Player Matchup

Discordia
Discordia
 
Discordia
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Aiveas
Neith
Level 86
God Stats
7W - 5L
1,486 SR
Queue Stats
51W - 51L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
Mеliore
Ao Kuang
Level 121
God Stats
6W - 2L
1,696 SR
Queue Stats
44W - 39L
1,567 Elo+
Party 1
Scylla
Scylla
NietHenk
Scylla
Level 115
God Stats
6W - 6L
1,596 SR
Queue Stats
167W - 182L
1,506 Elo+
Solo
Shiva
Shiva
NoobyNinja19
Shiva
Level 108
God Stats
4W - 2L
1,824 SR
Queue Stats
158W - 162L
1,537 Elo+
Solo
Team Averages
Level 97
1,620 SR
1,532 Elo+

VS

Team Averages
Level 130
1,373 SR
1,542 Elo+
Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Hooots
Scylla
Level 158
God Stats
0W - 1L
1,318 SR
Queue Stats
50W - 44L
1,567 Elo+
Solo
Sobek
Sobek
MasterOfWarr
Sobek
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 112L
1,566 Elo+
Solo
Anhur
Anhur
RythmBreaker
Anhur
Level 159
God Stats
1W - 1L
1,329 SR
Queue Stats
275W - 185L
1,633 Elo+
Party 2
Tiamat
Tiamat
Theosnubben
Tiamat
Level 139
God Stats
0W - 2L
1,217 SR
Queue Stats
32W - 24L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 2 / 4
6,012
1,202
2,465
3,133
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Aiveas
Neith
12
2 / 1 / 9
6,711
1,342
5,581
4,927
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Mеliore
Ao Kuang
11
5 / 0 / 5
7,542
1,508
5,331
5,721
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
NietHenk
Scylla
11
4 / 2 / 6
6,740
1,348
8,449
4,264
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 11
6,752
1,350
6,853
5,041
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

386

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 2
5,926
1,185
4,895
6,818
3,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Hooots
Scylla
9
0 / 1 / 0
4,999
1,000
253
758
263
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 3
6,178
1,236
3,103
8,905
7,573
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 5 / 1
6,135
1,227
7,802
10,014
3,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tiamat
11
1 / 1 / 2
6,226
1,245
4,185
4,891
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
14
Kills
5
5
Deaths
14
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
4
1.5
L
Anubis
 
Anubis
1
4
2
0.5
W
Neith
Aiveas
Neith
2
1
9
6.5
L
Scylla
Hooots
Scylla
0
1
0
0
L
1
3
3
0.83
W
Ao Kuang
Mеliore
Ao Kuang
5
0
5
7.5
W
Scylla
NietHenk
Scylla
4
2
6
3.5
W
2
0
11
7.5
L
2
5
1
0.5
L
Tiamat
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,679
Damage
20,238
23,086
Taken
31,386
11,504
Mitigated
18,025
3,314
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,465
51
0
0
3,133
864
0
2,014
1,119
7,955
0
L
Anubis
 
Anubis
4,895
145
0
424
6,818
3,357
0
3,878
2,859
14,296
0
W
Neith
Aiveas
Neith
5,581
2,726
0
598
4,927
1,494
0
2,638
2,289
0
16,651
L
Scylla
Hooots
Scylla
253
175
0
0
758
263
0
689
69
253
0
L
3,103
150
0
853
8,905
7,573
0
3,295
5,408
12,250
0
W
Ao Kuang
Mеliore
Ao Kuang
5,331
1,025
0
1,369
5,721
2,660
0
2,802
2,919
9,962
0
W
Scylla
NietHenk
Scylla
8,449
867
0
0
4,264
1,259
0
1,786
2,478
18,582
0
W
6,853
1,430
743
604
5,041
5,227
0
3,196
1,845
0
13,118
L
7,802
4,929
0
767
10,014
3,507
0
6,392
3,400
0
14,076
L
Tiamat
4,185
318
0
595
4,891
3,325
0
1,991
2,838
13,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,757
Gold Earned
29,464
93
Minions Killed
75
6
Camps Cleared
3
551,321
Distance Traveled
426,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,012
1,202
21
4
2
85,737
0
L
Anubis
5,926
1,185
12
2
2
84,318
0
W
Neith
6,711
1,342
23
5
1
104,245
0
L
Scylla
4,999
1,000
0
0
0
12,968
0
L
Sobek
6,178
1,236
15
3
0
111,756
0
W
Ao Kuang
7,542
1,508
9
2
2
128,569
0
W
Scylla
6,740
1,348
26
5
1
109,265
0
W
Shiva
6,752
1,350
14
3
0
123,505
0
L
Anhur
6,135
1,227
10
2
1
97,413
0
L
Tiamat
6,226
1,245
38
8
0
119,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role