Player Matchup

Ares
Ares
Kabecile
Ares
Level 27
God Stats
5W - 2L
1,485 SR
Queue Stats
176W - 209L
1,374 Elo+
Solo
Zeus
Zeus
SoulReaper1023
Zeus
Level 128
God Stats
2W - 0L
1,599 SR
Queue Stats
108W - 139L
1,459 Elo+
Solo
Danzaburou
Danzaburou
XxJazminexX7560
Danzaburou
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,369 Elo+
Solo
Cliodhna
Cliodhna
rocklugger
Cliodhna
Level 146
God Stats
3W - 3L
1,920 SR
Queue Stats
288W - 310L
1,462 Elo+
Solo
Anubis
Anubis
xlx Andy H xlx
Anubis
Level 128
God Stats
4W - 1L
1,703 SR
Queue Stats
282W - 254L
1,506 Elo+
Solo
Team Averages
Level 116
1,642 SR
1,434 Elo+

VS

Team Averages
Level 97
1,563 SR
1,464 Elo+
Ymir
Ymir
AwakenedBlueface
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,495 Elo+
Solo
Ne Zha
Ne Zha
JHarris3030
Ne Zha
Level 99
God Stats
2W - 3L
1,675 SR
Queue Stats
287W - 283L
1,478 Elo+
Solo
Sobek
Sobek
Milthred
Sobek
Level 108
God Stats
8W - 12L
1,316 SR
Queue Stats
772W - 805L
1,437 Elo+
Solo
Odin
Odin
SCchampiUuU
Odin
Level 157
God Stats
2W - 6L
1,823 SR
Queue Stats
477W - 471L
1,521 Elo+
Solo
Nu Wa
Nu Wa
xclxyt0n
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 1 / 15
8,150
815
3,669
9,134
9,749
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
7 / 2 / 10
9,145
915
19,418
6,207
2,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
XxJazminexX7560
Danzaburou
14
5 / 2 / 15
8,685
869
11,115
8,684
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
rocklugger
Cliodhna
15
3 / 1 / 18
8,455
846
9,625
7,442
4,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 2 / 10
9,348
935
9,140
8,280
4,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 7
6,712
671
3,946
13,119
10,873
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
12
0 / 7 / 5
6,622
662
9,208
11,822
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Milthred
Sobek
14
3 / 4 / 2
7,966
797
6,499
16,925
15,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 1 / 5
7,867
787
6,331
10,740
10,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
xclxyt0n
Nu Wa
13
1 / 7 / 4
7,486
749
5,952
9,025
3,505
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
25
Kills
7
8
Deaths
25
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
Ne Zha
0
7
5
0.36
W
Ares
1
1
15
8.5
L
Sobek
Milthred
Sobek
3
4
2
1
L
3
1
5
5.5
W
7
2
10
6
W
Danzaburou
XxJazminexX7560
Danzaburou
5
2
15
6.25
W
Cliodhna
rocklugger
Cliodhna
3
1
18
12
L
Nu Wa
xclxyt0n
Nu Wa
1
7
4
0.43
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,967
Damage
31,936
39,747
Taken
61,631
25,655
Mitigated
45,065
15,039
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,946
550
428
600
13,119
10,873
0
7,215
5,904
6,735
0
L
Ne Zha
9,208
1,166
561
585
11,822
5,293
257
6,251
5,571
0
18,663
W
Ares
3,669
56
1,996
2,480
9,134
9,749
207
4,130
5,004
4,875
0
L
Sobek
Milthred
Sobek
6,499
107
25
5,204
16,925
15,157
0
7,515
9,410
15,086
0
L
6,331
414
1,465
3,990
10,740
10,237
0
6,076
4,664
159
11,625
W
19,418
699
2,101
1,651
6,207
2,816
549
2,476
3,731
38,118
0
W
Danzaburou
XxJazminexX7560
Danzaburou
11,115
3,508
0
2,165
8,684
3,707
0
4,319
4,365
0
18,682
W
Cliodhna
rocklugger
Cliodhna
9,625
423
555
1,032
7,442
4,804
86
2,455
4,987
0
13,455
L
Nu Wa
xclxyt0n
Nu Wa
5,952
749
489
221
9,025
3,505
123
5,170
3,855
16,810
0
W
9,140
35
462
2,597
8,280
4,579
372
3,176
5,104
25,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,783
Gold Earned
36,653
118
Minions Killed
81
0
Camps Cleared
0
935,098
Distance Traveled
867,844
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,712
671
5
1
0
142,816
0
L
Ne Zha
6,622
662
19
2
0
165,462
0
W
Ares
8,150
815
2
0
0
186,103
2
L
Sobek
7,966
797
19
2
0
193,737
0
L
Odin
7,867
787
21
2
0
211,868
0
W
Zeus
9,145
915
46
5
0
193,465
0
W
Danzaburou
8,685
869
20
2
0
170,805
0
W
Cliodhna
8,455
846
7
1
0
218,444
0
L
Nu Wa
7,486
749
17
2
0
153,961
0
W
Anubis
9,348
935
43
4
0
166,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role