502
2,082
7,605
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
Mabaro8
Ix Chel
10
2 / 1 / 0
5,677
568
4,415
6,033
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
SOL705
Eset
9
0 / 2 / 1
5,199
520
3,325
6,115
3,619
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Zentya
Vamana
10
1 / 3 / 0
5,781
578
5,069
9,613
5,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Zumori68
Hun Batz
9
1 / 5 / 1
5,326
533
4,385
11,376
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ix Chel
Mabaro8
Ix Chel
2
1
0
2
W
Ishtar
Nezyyyy
Ishtar
4
1
1
4.5
W
Bacchus
Pogacsa97
Bacchus
1
0
4
3
W
2
2
1
1.25
L
Eset
SOL705
Eset
0
2
1
0.25
L
Vamana
Zentya
Vamana
1
3
0
0.33
L
Hun Batz
Zumori68
Hun Batz
1
5
1
0.3
W
Thor
4
0
3
5.5
W
Bellona
maslim12
Bellona
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
19,276
34,021
Taken
40,742
21,786
Mitigated
18,805
14,566
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,082
1,241
0
1,528
7,605
2,755
0
48
7,557
0
28,726
L
Ix Chel
Mabaro8
Ix Chel
4,415
395
303
1,794
6,033
2,359
12
3,687
2,346
42,647
0
W
Ishtar
Nezyyyy
Ishtar
7,975
6,632
0
2,688
5,458
2,178
0
580
4,878
0
52,429
W
Bacchus
Pogacsa97
Bacchus
1,837
72
0
2,140
5,037
3,852
186
1,671
3,366
12,978
0
W
6,165
3,384
0
3,753
7,234
2,458
1,040
4,396
2,838
46,675
0
L
Eset
SOL705
Eset
3,325
247
197
1,400
6,115
3,619
0
2,210
3,905
22,842
0
L
Vamana
Zentya
Vamana
5,069
2,665
0
2,636
9,613
5,900
0
449
8,402
0
39,848
L
Hun Batz
Zumori68
Hun Batz
4,385
831
0
2,589
11,376
4,172
0
1,608
9,605
0
36,951
W
Thor
4,501
1,387
0
2,607
6,494
2,378
0
1,093
5,401
0
36,720
W
Bellona
maslim12
Bellona
6,809
2,829
0
3,378
9,798
10,920
0
0
9,798
0
36,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,944
Gold Earned
27,000
295
Minions Killed
304
0
Camps Cleared
0
1,003,510
Distance Traveled
1,005,301
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,017
502
62
6
0
167,724
0
L
Ix Chel
5,677
568
86
9
0
198,068
2
W
Ishtar
6,617
662
101
10
0
190,630
2
W
Bacchus
5,659
566
14
1
0
217,727
5
W
Sol
6,190
619
73
7
0
170,503
0
L
Eset
5,199
520
39
4
0
211,332
3
L
Vamana
5,781
578
64
6
0
209,213
1
L
Hun Batz
5,326
533
53
5
0
218,964
1
W
Thor
6,147
615
56
6
0
244,733
2
W
Bellona
6,331
633
51
5
0
179,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role