Player Matchup

Hercules
Hercules
Csontdaralo-Mogy
Hercules
Level 128
God Stats
6W - 13L
1,468 SR
Queue Stats
345W - 381L
1,387 Elo+
Party 1
Chronos
Chronos
Eukaliptus_EZ
Chronos
Level 44
God Stats
3W - 6L
1,527 SR
Queue Stats
92W - 116L
1,382 Elo+
Solo
Hachiman
Hachiman
Shadowmore182
Hachiman
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 129L
1,346 Elo+
Party 1
Fenrir
Fenrir
UNICO_BOSS
Fenrir
Level 69
God Stats
3W - 10L
1,373 SR
Queue Stats
15W - 23L
1,271 Elo+
Solo
Bacchus
Bacchus
zsoltikazsolt
Bacchus
Level 106
God Stats
11W - 10L
1,421 SR
Queue Stats
209W - 234L
1,376 Elo+
Party 1
Team Averages
Level 90
1,458 SR
1,353 Elo+

VS

Team Averages
Level 64
1,415 SR
1,308 Elo+
Thanatos
Thanatos
Anlocu
Thanatos
Level 26
God Stats
4W - 6L
1,223 SR
Queue Stats
267W - 294L
1,171 Elo+
Party 2
Thor
Thor
Brujo-soldado160
Thor
Level 63
God Stats
2W - 1L
1,182 SR
Queue Stats
64W - 63L
1,445 Elo+
Solo
Amaterasu
Amaterasu
FoX_zCoBra57
Amaterasu
Level 69
God Stats
11W - 5L
1,610 SR
Queue Stats
141W - 152L
1,356 Elo+
Solo
Cernunnos
Cernunnos
Xfranmi_11X
Cernunnos
Level 44
God Stats
7W - 8L
1,500 SR
Queue Stats
309W - 309L
1,171 Elo+
Party 2
Hera
Hera
forbiddensirena
Hera
Level 116
God Stats
18W - 18L
1,561 SR
Queue Stats
448W - 456L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
5,282
330
764
1,819
828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
13
2 / 1 / 0
7,493
468
5,341
9,160
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Shadowmore182
Hachiman
13
0 / 4 / 1
7,234
452
4,584
11,879
3,324
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
UNICO_BOSS
Fenrir
13
1 / 0 / 0
7,654
478
5,664
12,662
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
12
0 / 1 / 1
7,228
452
5,331
9,214
8,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anlocu
Thanatos
14
1 / 0 / 4
8,407
525
3,457
10,933
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 2
8,256
516
5,638
10,255
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
FoX_zCoBra57
Amaterasu
14
2 / 0 / 0
8,743
546
1,937
9,626
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Xfranmi_11X
Cernunnos
13
2 / 2 / 1
7,528
471
7,383
8,615
3,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 0
8,719
545
9,155
6,037
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Anlocu
Thanatos
1
0
4
3
W
1
1
2
2
L
0
0
0
0
L
Chronos
2
1
0
2
W
Amaterasu
FoX_zCoBra57
Amaterasu
2
0
0
2
L
Hachiman
Shadowmore182
Hachiman
0
4
1
0.13
L
Fenrir
UNICO_BOSS
Fenrir
1
0
0
1
W
Cernunnos
Xfranmi_11X
Cernunnos
2
2
1
1.25
W
0
0
0
0
L
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,684
Damage
27,570
44,734
Taken
45,466
21,493
Mitigated
24,470
11,733
Healing
20,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Anlocu
Thanatos
3,457
921
0
10,985
10,933
4,785
0
689
10,244
0
64,753
W
5,638
406
0
1,472
10,255
8,423
554
2,912
7,343
0
40,456
L
764
579
0
1,393
1,819
828
0
0
1,819
0
7,264
L
Chronos
5,341
267
0
3,062
9,160
3,295
0
3,593
5,567
52,966
0
W
Amaterasu
FoX_zCoBra57
Amaterasu
1,937
595
0
2,553
9,626
5,235
763
2,430
7,196
0
52,431
L
Hachiman
Shadowmore182
Hachiman
4,584
1,410
0
3,413
11,879
3,324
0
0
11,879
0
52,708
L
Fenrir
UNICO_BOSS
Fenrir
5,664
996
0
850
12,662
5,714
0
3,524
9,138
0
67,796
W
Cernunnos
Xfranmi_11X
Cernunnos
7,383
4,329
181
2,812
8,615
3,635
962
2,403
6,212
0
44,303
W
9,155
2,139
48
2,688
6,037
2,392
493
2,238
3,799
75,204
0
L
Bacchus
5,331
274
0
3,015
9,214
8,332
0
2,038
7,176
31,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
41,653
320
Minions Killed
465
0
Camps Cleared
0
1,360,376
Distance Traveled
1,641,408
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,407
525
105
7
0
360,874
1
W
Thor
8,256
516
40
3
0
313,121
0
L
Hercules
5,282
330
14
1
0
62,183
0
L
Chronos
7,493
468
91
6
0
322,821
3
W
Amaterasu
8,743
546
97
6
0
339,404
0
L
Hachiman
7,234
452
76
5
0
274,449
0
L
Fenrir
7,654
478
93
6
0
339,356
0
W
Cernunnos
7,528
471
88
6
0
291,946
0
W
Hera
8,719
545
135
8
0
336,063
12
L
Bacchus
7,228
452
46
3
0
361,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role