Player Matchup

Ymir
Ymir
AccursedRakuyo
Ymir
Level 88
God Stats
6W - 1L
1,343 SR
Queue Stats
180W - 167L
1,490 Elo+
Solo
Apollo
Apollo
BanAccount6
Apollo
Level 49
God Stats
20W - 19L
1,227 SR
Queue Stats
151W - 164L
1,358 Elo+
Solo
Sol
Sol
Mrposon
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,395 Elo+
Party 2
Anubis
Anubis
OlssoNs
Anubis
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
211W - 219L
1,494 Elo+
Solo
Chiron
Chiron
Smutz
Chiron
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 112L
1,430 Elo+
Party 2
Team Averages
Level 98
1,414 SR
1,433 Elo+

VS

Team Averages
Level 69
1,361 SR
1,446 Elo+
Cernunnos
Cernunnos
AlkGod
Cernunnos
Level 34
God Stats
8W - 11L
1,509 SR
Queue Stats
22W - 34L
1,374 Elo+
Solo
Bakasura
Bakasura
Asasinoob
Bakasura
Level 78
God Stats
3W - 6L
1,243 SR
Queue Stats
446W - 413L
1,488 Elo+
Party 1
Ra
Ra
KroniSharingan
Ra
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
282W - 270L
1,445 Elo+
Solo
Ymir
Ymir
Veradiss
Ymir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 204L
1,441 Elo+
Party 1
Achilles
Achilles
santorini7
Achilles
Level 67
God Stats
3W - 4L
1,053 SR
Queue Stats
466W - 452L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 13
11,213
561
9,431
20,000
24,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
18
5 / 3 / 3
11,495
575
17,720
16,277
7,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
17
1 / 2 / 10
10,415
521
13,193
15,261
8,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
OlssoNs
Anubis
18
10 / 1 / 5
12,221
611
19,838
13,512
7,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Smutz
Chiron
18
4 / 3 / 11
10,930
547
13,448
17,434
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlkGod
Cernunnos
14
0 / 6 / 3
8,967
448
9,552
17,172
6,909
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Asasinoob
Bakasura
17
8 / 4 / 0
10,553
528
20,590
22,552
9,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 2
10,394
520
8,994
14,494
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
13
1 / 5 / 6
9,001
450
9,177
25,855
28,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
santorini7
Achilles
14
0 / 5 / 2
8,684
434
7,348
19,831
20,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
24
Kills
12
12
Deaths
24
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
L
Cernunnos
AlkGod
Cernunnos
0
6
3
0.25
L
Bakasura
Asasinoob
Bakasura
8
4
0
2
W
Apollo
5
3
3
2.17
L
3
4
2
1
W
Sol
1
2
10
3
W
Anubis
OlssoNs
Anubis
10
1
5
12.5
W
Chiron
Smutz
Chiron
4
3
11
3.17
L
Ymir
1
5
6
0.8
L
Achilles
santorini7
Achilles
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,630
Damage
55,661
82,484
Taken
99,904
56,384
Mitigated
71,355
35,361
Healing
16,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,431
2,311
2,808
3,887
20,000
24,253
78
4,803
13,960
31,453
0
L
Cernunnos
AlkGod
Cernunnos
9,552
5,983
0
4,249
17,172
6,909
0
4,380
12,741
0
65,584
L
Bakasura
Asasinoob
Bakasura
20,590
13,656
0
2,788
22,552
9,304
0
7,136
15,189
0
90,612
W
Apollo
17,720
11,236
0
6,248
16,277
7,655
2,860
2,246
13,051
0
102,769
L
8,994
143
63
3,541
14,494
6,354
0
5,559
8,561
96,434
0
W
Sol
13,193
4,251
0
4,637
15,261
8,500
1,172
6,927
7,566
98,916
0
W
Anubis
OlssoNs
Anubis
19,838
2,170
0
7,451
13,512
7,876
348
1,892
10,483
97,728
0
W
Chiron
Smutz
Chiron
13,448
8,463
644
9,686
17,434
8,100
0
2,943
13,854
0
87,861
L
Ymir
9,177
1,284
0
2,803
25,855
28,735
0
14,132
11,519
33,828
0
L
Achilles
santorini7
Achilles
7,348
1,116
0
3,022
19,831
20,053
0
10,302
9,432
0
55,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,274
Gold Earned
47,599
576
Minions Killed
497
0
Camps Cleared
0
1,849,736
Distance Traveled
1,900,456
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,213
561
36
2
0
351,332
0
L
Cernunnos
8,967
448
104
5
0
363,736
6
L
Bakasura
10,553
528
123
6
0
451,170
0
W
Apollo
11,495
575
150
8
0
378,712
10
L
Ra
10,394
520
146
7
0
382,041
5
W
Sol
10,415
521
140
7
0
383,521
0
W
Anubis
12,221
611
143
7
0
340,439
0
W
Chiron
10,930
547
107
5
0
395,732
0
L
Ymir
9,001
450
38
2
0
341,737
2
L
Achilles
8,684
434
86
4
0
361,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role