Player Matchup

Ix Chel
Ix Chel
AaronSketch
Ix Chel
Level 155
God Stats
0W - 1L
1,499 SR
Queue Stats
3W - 1L
1,754 Elo+
Party 2
Aphrodite
Aphrodite
Chosenone4121999
Aphrodite
Level 122
God Stats
0W - 1L
1,480 SR
Queue Stats
34W - 32L
1,458 Elo+
Party 2
Thor
Thor
VING69
Thor
Level 87
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 2
Team Averages
Level 121
1,558 SR
1,534 Elo+

VS

Team Averages
Level 100
1,627 SR
1,478 Elo+
Ix Chel
Ix Chel
Geebeegee
Ix Chel
Level 107
God Stats
3W - 2L
1,687 SR
Queue Stats
51W - 55L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
QuiffMania
Gilgamesh
Level 126
God Stats
6W - 1L
1,802 SR
Queue Stats
25W - 24L
1,441 Elo+
Party 1
Ishtar
Ishtar
Radioaktive
Ishtar
Level 67
God Stats
6W - 3L
1,393 SR
Queue Stats
47W - 42L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AaronSketch
Ix Chel
12
1 / 5 / 0
7,699
700
8,221
11,790
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
12
1 / 4 / 0
7,620
693
5,178
9,873
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
VING69
Thor
13
0 / 4 / 1
7,642
695
5,370
12,095
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Geebeegee
Ix Chel
14
3 / 0 / 8
8,699
791
8,423
7,821
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
QuiffMania
Gilgamesh
14
2 / 1 / 10
8,354
759
8,058
13,694
12,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
15
8 / 2 / 5
9,433
858
13,129
8,620
3,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
13
13
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AaronSketch
Ix Chel
1
5
0
0.2
L
Aphrodite
1
4
0
0.25
W
Ix Chel
Geebeegee
Ix Chel
3
0
8
7
W
Gilgamesh
QuiffMania
Gilgamesh
2
1
10
7
W
Ishtar
8
2
5
5.25
L
Thor
VING69
Thor
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,769
Damage
29,610
33,758
Taken
30,135
15,414
Mitigated
18,306
8,811
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AaronSketch
Ix Chel
8,221
702
544
952
11,790
5,154
0
1,361
10,245
28,881
0
L
Aphrodite
5,178
235
2,794
4,021
9,873
4,753
0
3,225
6,399
21,957
0
W
Ix Chel
Geebeegee
Ix Chel
8,423
336
1,324
1,225
7,821
2,667
1,545
4,131
3,690
34,101
0
W
Gilgamesh
QuiffMania
Gilgamesh
8,058
2,490
502
893
13,694
12,405
606
5,689
8,005
72
25,924
W
Ishtar
13,129
9,703
0
2,858
8,620
3,234
1,410
3,629
4,991
0
34,150
L
Thor
VING69
Thor
5,370
59
0
500
12,095
5,507
0
3,263
8,568
0
25,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,961
Gold Earned
26,486
129
Minions Killed
143
0
Camps Cleared
0
599,678
Distance Traveled
656,939
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,699
700
46
4
0
193,550
1
L
Aphrodite
7,620
693
40
4
0
199,596
1
W
Ix Chel
8,699
791
55
5
0
212,197
1
W
Gilgamesh
8,354
759
27
2
0
239,018
0
W
Ishtar
9,433
858
61
6
0
205,724
0
L
Thor
7,642
695
43
4
0
206,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role