Player Matchup

Serqet
Serqet
BeetleWave486
Serqet
Level 100
God Stats
3W - 2L
1,503 SR
Queue Stats
54W - 61L
1,433 Elo+
Solo
Janus
Janus
Rino_Smoke
Janus
Level 154
God Stats
5W - 7L
1,273 SR
Queue Stats
206W - 199L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
SirTiMbOvanZoMb
Ao Kuang
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 29L
1,497 Elo+
Party 2
Arachne
Arachne
Wolfsrudel_5
Arachne
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 79L
1,511 Elo+
Party 2
Bellona
Bellona
dein_MeTT_BroT
Bellona
Level 155
God Stats
6W - 4L
1,590 SR
Queue Stats
558W - 562L
1,485 Elo+
Party 2
Team Averages
Level 145
1,473 SR
1,482 Elo+

VS

Team Averages
Level 133
1,572 SR
1,490 Elo+
Amaterasu
Amaterasu
KingDivan
Amaterasu
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 152L
1,534 Elo+
Solo
Chang'e
Chang'e
MuffinMan824
Chang'e
Level 133
God Stats
0W - 1L
1,759 SR
Queue Stats
13W - 8L
1,581 Elo+
Solo
Martichoras
Martichoras
Softinho
Martichoras
Level 190
God Stats
52W - 56L
1,500 SR
Queue Stats
736W - 719L
1,473 Elo+
Party 1
Janus
Janus
Who_dat_boy17
Janus
Level 38
God Stats
2W - 4L
1,451 SR
Queue Stats
11W - 23L
1,361 Elo+
Solo
Achilles
Achilles
robsecret66
Achilles
Level 157
God Stats
4W - 4L
1,650 SR
Queue Stats
558W - 527L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 1
9,743
487
502
12,692
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
18
3 / 0 / 4
10,800
540
14,735
8,587
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
16
4 / 0 / 3
9,116
456
9,223
16,276
15,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Wolfsrudel_5
Arachne
17
0 / 6 / 1
10,255
513
6,892
18,556
9,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 4
11,198
560
14,821
17,075
20,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KingDivan
Amaterasu
18
1 / 2 / 0
10,489
524
5,323
20,846
13,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MuffinMan824
Chang'e
15
1 / 1 / 0
9,003
450
9,608
10,987
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
Softinho
Martichoras
17
3 / 1 / 3
10,093
505
8,944
11,883
5,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 1
7,946
397
7,773
12,314
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
robsecret66
Achilles
17
3 / 1 / 2
10,137
507
8,990
13,530
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
9
9
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Amaterasu
KingDivan
Amaterasu
1
2
0
0.5
L
Chang'e
MuffinMan824
Chang'e
1
1
0
1
W
Janus
3
0
4
5
W
Ao Kuang
4
0
3
5.5
L
Martichoras
Softinho
Martichoras
3
1
3
4.5
L
1
5
1
0.3
W
Arachne
Wolfsrudel_5
Arachne
0
6
1
0.08
W
3
1
4
5
L
Achilles
robsecret66
Achilles
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,173
Damage
40,638
73,186
Taken
69,560
54,836
Mitigated
33,944
27,085
Healing
26,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
502
0
0
6,542
12,692
5,367
1,430
1,357
11,335
0
89,682
L
Amaterasu
KingDivan
Amaterasu
5,323
2,063
0
10,248
20,846
13,306
1,982
2,859
17,856
0
101,555
L
Chang'e
MuffinMan824
Chang'e
9,608
617
2,230
6,154
10,987
4,125
0
5,571
5,240
71,561
0
W
Janus
14,735
225
0
3,250
8,587
3,604
1,246
4,545
4,042
112,185
0
W
Ao Kuang
9,223
1,397
375
4,538
16,276
15,845
418
7,963
8,313
35,527
0
L
Martichoras
Softinho
Martichoras
8,944
5,053
0
5,283
11,883
5,550
0
3,234
8,579
0
81,509
L
7,773
323
0
1,000
12,314
4,199
0
8,203
3,779
57,352
0
W
Arachne
Wolfsrudel_5
Arachne
6,892
5,071
0
6,104
18,556
9,561
0
1,398
17,158
0
92,814
W
14,821
5,267
0
6,276
17,075
20,459
240
2,118
14,957
0
104,172
L
Achilles
robsecret66
Achilles
8,990
2,424
0
1,694
13,530
6,764
166
3,191
10,148
0
99,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,112
Gold Earned
47,668
714
Minions Killed
666
0
Camps Cleared
0
2,126,691
Distance Traveled
2,065,144
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,743
487
146
7
0
431,371
0
L
Amaterasu
10,489
524
161
8
0
375,330
6
L
Chang'e
9,003
450
125
6
0
438,360
1
W
Janus
10,800
540
187
9
0
443,119
2
W
Ao Kuang
9,116
456
49
2
0
430,635
0
L
Martichoras
10,093
505
157
8
0
388,500
4
L
Janus
7,946
397
98
5
0
407,918
0
W
Arachne
10,255
513
161
8
0
400,562
0
W
Bellona
11,198
560
171
9
0
421,004
2
L
Achilles
10,137
507
125
6
0
455,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role