Player Matchup

Awilix
Awilix
AaronDesings
Awilix
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 109L
1,417 Elo+
Party 1
Discordia
Discordia
CattusDominus
Discordia
Level 42
God Stats
2W - 2L
1,713 SR
Queue Stats
62W - 49L
1,509 Elo+
Solo
Neith
Neith
MixCoCGame
Neith
Level 45
God Stats
2W - 3L
1,615 SR
Queue Stats
8W - 10L
1,515 Elo+
Party 2
Set
Set
TwitchWelor006
Set
Level 18
God Stats
5W - 5L
1,706 SR
Queue Stats
32W - 51L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
WiRRoX
Cthulhu
Level 10
God Stats
2W - 1L
1,872 SR
Queue Stats
3W - 6L
1,521 Elo+
Party 2
Team Averages
Level 35
1,681 SR
1,468 Elo+

VS

Team Averages
Level 82
1,548 SR
1,566 Elo+
Thoth
Thoth
 
Thoth
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dyllonm
Ao Kuang
Level 87
God Stats
35W - 25L
1,538 SR
Queue Stats
102W - 100L
1,470 Elo+
Solo
Freya
Freya
GhostMan1965
Freya
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 46L
1,508 Elo+
Solo
Hercules
Hercules
KillerBlood751
Hercules
Level 107
God Stats
8W - 4L
1,711 SR
Queue Stats
117W - 99L
1,465 Elo+
Solo
Neith
Neith
sasha1567
Neith
Level 108
God Stats
33W - 9L
1,493 SR
Queue Stats
40W - 14L
1,887 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
3 / 1 / 3
6,511
592
3,156
7,823
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
CattusDominus
Discordia
11
1 / 0 / 2
5,968
543
3,714
3,078
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
2 / 2 / 3
5,711
519
6,355
7,391
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 0
4,778
434
3,313
9,514
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
WiRRoX
Cthulhu
9
1 / 0 / 3
5,717
520
2,810
4,769
2,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 2 / 1
6,291
572
2,128
5,332
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Dyllonm
Ao Kuang
10
1 / 2 / 2
5,818
529
4,627
8,937
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 2
5,127
466
5,226
6,681
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
13
4 / 0 / 1
7,492
681
5,600
6,547
5,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
sasha1567
Neith
9
1 / 1 / 3
5,712
519
3,679
4,262
1,504
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
8
8
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
2
1
0.75
L
Awilix
3
1
3
4.5
L
Discordia
CattusDominus
Discordia
1
0
2
2
W
Ao Kuang
Dyllonm
Ao Kuang
1
2
2
1
W
1
2
2
1
W
Hercules
4
0
1
4.5
L
Neith
2
2
3
1.75
L
0
5
0
0
L
Cthulhu
WiRRoX
Cthulhu
1
0
3
2.5
W
Neith
sasha1567
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,348
Damage
21,260
32,575
Taken
31,759
12,594
Mitigated
13,734
6,188
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,128
0
0
879
5,332
1,528
0
2,325
3,007
43,714
0
L
Awilix
3,156
1,429
0
500
7,823
2,914
0
2,871
4,824
0
43,785
L
Discordia
CattusDominus
Discordia
3,714
133
0
500
3,078
865
37
1,820
1,218
41,367
0
W
Ao Kuang
Dyllonm
Ao Kuang
4,627
1,181
0
3,191
8,937
3,032
0
1,010
7,927
45,072
0
W
5,226
1,652
0
1,377
6,681
2,221
0
2,319
4,362
17,516
0
W
Hercules
5,600
2,452
0
2,281
6,547
5,449
787
0
6,547
0
56,463
L
Neith
6,355
3,393
0
1,886
7,391
2,556
218
3,780
3,325
0
37,095
L
3,313
1,907
0
351
9,514
3,574
0
401
9,113
0
25,255
L
Cthulhu
WiRRoX
Cthulhu
2,810
246
1,328
1,623
4,769
2,685
0
2,428
2,114
12,383
0
W
Neith
sasha1567
Neith
3,679
1,095
0
2,037
4,262
1,504
108
870
3,392
0
32,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
30,440
263
Minions Killed
337
0
Camps Cleared
0
1,130,138
Distance Traveled
1,093,625
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,291
572
87
8
0
224,812
2
L
Awilix
6,511
592
70
6
0
258,287
0
L
Discordia
5,968
543
74
7
0
228,155
0
W
Ao Kuang
5,818
529
64
6
0
229,953
0
W
Freya
5,127
466
47
4
0
239,730
0
W
Hercules
7,492
681
94
9
0
188,771
2
L
Neith
5,711
519
67
6
0
201,095
4
L
Set
4,778
434
38
3
0
222,029
0
L
Cthulhu
5,717
520
14
1
0
220,572
0
W
Neith
5,712
519
45
4
0
210,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role